52cdfde04b
* use only a single static object (MutableLocaleRoster) instead of two, which avoids any problems if the order of static object destruction would destroy RosterData before MutableLocaleRoster * rename BPrivate::RosterData to BPrivate::LocaleRosterData and move it into a header and implementation file of its own This should hopefully fix problems encountered with a clang-compiled Locale Kit.
143 lines
3.5 KiB
C++
143 lines
3.5 KiB
C++
/*
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* Copyright 2010-2012, Haiku. All rights reserved.
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* Distributed under the terms of the MIT license.
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*/
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#ifndef _LOCALE_ROSTER_DATA_H_
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#define _LOCALE_ROSTER_DATA_H_
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#include <Collator.h>
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#include <FormattingConventions.h>
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#include <image.h>
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#include <Language.h>
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#include <List.h>
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#include <Locale.h>
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#include <Locker.h>
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#include <Message.h>
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#include <Resources.h>
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#include <TimeZone.h>
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class BCatalogData;
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class BLocale;
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struct entry_ref;
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namespace BPrivate {
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/*
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* Struct containing the actual locale data.
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*/
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struct LocaleRosterData {
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BLocker fLock;
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BList fCatalogAddOnInfos;
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BMessage fPreferredLanguages;
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BLocale fDefaultLocale;
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BTimeZone fDefaultTimeZone;
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bool fIsFilesystemTranslationPreferred;
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LocaleRosterData(const BLanguage& language,
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const BFormattingConventions& conventions);
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~LocaleRosterData();
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status_t InitCheck() const;
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status_t Refresh();
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static int CompareInfos(const void* left,
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const void* right);
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status_t GetResources(BResources** resources);
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status_t SetDefaultFormattingConventions(
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const BFormattingConventions& convetions);
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status_t SetDefaultTimeZone(const BTimeZone& zone);
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status_t SetPreferredLanguages(const BMessage* msg);
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status_t SetFilesystemTranslationPreferred(
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bool preferred);
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private:
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status_t _Initialize();
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status_t _InitializeCatalogAddOns();
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void _CleanupCatalogAddOns();
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status_t _LoadLocaleSettings();
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status_t _SaveLocaleSettings();
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status_t _LoadTimeSettings();
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status_t _SaveTimeSettings();
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status_t _SetDefaultFormattingConventions(
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const BFormattingConventions& conventions);
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status_t _SetDefaultTimeZone(const BTimeZone& zone);
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status_t _SetPreferredLanguages(const BMessage* msg);
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void _SetFilesystemTranslationPreferred(
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bool preferred);
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status_t _AddDefaultFormattingConventionsToMessage(
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BMessage* message) const;
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status_t _AddDefaultTimeZoneToMessage(
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BMessage* message) const;
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status_t _AddPreferredLanguagesToMessage(
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BMessage* message) const;
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status_t _AddFilesystemTranslationPreferenceToMessage(
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BMessage* message) const;
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private:
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status_t fInitStatus;
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bool fAreResourcesLoaded;
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BResources fResources;
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};
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typedef BCatalogData* (*InstantiateCatalogFunc)(const entry_ref& catalogOwner,
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const char* language, uint32 fingerprint);
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typedef BCatalogData* (*CreateCatalogFunc)(const char* name,
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const char* language);
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typedef BCatalogData* (*InstantiateEmbeddedCatalogFunc)(
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entry_ref* appOrAddOnRef);
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typedef status_t (*GetAvailableLanguagesFunc)(BMessage*, const char*,
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const char*, int32);
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/*
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* info about a single catalog-add-on (representing a catalog type):
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*/
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struct CatalogAddOnInfo {
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InstantiateCatalogFunc fInstantiateFunc;
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CreateCatalogFunc fCreateFunc;
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GetAvailableLanguagesFunc fLanguagesFunc;
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BString fName;
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BString fPath;
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image_id fAddOnImage;
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uint8 fPriority;
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BList fLoadedCatalogs;
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bool fIsEmbedded;
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// an embedded add-on actually isn't an
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// add-on, it is included as part of the
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// library.
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// The DefaultCatalog is such a beast!
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CatalogAddOnInfo(const BString& name,
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const BString& path, uint8 priority);
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~CatalogAddOnInfo();
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bool MakeSureItsLoaded();
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void UnloadIfPossible();
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};
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} // namespace BPrivate
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#endif // _LOCALE_ROSTER_DATA_H_
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