haiku/headers/os/device/USBKit.h
Michael Lotz d419b482ad Integrate the USBKit into libdevice and make it public. I left the USBKit.h
name, as it in fact is like a kit in the kit. It combines the different BUSB*
classes as compared to SerialPort.h where there really is a 1:1 relationship
between the header and the (one) class. If someone has a better fitting name
please shout.
Separated the usb_raw.h into usb_raw.h which defines the protocol and
usb_raw_private.h which holds the internal device structure for usb_raw. This
reduces the header dependencies.
Hopefully cought all occurencies of USBKit.a usage (in usb_dev_info and
the usb_webcam media add-on) but might have missed something that is not in
the image.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24858 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-04-07 19:24:16 +00:00

362 lines
13 KiB
C++

/*
* Copyright 2007-2008, Haiku Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _USBKIT_H
#define _USBKIT_H
#include <SupportDefs.h>
#include <USB3.h>
#include <USB_spec.h>
class BUSBRoster;
class BUSBDevice;
class BUSBConfiguration;
class BUSBInterface;
class BUSBEndpoint;
/* The BUSBRoster class can be used to watch for devices that get attached or
removed from the USB bus.
You subclass the roster and implement the pure virtual DeviceAdded() and
DeviceRemoved() hooks. */
class BUSBRoster {
public:
BUSBRoster();
virtual ~BUSBRoster();
// The DeviceAdded() hook will be called when a new device gets
// attached to the USB bus. The hook is called with an initialized
// BUSBDevice object. If you return B_OK from your hook the object
// will stay valid and the DeviceRemoved() hook will be called with
// for it. Otherwise the object is deleted and DeviceRemoved()
// is not called.
virtual status_t DeviceAdded(BUSBDevice *device) = 0;
// When a device gets detached from the bus that you hold a
// BUSBDevice object for (gotten through DeviceAdded()) the
// DeviceRemoved() hook will be called. The device object gets
// invalid and will be deleted as soon as you return from the hook
// so be sure to remove all references to it.
virtual void DeviceRemoved(BUSBDevice *device) = 0;
void Start();
void Stop();
private:
virtual void _ReservedUSBRoster1();
virtual void _ReservedUSBRoster2();
virtual void _ReservedUSBRoster3();
virtual void _ReservedUSBRoster4();
virtual void _ReservedUSBRoster5();
void *fLooper;
uint32 fReserved[10];
};
/* The BUSBDevice presents an interface to USB device. You can either get
it through the BUSBRoster or by creating one yourself and setting it to
a valid raw usb device (with a path of "/dev/bus/usb/x").
The device class provides direct accessors for descriptor fields as well
as convenience functions to directly get string representations of fields.
The BUSBDevice also provides access for the BUSBConfiguration objects of
a device. These objects and all of their child objects depend on the
parent device and will be deleted as soon as the device object is
destroyed */
class BUSBDevice {
public:
BUSBDevice(const char *path = NULL);
virtual ~BUSBDevice();
virtual status_t InitCheck();
status_t SetTo(const char *path);
void Unset();
// Returns the location on the bus represented as hub/device sequence
const char *Location() const;
bool IsHub() const;
// These are direct accessors to descriptor fields
uint16 USBVersion() const;
uint8 Class() const;
uint8 Subclass() const;
uint8 Protocol() const;
uint8 MaxEndpoint0PacketSize() const;
uint16 VendorID() const;
uint16 ProductID() const;
uint16 Version() const;
// The string functions return the string representation of the
// descriptor data. The strings are decoded to normal 0 terminated
// c strings and are cached and owned by the object.
// If a string is not available an empty string is returned.
const char *ManufacturerString() const;
const char *ProductString() const;
const char *SerialNumberString() const;
const usb_device_descriptor *Descriptor() const;
// GetStringDescriptor() can be used to retrieve the raw
// usb_string_descriptor with a given index. The strings contained
// in these descriptors are usually two-byte unicode encoded.
size_t GetStringDescriptor(uint32 index,
usb_string_descriptor *descriptor,
size_t length) const;
// Use the DecodeStringDescriptor() convenience function to get a
// 0-terminated c string for a given string index. Note that this
// will allocate the string as "new char[];" and needs to be deleted
// like "delete[] string;" by the caller.
char *DecodeStringDescriptor(uint32 index) const;
size_t GetDescriptor(uint8 type, uint8 index,
uint16 languageID, void *data,
size_t length) const;
// With ConfigurationAt() or ActiveConfiguration() you can get an
// object that represents the configuration at a certain index or at
// the index that is currently configured. Note that the index does not
// necessarily correspond with the configuration value.
// Use the returned object as an argument to SetConfiguration() to
// change the active configuration of a device.
uint32 CountConfigurations() const;
const BUSBConfiguration *ConfigurationAt(uint32 index) const;
const BUSBConfiguration *ActiveConfiguration() const;
status_t SetConfiguration(
const BUSBConfiguration *configuration);
// ControlTransfer() sends requests using the default pipe
ssize_t ControlTransfer(uint8 requestType,
uint8 request, uint16 value,
uint16 index, uint16 length,
void *data) const;
private:
virtual void _ReservedUSBDevice1();
virtual void _ReservedUSBDevice2();
virtual void _ReservedUSBDevice3();
virtual void _ReservedUSBDevice4();
virtual void _ReservedUSBDevice5();
char *fPath;
int fRawFD;
usb_device_descriptor fDescriptor;
BUSBConfiguration **fConfigurations;
uint32 fActiveConfiguration;
mutable char *fManufacturerString;
mutable char *fProductString;
mutable char *fSerialNumberString;
uint32 fReserved[10];
};
/* A BUSBConfiguration object represents one of possibly multiple
configurations a device might have. A valid object can only be gotten
through the ConfigurationAt() and ActiveConfiguration() methods of a
BUSBDevice.
The BUSBConfiguration provides further access into the configuration by
providing CountInterfaces() and InterfaceAt() to retrieve BUSBInterface
objects. */
class BUSBConfiguration {
public:
// Device() returns the parent device of this configuration. This
// configuration is located at the index returned by Index() within
// that parent device.
uint32 Index() const;
const BUSBDevice *Device() const;
// Gets a describing string of this configuration if available.
// Otherwise an empty string is returned.
const char *ConfigurationString() const;
const usb_configuration_descriptor
*Descriptor() const;
// With CountInterfaces() and InterfaceAt() you can iterate through
// the child interfaces of this configuration. It is the only valid
// way to get a BUSBInterface object.
// Note that the interface objects retrieved using InterfaceAt() will
// be invalid and deleted as soon as this configuration gets deleted.
uint32 CountInterfaces() const;
const BUSBInterface *InterfaceAt(uint32 index) const;
private:
friend class BUSBDevice;
BUSBConfiguration(BUSBDevice *device,
uint32 index, int rawFD);
~BUSBConfiguration();
BUSBDevice *fDevice;
uint32 fIndex;
int fRawFD;
usb_configuration_descriptor fDescriptor;
BUSBInterface **fInterfaces;
mutable char *fConfigurationString;
uint32 fReserved[10];
};
/* The BUSBInterface class can be used to access the descriptor fields of
an underleying USB interface. Most importantly though it can be used to
iterate over and retrieve BUSBEndpoint objects that can be used to
transfer data over the bus. */
class BUSBInterface {
public:
// Configuration() returns the parent configuration of this interface.
// This interface is located at the index returned by Index() in that
// parent configuration.
// Device() is a convenience function to directly reach the parent
// device of this interface instead of going through the configuration.
uint32 Index() const;
const BUSBConfiguration *Configuration() const;
const BUSBDevice *Device() const;
// These are accessors to descriptor fields. InterfaceString() tries
// to return a describing string of this interface. If no string is
// available an empty string will be returned.
uint8 Class() const;
uint8 Subclass() const;
uint8 Protocol() const;
const char *InterfaceString() const;
const usb_interface_descriptor
*Descriptor() const;
// Use OtherDescriptorAt() to get generic descriptors of an interface.
// These are usually vendor or device specific extensions.
status_t OtherDescriptorAt(uint32 index,
usb_descriptor *descriptor,
size_t length) const;
// CountEndpoints() and EndpointAt() can be used to iterate over the
// available endpoints within an interface. EndpointAt() is the only
// valid way to get BUSBEndpoint object. Note that these objects will
// get invalid and deleted as soon as the parent interface is deleted.
uint32 CountEndpoints() const;
const BUSBEndpoint *EndpointAt(uint32 index) const;
// Using CountAlternates() you can retrieve the number of alternate
// interfaces for this interface. Note that this interface itself
// counts as an alternate so an alternate count of one really means
// that you are currently using the sole interface present.
// AlternateAt() returns the interface descriptor of the alternate
// interface with the specified index. Using that you can peek at the
// information contained in the descriptor without having to switch
// to this alternate interface. Note that the alternate index set in
// the interface descriptor returned is not necessarily the same index
// you used to get the descriptor. Always use the zero based index you
// used to get the information with and not the values of the returned
// descriptor as the stack will handle that translation internally.
// The interface descriptor returned was allocated by new and is yours.
// You need to delete it when you're done with it.
// With SetAlternate() you can switch this BUSBInterface object to the
// alternate interface at the specified index. Note that all endpoints
// retrieved through EndpointAt() will become invalid and will be
// deleted as soon as you set an alternate interface (even if the
// resulting interface is the same you were using before).
uint32 CountAlternates() const;
usb_interface_descriptor *AlternateAt(uint32 alternateIndex);
status_t SetAlternate(uint32 alternateIndex);
private:
friend class BUSBConfiguration;
BUSBInterface(BUSBConfiguration *config,
uint32 index, int rawFD);
~BUSBInterface();
void _UpdateDescriptorAndEndpoints();
BUSBConfiguration *fConfiguration;
uint32 fIndex;
int fRawFD;
usb_interface_descriptor fDescriptor;
BUSBEndpoint **fEndpoints;
mutable char *fInterfaceString;
uint32 fReserved[10];
};
/* The BUSBEndpoint represent a device endpoint that can be used to send or
receive data. It also allows to query endpoint characteristics like
endpoint type or direction. */
class BUSBEndpoint {
public:
// Interface() returns the parent interface of this endpoint.
// This endpoint is located at the index returned by Index() in the
// parent interface.
// Configuration() and Device() are convenience functions to directly
// reach the parent configuration or device of this endpoint instead
// of going through the parent objects.
uint32 Index() const;
const BUSBInterface *Interface() const;
const BUSBConfiguration *Configuration() const;
const BUSBDevice *Device() const;
// These methods can be used to check for endpoint characteristics.
bool IsBulk() const;
bool IsInterrupt() const;
bool IsIsochronous() const;
bool IsControl() const;
bool IsInput() const;
bool IsOutput() const;
uint16 MaxPacketSize() const;
uint8 Interval() const;
const usb_endpoint_descriptor
*Descriptor() const;
// These methods initiate transfers to or from the endpoint. All
// transfers are synchronous and the actually transfered amount of
// data is returned as a result. A negative value indicates an error.
// Which transfer type to use depends on the endpoint type.
ssize_t ControlTransfer(uint8 requestType,
uint8 request, uint16 value,
uint16 index, uint16 length,
void *data) const;
ssize_t InterruptTransfer(void *data,
size_t length) const;
ssize_t BulkTransfer(void *data,
size_t length) const;
ssize_t IsochronousTransfer(void *data,
size_t length,
usb_iso_packet_descriptor *packetDescriptors,
uint32 packetCount) const;
// These are convenience methods for getting and clearing the halt
// state of an endpoint. They use the control pipe of the device to
// send the corresponding requests.
bool IsStalled() const;
status_t ClearStall() const;
private:
friend class BUSBInterface;
BUSBEndpoint(BUSBInterface *interface,
uint32 index, int rawFD);
~BUSBEndpoint();
BUSBInterface *fInterface;
uint32 fIndex;
int fRawFD;
usb_endpoint_descriptor fDescriptor;
uint32 fReserved[10];
};
#endif