d91580cd9a
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4418 a95241bf-73f2-0310-859d-f6bbb57e9c96
292 lines
8.8 KiB
C++
292 lines
8.8 KiB
C++
/*
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* Copyright (c) 2002, 2003 Marcus Overhagen <Marcus@Overhagen.de>
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files or portions
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* thereof (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject
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* to the following conditions:
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*
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright notice
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* in the binary, as well as this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided with
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* the distribution.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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*/
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#include <OS.h>
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#include <Locker.h>
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#include <Autolock.h>
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#include <Message.h>
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#include <Messenger.h>
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#include <MediaNode.h>
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#include "debug.h"
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#include "NodeManager.h"
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#include "DataExchange.h"
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#include "Notifications.h"
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#include "NotificationManager.h"
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#include "media_server.h"
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#include "Queue.h"
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#define NOTIFICATION_THREAD_PRIORITY 19
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#define TIMEOUT 100000
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NotificationManager::NotificationManager()
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: fNotificationQueue(new Queue),
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fNotificationThreadId(-1),
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fLocker(new BLocker("notification manager locker")),
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fNotificationList(new List<Notification>)
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{
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fNotificationThreadId = spawn_thread(NotificationManager::worker_thread, "notification broadcast", NOTIFICATION_THREAD_PRIORITY, this);
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resume_thread(fNotificationThreadId);
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}
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NotificationManager::~NotificationManager()
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{
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// properly terminate the queue and wait until the worker thread has finished
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status_t dummy;
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fNotificationQueue->Terminate();
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wait_for_thread(fNotificationThreadId, &dummy);
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delete fNotificationQueue;
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delete fLocker;
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delete fNotificationList;
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}
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void
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NotificationManager::EnqueueMessage(BMessage *msg)
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{
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// queue a copy of the message to be processed later
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fNotificationQueue->AddItem(new BMessage(*msg));
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}
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void
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NotificationManager::RequestNotifications(BMessage *msg)
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{
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BMessenger messenger;
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const media_node *node;
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ssize_t nodesize;
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team_id team;
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int32 what;
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msg->FindMessenger(NOTIFICATION_PARAM_MESSENGER, &messenger);
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msg->FindInt32(NOTIFICATION_PARAM_TEAM, &team);
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msg->FindInt32(NOTIFICATION_PARAM_WHAT, &what);
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msg->FindData("node", B_RAW_TYPE, reinterpret_cast<const void **>(&node), &nodesize);
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ASSERT(nodesize == sizeof(media_node));
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Notification n;
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n.messenger = messenger;
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n.node = *node;
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n.what = what;
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n.team = team;
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TRACE("NotificationManager::RequestNotifications node %ld, team %ld, what %#lx\n",node->node, team, what);
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fLocker->Lock();
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fNotificationList->Insert(n);
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fLocker->Unlock();
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// send the initial B_MEDIA_NODE_CREATED containing all existing live nodes
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BMessage initmsg(B_MEDIA_NODE_CREATED);
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if (B_OK == gNodeManager->GetLiveNodes(&initmsg)) {
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messenger.SendMessage(&initmsg, static_cast<BHandler *>(NULL), TIMEOUT);
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}
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}
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void
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NotificationManager::CancelNotifications(BMessage *msg)
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{
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BMessenger messenger;
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const media_node *node;
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ssize_t nodesize;
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team_id team;
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int32 what;
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msg->FindMessenger(NOTIFICATION_PARAM_MESSENGER, &messenger);
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msg->FindInt32(NOTIFICATION_PARAM_TEAM, &team);
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msg->FindInt32(NOTIFICATION_PARAM_WHAT, &what);
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msg->FindData("node", B_RAW_TYPE, reinterpret_cast<const void **>(&node), &nodesize);
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ASSERT(nodesize == sizeof(media_node));
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TRACE("NotificationManager::CancelNotifications node %ld, team %ld, what %#lx\n",node->node, team, what);
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/* if what == B_MEDIA_WILDCARD && node == media_node::null
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* => delete all notifications for the matching team & messenger
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* else if what != B_MEDIA_WILDCARD && node == media_node::null
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* => delete all notifications for the matching what & team & messenger
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* else if what == B_MEDIA_WILDCARD && node != media_node::null
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* => delete all notifications for the matching team & messenger & node
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* else if what != B_MEDIA_WILDCARD && node != media_node::null
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* => delete all notifications for the matching what & team & messenger & node
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*/
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fLocker->Lock();
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Notification *n;
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for (fNotificationList->Rewind(); fNotificationList->GetNext(&n); ) {
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bool remove;
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if (what == B_MEDIA_WILDCARD && *node == media_node::null && team == n->team && messenger == n->messenger)
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remove = true;
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else if (what != B_MEDIA_WILDCARD && *node == media_node::null && what == n->what && team == n->team && messenger == n->messenger)
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remove = true;
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else if (what == B_MEDIA_WILDCARD && *node != media_node::null && team == n->team && messenger == n->messenger && n->node == *node)
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remove = true;
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else if (what != B_MEDIA_WILDCARD && *node != media_node::null && what == n->what && team == n->team && messenger == n->messenger && n->node == *node)
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remove = true;
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else
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remove = false;
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if (remove) {
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if (fNotificationList->RemoveCurrent()) {
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} else {
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ASSERT(false);
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}
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}
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}
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fLocker->Unlock();
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}
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void
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NotificationManager::SendNotifications(BMessage *msg)
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{
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const media_source *source;
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const media_destination *destination;
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const media_node *node;
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ssize_t size;
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int32 what;
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msg->FindInt32(NOTIFICATION_PARAM_WHAT, &what);
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msg->RemoveName(NOTIFICATION_PARAM_WHAT);
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msg->what = what;
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TRACE("NotificationManager::SendNotifications what %#lx\n", what);
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fLocker->Lock();
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Notification *n;
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for (fNotificationList->Rewind(); fNotificationList->GetNext(&n); ) {
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if (n->what != B_MEDIA_WILDCARD && n->what != what)
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continue;
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switch (what) {
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case B_MEDIA_NODE_CREATED:
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case B_MEDIA_NODE_DELETED:
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case B_MEDIA_CONNECTION_MADE:
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case B_MEDIA_CONNECTION_BROKEN:
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case B_MEDIA_BUFFER_CREATED:
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case B_MEDIA_BUFFER_DELETED:
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case B_MEDIA_TRANSPORT_STATE:
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case B_MEDIA_DEFAULT_CHANGED:
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case B_MEDIA_FLAVORS_CHANGED:
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if (n->node != media_node::null)
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continue;
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break;
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case B_MEDIA_NEW_PARAMETER_VALUE:
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case B_MEDIA_PARAMETER_CHANGED:
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case B_MEDIA_NODE_STOPPED:
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case B_MEDIA_WEB_CHANGED:
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msg->FindData("node", B_RAW_TYPE, reinterpret_cast<const void **>(&node), &size);
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ASSERT(size == sizeof(media_node));
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if (n->node != *node)
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continue;
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break;
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case B_MEDIA_FORMAT_CHANGED:
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msg->FindData("source", B_RAW_TYPE, reinterpret_cast<const void **>(&source), &size);
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ASSERT(size == sizeof(media_source));
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msg->FindData("destination", B_RAW_TYPE, reinterpret_cast<const void **>(&destination), &size);
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ASSERT(size == sizeof(media_destination));
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if (n->node.port != source->port && n->node.port != destination->port)
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continue;
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break;
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}
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TRACE("NotificationManager::SendNotifications sending\n");
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n->messenger.SendMessage(msg, static_cast<BHandler *>(NULL), TIMEOUT);
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}
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fLocker->Unlock();
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}
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void
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NotificationManager::CleanupTeam(team_id team)
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{
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TRACE("NotificationManager::CleanupTeam team %ld\n", team);
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fLocker->Lock();
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int debugcount = 0;
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Notification *n;
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for (fNotificationList->Rewind(); fNotificationList->GetNext(&n); ) {
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if (n->team == team) {
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if (fNotificationList->RemoveCurrent()) {
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debugcount++;
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} else {
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ASSERT(false);
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}
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}
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}
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if (debugcount != 0)
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ERROR("NotificationManager::CleanupTeam: removed %d notifications for team %ld\n", debugcount, team);
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fLocker->Unlock();
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}
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void
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NotificationManager::WorkerThread()
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{
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BMessage *msg;
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while (NULL != (msg = static_cast<BMessage *>(fNotificationQueue->RemoveItem()))) {
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switch (msg->what) {
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case MEDIA_SERVER_REQUEST_NOTIFICATIONS:
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RequestNotifications(msg);
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break;
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case MEDIA_SERVER_CANCEL_NOTIFICATIONS:
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CancelNotifications(msg);
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break;
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case MEDIA_SERVER_SEND_NOTIFICATIONS:
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SendNotifications(msg);
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break;
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default:
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debugger("bad notification message\n");
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}
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delete msg;
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}
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}
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int32
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NotificationManager::worker_thread(void *arg)
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{
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static_cast<NotificationManager *>(arg)->WorkerThread();
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return 0;
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}
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void
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NotificationManager::Dump()
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{
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BAutolock lock(fLocker);
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printf("\n");
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printf("NotificationManager: list of subscribers follows:\n");
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Notification *n;
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for (fNotificationList->Rewind(); fNotificationList->GetNext(&n); ) {
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printf(" team %ld, what %#08lx, node-id %ld, node-port %ld, messenger %svalid\n",
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n->team, n->what, n->node.node, n->node.port, n->messenger.IsValid() ? "" : "NOT ");
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}
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printf("NotificationManager: list end\n");
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}
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