d7a16b238f
storage. * Remove reduntant information from the header (field_count vs. fields_size). * Remove checksums previously used to validate the message passing by area mechanism. * Move variables that are purely used by the instance out of the header and into the BMessage object. * Use more sensible types for the different message fields. * Reduce some field sizes to realistic values. * Make size_t values into uint32 values so the message format will not change when later moving to 64 bits. * Pack the structures used for flat message storage so it doesn't change because of padding. * Fix message passing by area. It never worked because the created area was never actually filled with any data! * Some more allocation checks with graceful fallbacks (should be all now). * Some more checks for negative index values (should also be all now). * Make printing more inline with how the rest of the class works and make some of the output more consistent. * Also add the new unsigned types to PrintToStream() output. * Fix printing of unknown types and invalid BMessages, it would always have printed only the first entry respectively the same error. * Added some clarifying comments. * Cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32039 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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.. | ||
ApplicationPrivate.h | ||
AppMisc.h | ||
AppServerLink.h | ||
AreaLink.h | ||
ClipboardPrivate.h | ||
DesktopLink.h | ||
DirectMessageTarget.h | ||
LinkReceiver.h | ||
LinkSender.h | ||
LooperList.h | ||
MessageAdapter.h | ||
MessagePrivate.h | ||
MessageUtils.h | ||
MessengerPrivate.h | ||
PortLink.h | ||
RegistrarDefs.h | ||
RosterPrivate.h | ||
Server.h | ||
ServerLink.h | ||
ServerMemoryAllocator.h | ||
ServerProtocol.h | ||
ServerProtocolStructs.h | ||
ServerReadOnlyMemory.h | ||
SimpleMallocIO.h | ||
TokenSpace.h |