af6693471d
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36147 a95241bf-73f2-0310-859d-f6bbb57e9c96
320 lines
9.2 KiB
C++
320 lines
9.2 KiB
C++
#ifndef HAIKU_BUILD_COMPATIBILITY_H
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#define HAIKU_BUILD_COMPATIBILITY_H
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/*!
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This header is automatically included in all Haiku applications
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that are built for BeOS or a Haiku host (which might not be compatible
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with the current Haiku source anymore).
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It will make BeOS/Haiku a bit more Haiku compatible, and slightly more
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POSIX compatible, too. It is supposed to keep the BeOS compatibility
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kludges in our source files at a minimum.
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*/
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#ifdef HAIKU_HOST_PLATFORM_DANO
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# include <be_setup.h>
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# include <be_errors.h>
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# define _ERRORS_H
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// this is what Haiku/BeOS is using
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#endif
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#ifdef HAIKU_TARGET_PLATFORM_LIBBE_TEST
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# define _BE_ERRNO_H_
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// this is what Dano/Zeta is using
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# include <Errors.h>
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#endif
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#include <sys/stat.h>
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#include <sys/types.h>
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#include <SupportDefs.h>
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#include <TypeConstants.h>
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#include <string.h>
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// no addr_t under standard BeOS
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#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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typedef unsigned long haiku_build_addr_t;
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# define addr_t haiku_build_addr_t
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#endif
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#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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struct sockaddr_storage {
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uint8 ss_len; /* total length */
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uint8 ss_family; /* address family */
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uint8 __ss_pad1[6]; /* align to quad */
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uint64 __ss_pad2; /* force alignment to 64 bit */
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uint8 __ss_pad3[112]; /* pad to a total of 128 bytes */
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};
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typedef int socklen_t;
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#endif // !HAIKU_HOST_PLATFORM_HAIKU
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#ifndef DEFFILEMODE
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# define DEFFILEMODE (S_IRUSR|S_IWUSR|S_IRGRP|S_IWGRP|S_IROTH|S_IWOTH)
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#endif
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#ifndef FS_WRITE_FSINFO_NAME
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# define FS_WRITE_FSINFO_NAME 0x0001
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#endif
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#ifndef B_CURRENT_TEAM
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# define B_CURRENT_TEAM 0
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#endif
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#ifndef SYMLOOP_MAX
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# define SYMLOOP_MAX (16)
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#endif
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#ifndef B_FIRST_REAL_TIME_PRIORITY
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# define B_FIRST_REAL_TIME_PRIORITY B_REAL_TIME_DISPLAY_PRIORITY
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#endif
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#ifndef B_SPINLOCK_INITIALIZER
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# define B_SPINLOCK_INITIALIZER 0
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#endif
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#if defined(__GNUC__) && !defined(_PRINTFLIKE)
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# define _PRINTFLIKE(_format_, _args_) \
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__attribute__((format(__printf__, _format_, _args_)))
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#endif
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#if 0
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// NOTE: This is probably only needed on platforms which don't use ELF
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// as binary format. So could probably be removed completely.
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#if defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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// BeOS version of BeBuild.h defines this
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# define _IMPEXP_ROOT __declspec(dllimport)
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# define _IMPEXP_BE __declspec(dllimport)
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# define _IMPEXP_MEDIA __declspec(dllimport)
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# define _IMPEXP_TRACKER __declspec(dllimport)
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# define _IMPEXP_TRANSLATION __declspec(dllimport)
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# define _IMPEXP_DEVICE __declspec(dllimport)
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# define _IMPEXP_NET __declspec(dllimport)
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#endif
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#endif
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#if defined(__cplusplus) && !defined(HAIKU_HOST_PLATFORM_HAIKU)
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class BBuffer;
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class BBufferConsumer;
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class BBufferGroup;
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class BContinuousParameter;
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class BControllable;
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class BFileInterface;
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class BMimeType;
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class BParameterWeb;
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class BRegion;
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class BTextView;
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class BTranslator;
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class BTimeSource;
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struct entry_ref;
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struct media_node;
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int32 atomic_set(vint32 *value, int32 newValue);
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extern int32 atomic_test_and_set(vint32 *value, int32 newValue,
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int32 testAgainst);
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extern int32 atomic_get(vint32 *value);
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extern int64 atomic_set64(vint64 *value, int64 newValue);
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extern int64 atomic_test_and_set64(vint64 *value, int64 newValue,
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int64 testAgainst);
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extern int64 atomic_get64(vint64 *value);
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extern int64 atomic_add64(vint64 *value, int64 addValue);
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extern int64 atomic_and64(vint64 *value, int64 andValue);
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extern int64 atomic_or64(vint64 *value, int64 orValue);
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extern size_t strnlen(const char *string, size_t count);
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extern size_t strlcat(char *dest, const char *source, size_t length);
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extern size_t strlcpy(char *dest, const char *source, size_t length);
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extern char *strcasestr(const char *string, const char *searchString);
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extern float roundf(float value);
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#ifdef __cplusplus
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}
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#endif
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// These are R1-specific extensions
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#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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# define B_TRANSLATION_MAKE_VERSION(major, minor, revision) \
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((major << 8) | ((minor << 4) & 0xf0) | (revision & 0x0f))
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# define B_TRANSLATION_MAJOR_VERSION(v) (v >> 8)
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# define B_TRANSLATION_MINOR_VERSION(v) ((v >> 4) & 0xf)
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# define B_TRANSLATION_REVISION_VERSION(v) (v & 0xf)
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# ifndef USING_HAIKU_TYPE_CONSTANTS_H
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# define B_LARGE_ICON_TYPE 'ICON'
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# define B_MINI_ICON_TYPE 'MICN'
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# define B_VECTOR_ICON_TYPE 'VICN'
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# define B_BITMAP_NO_SERVER_LINK 0
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# define B_BITMAP_SCALE_BILINEAR 0
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# endif
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#endif // HAIKU_TARGET_PLATFORM_LIBBE_TEST
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#if defined(HAIKU_TARGET_PLATFORM_BEOS) || defined(HAIKU_TARGET_PLATFORM_BONE)
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# define B_REDO 'REDO'
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# define B_BAD_DATA (B_NOT_ALLOWED + 1)
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# define B_DOCUMENT_BACKGROUND_COLOR B_PANEL_BACKGROUND_COLOR
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# define B_DOCUMENT_TEXT_COLOR B_MENU_ITEM_TEXT_COLOR
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#endif
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#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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# if !defined(B_NOT_SUPPORTED) && !defined(HAIKU_HOST_PLATFORM_DANO)
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# define B_NOT_SUPPORTED (B_ERROR)
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# endif
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# define B_KERNEL_READ_AREA 0
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# define B_KERNEL_WRITE_AREA 0
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#endif
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#if defined(HAIKU_TARGET_PLATFORM_BONE) || defined(HAIKU_TARGET_PLATFORM_DANO)
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# define IF_NAMESIZE IFNAMSIZ
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# define ifc_value ifc_val
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# define IFF_AUTO_CONFIGURED 0
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#endif
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#include <limits.h>
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#ifndef INT32_MAX
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# define INT32_MAX INT_MAX
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#endif
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#ifndef INT64_MAX
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# define INT64_MAX LONGLONG_MAX
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#endif
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#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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# define B_MPEG_2_AUDIO_LAYER_1 (enum mpeg_id)0x201
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# define B_MPEG_2_AUDIO_LAYER_2 (enum mpeg_id)0x202
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# define B_MPEG_2_AUDIO_LAYER_3 (enum mpeg_id)0x203
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# define B_MPEG_2_VIDEO (enum mpeg_id)0x211
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# define B_MPEG_2_5_AUDIO_LAYER_1 (enum mpeg_id)0x301
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# define B_MPEG_2_5_AUDIO_LAYER_2 (enum mpeg_id)0x302
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# define B_MPEG_2_5_AUDIO_LAYER_3 (enum mpeg_id)0x303
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#endif
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// TODO: experimental API (keep in sync with Accelerant.h)
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#if !defined(HAIKU_TARGET_PLATFORM_LIBBE_TEST) \
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&& !defined(HAIKU_HOST_PLATFORM_HAIKU)
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typedef struct {
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uint32 version;
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char vendor[128];
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char name[128];
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char serial_number[128];
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uint32 product_id;
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struct {
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uint16 week;
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uint16 year;
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} produced;
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float width;
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float height;
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uint32 min_horizontal_frequency; // in kHz
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uint32 max_horizontal_frequency;
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uint32 min_vertical_frequency; // in Hz
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uint32 max_vertical_frequency;
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uint32 max_pixel_clock; // in kHz
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} monitor_info;
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#endif // !HAIKU_HOST_PLATFORM_HAIKU
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#if !defined(B_HAIKU_32_BIT) && !defined(B_HAIKU_64_BIT)
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# ifdef HAIKU_HOST_PLATFORM_64_BIT
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# define B_HAIKU_64_BIT 1
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# else
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# define B_HAIKU_32_BIT 1
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# endif
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#endif
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#ifndef B_PRId8
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# define __HAIKU_PRI_PREFIX_32 "l"
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# define __HAIKU_PRI_PREFIX_64 "ll"
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# define __HAIKU_PRI_PREFIX_ADDR "l"
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/* printf()/scanf() format strings for [u]int* types */
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# define B_PRId8 "d"
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# define B_PRIi8 "i"
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# define B_PRId16 "d"
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# define B_PRIi16 "i"
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# define B_PRId32 __HAIKU_PRI_PREFIX_32 "d"
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# define B_PRIi32 __HAIKU_PRI_PREFIX_32 "i"
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# define B_PRId64 __HAIKU_PRI_PREFIX_64 "d"
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# define B_PRIi64 __HAIKU_PRI_PREFIX_64 "i"
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# define B_PRIu8 "u"
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# define B_PRIo8 "o"
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# define B_PRIx8 "x"
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# define B_PRIX8 "X"
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# define B_PRIu16 "u"
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# define B_PRIo16 "o"
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# define B_PRIx16 "x"
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# define B_PRIX16 "X"
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# define B_PRIu32 __HAIKU_PRI_PREFIX_32 "u"
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# define B_PRIo32 __HAIKU_PRI_PREFIX_32 "o"
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# define B_PRIx32 __HAIKU_PRI_PREFIX_32 "x"
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# define B_PRIX32 __HAIKU_PRI_PREFIX_32 "X"
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# define B_PRIu64 __HAIKU_PRI_PREFIX_64 "u"
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# define B_PRIo64 __HAIKU_PRI_PREFIX_64 "o"
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# define B_PRIx64 __HAIKU_PRI_PREFIX_64 "x"
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# define B_PRIX64 __HAIKU_PRI_PREFIX_64 "X"
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# define B_SCNd8 "hhd"
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# define B_SCNi8 "hhi"
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# define B_SCNd16 "hd"
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# define B_SCNi16 "hi"
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# define B_SCNd32 __HAIKU_PRI_PREFIX_32 "d"
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# define B_SCNi32 __HAIKU_PRI_PREFIX_32 "i"
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# define B_SCNd64 __HAIKU_PRI_PREFIX_64 "d"
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# define B_SCNi64 __HAIKU_PRI_PREFIX_64 "i"
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# define B_SCNu8 "hhu"
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# define B_SCNo8 "hho"
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# define B_SCNx8 "hhx"
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# define B_SCNu16 "hu"
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# define B_SCNo16 "ho"
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# define B_SCNx16 "hx"
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# define B_SCNu32 __HAIKU_PRI_PREFIX_32 "u"
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# define B_SCNo32 __HAIKU_PRI_PREFIX_32 "o"
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# define B_SCNx32 __HAIKU_PRI_PREFIX_32 "x"
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# define B_SCNu64 __HAIKU_PRI_PREFIX_64 "u"
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# define B_SCNo64 __HAIKU_PRI_PREFIX_64 "o"
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# define B_SCNx64 __HAIKU_PRI_PREFIX_64 "x"
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/* printf() format strings for some standard types */
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/* size_t */
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# define B_PRIuSIZE __HAIKU_PRI_PREFIX_ADDR "u"
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# define B_PRIoSIZE __HAIKU_PRI_PREFIX_ADDR "o"
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# define B_PRIxSIZE __HAIKU_PRI_PREFIX_ADDR "x"
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# define B_PRIXSIZE __HAIKU_PRI_PREFIX_ADDR "X"
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/* ssize_t */
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# define B_PRIdSSIZE __HAIKU_PRI_PREFIX_ADDR "d"
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# define B_PRIiSSIZE __HAIKU_PRI_PREFIX_ADDR "i"
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/* addr_t */
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# define B_PRIuADDR __HAIKU_PRI_PREFIX_ADDR "u"
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# define B_PRIoADDR __HAIKU_PRI_PREFIX_ADDR "o"
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# define B_PRIxADDR __HAIKU_PRI_PREFIX_ADDR "x"
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# define B_PRIXADDR __HAIKU_PRI_PREFIX_ADDR "X"
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/* off_t */
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# define B_PRIdOFF B_PRId64
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# define B_PRIiOFF B_PRIi64
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/* dev_t */
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# define B_PRIdDEV B_PRId32
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# define B_PRIiDEV B_PRIi32
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/* ino_t */
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# define B_PRIdINO B_PRId64
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# define B_PRIiINO B_PRIi64
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/* time_t */
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# define B_PRIdTIME B_PRId32
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# define B_PRIiTIME B_PRIi32
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#endif // !B_PRId8
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#endif // HAIKU_BUILD_COMPATIBILITY_H
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