haiku/headers/private/media/MediaExtractor.h
beveloper d0da902001 Added an extra thread for chunk extraction. Using the ChunkCache,
the ReadFrames call no longer needs to wait for the
extractor, but can read it from a cache.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9482 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-10-24 14:21:34 +00:00

73 lines
1.4 KiB
C++

#ifndef _MEDIA_EXTRACTOR_H
#define _MEDIA_EXTRACTOR_H
#include "ReaderPlugin.h"
#include "DecoderPlugin.h"
#include "ChunkCache.h"
namespace BPrivate {
namespace media {
struct stream_info
{
status_t status;
void * cookie;
bool hasCookie;
void * infoBuffer;
int32 infoBufferSize;
ChunkCache * chunkCache;
media_format encodedFormat;
};
class MediaExtractor
{
public:
MediaExtractor(BDataIO * source, int32 flags);
~MediaExtractor();
status_t InitCheck();
void GetFileFormatInfo(media_file_format *mfi) const;
int32 StreamCount();
const media_format * EncodedFormat(int32 stream);
int64 CountFrames(int32 stream) const;
bigtime_t Duration(int32 stream) const;
status_t Seek(int32 stream, uint32 seekTo,
int64 *frame, bigtime_t *time);
status_t GetNextChunk(int32 stream,
void **chunkBuffer, int32 *chunkSize,
media_header *mediaHeader);
status_t CreateDecoder(int32 stream, Decoder **decoder, media_codec_info *mci);
private:
static int32 extractor_thread(void *arg);
void ExtractorThread();
private:
status_t fErr;
sem_id fExtractorWaitSem;
thread_id fExtractorThread;
volatile bool fTerminateExtractor;
BDataIO *fSource;
Reader *fReader;
stream_info * fStreamInfo;
int32 fStreamCount;
media_file_format fMff;
};
}; // namespace media
}; // namespace BPrivate
using namespace BPrivate::media;
#endif