haiku/headers/private/kernel/thread.h
Ingo Weinhold 636bfc08ae * Renamed fs/vfs_select.cpp to wait_for_objects.cpp and got rid of
vfs_select.h, respectively moved most of it into the new kernel
  private header wait_for_objects.h.
* Added new experimental API functions wait_for_objects[_etc](). They
  work pretty much like poll(), but also for semaphores, ports, and
  threads.
* Removed the "ref" parameter from notify_select_events() and the
  select_sync_pool functions as well as from fd_ops::fd_[de]select(). It
  is no longer needed. The FS interface select() hook still has it,
  though -- the VFS will always pass 0.
* de]select_fd() take a select_info* instead of a select_sync* + ref
  pair, now. Added respective functions for semaphores, ports, and
  threads.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-10-02 19:47:31 +00:00

101 lines
3.3 KiB
C

/*
* Copyright 2002-2007, Axel Dörfler, axeld@pinc-software.de.
* Distributed under the terms of the MIT License.
*
* Copyright 2001-2002, Travis Geiselbrecht. All rights reserved.
* Distributed under the terms of the NewOS License.
*/
#ifndef _THREAD_H
#define _THREAD_H
#include <OS.h>
#include <thread_types.h>
#include <arch/thread.h>
struct kernel_args;
struct select_info;
#ifdef __cplusplus
extern "C" {
#endif
void thread_enqueue(struct thread *t, struct thread_queue *q);
struct thread *thread_lookat_queue(struct thread_queue *q);
struct thread *thread_dequeue(struct thread_queue *q);
struct thread *thread_dequeue_id(struct thread_queue *q, thread_id id);
void thread_at_kernel_entry(void);
// called when the thread enters the kernel on behalf of the thread
void thread_at_kernel_exit(void);
void thread_reset_for_exec(void);
status_t thread_init(struct kernel_args *args);
status_t thread_preboot_init_percpu(struct kernel_args *args, int32 cpuNum);
void thread_yield(void);
void thread_exit(void);
int32 thread_max_threads(void);
int32 thread_used_threads(void);
#define thread_get_current_thread arch_thread_get_current_thread
struct thread *thread_get_thread_struct(thread_id id);
struct thread *thread_get_thread_struct_locked(thread_id id);
static thread_id thread_get_current_thread_id(void);
static inline thread_id
thread_get_current_thread_id(void)
{
struct thread *thread = thread_get_current_thread();
return thread ? thread->id : 0;
}
static inline bool
thread_is_idle_thread(struct thread *thread)
{
return thread->entry == NULL;
}
thread_id allocate_thread_id(void);
thread_id peek_next_thread_id(void);
thread_id spawn_kernel_thread_etc(thread_func, const char *name, int32 priority,
void *args, team_id team, thread_id threadID);
status_t wait_for_thread_etc(thread_id id, uint32 flags, bigtime_t timeout,
status_t *_returnCode);
status_t select_thread(int32 object, struct select_info *info, bool kernel);
status_t deselect_thread(int32 object, struct select_info *info, bool kernel);
// used in syscalls.c
status_t _user_set_thread_priority(thread_id thread, int32 newPriority);
status_t _user_rename_thread(thread_id thread, const char *name);
status_t _user_suspend_thread(thread_id thread);
status_t _user_resume_thread(thread_id thread);
status_t _user_rename_thread(thread_id thread, const char *name);
thread_id _user_spawn_thread(thread_entry_func entry, const char *name, int32 priority, void *arg1, void *arg2);
status_t _user_wait_for_thread(thread_id id, status_t *_returnCode);
status_t _user_snooze_etc(bigtime_t timeout, int timebase, uint32 flags);
status_t _user_kill_thread(thread_id thread);
void _user_thread_yield(void);
void _user_exit_thread(status_t return_value);
bool _user_has_data(thread_id thread);
status_t _user_send_data(thread_id thread, int32 code, const void *buffer, size_t buffer_size);
status_t _user_receive_data(thread_id *_sender, void *buffer, size_t buffer_size);
thread_id _user_find_thread(const char *name);
status_t _user_get_thread_info(thread_id id, thread_info *info);
status_t _user_get_next_thread_info(team_id team, int32 *cookie, thread_info *info);
// ToDo: these don't belong here
struct rlimit;
int _user_getrlimit(int resource, struct rlimit * rlp);
int _user_setrlimit(int resource, const struct rlimit * rlp);
#ifdef __cplusplus
}
#endif
#endif /* _THREAD_H */