haiku/headers/os/locale/Language.h
Axel Dörfler 702526b17f * Added BLanguage::GetIcon(), and BLocaleRoster::GetFlagIconForLanguage(). The
former just calls the latter. Getting the flag for a language is pretty
  simplistic for now, but it won't return the wrong flag, just only a few known
  ones (should be enough for ReadOnlyBootPrompt, at least).
* Ordered methods in declaration order.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41744 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-05-25 17:09:30 +00:00

72 lines
1.4 KiB
C++

/*
* Copyright 2003-2011, Haiku, Inc.
* Distributed under the terms of the MIT License.
*/
#ifndef _LANGUAGE_H_
#define _LANGUAGE_H_
#include <LocaleStrings.h>
#include <String.h>
#include <SupportDefs.h>
class BBitmap;
// We must not include the icu headers in there as it could mess up binary
// compatibility.
namespace icu_44 {
class Locale;
}
enum script_direction {
B_LEFT_TO_RIGHT = 0,
B_RIGHT_TO_LEFT,
B_TOP_TO_BOTTOM, // seems not to be supported anywhere else?
};
class BLanguage {
public:
BLanguage();
BLanguage(const char* language);
BLanguage(const BLanguage& other);
~BLanguage();
status_t SetTo(const char* language);
status_t GetNativeName(BString& name) const;
status_t GetName(BString& name,
const BLanguage* displayLanguage = NULL
) const;
const char* GetString(uint32 id) const;
status_t GetIcon(BBitmap* result) const;
const char* Code() const;
// ISO-639-1
const char* CountryCode() const;
// ISO-3166
const char* ScriptCode() const;
// ISO-15924
const char* Variant() const;
const char* ID() const;
bool IsCountrySpecific() const;
bool IsVariant() const;
uint8 Direction() const;
BLanguage& operator=(const BLanguage& source);
class Private;
private:
friend class Private;
uint8 fDirection;
icu_44::Locale* fICULocale;
};
#endif // _LANGUAGE_H_