haiku/headers/private/interface/ViewPrivate.h
Stephan Aßmus 12349c7d3d Begun to use structs for the BView<->app_server communication. This makes
the protocoll less prone to errors, reduces possible points of failure and
most importantly, reduces the number of function calls to the link API.
I only know the numbers for StrokeLine(), which I tested via the Benchmark
test app. With this change, drawing random colored and positioned lines
actually doubled in speed. On the BView side, the calls to
ServerLink::Attach() only halfed, while on the app_server side, the number
of calls to ServerLink::Read() is now 1/4th. It will also be worth
investigating why the link stuff is so slow at all. I also optimized
BView::DrawString() a lot in this change, but I don't have any numbers
yet. Some other commands which used multiple Attach()/Read() calls were
also optimized, at least the most important ones. Begin/EndLineArray() was
also pretty bad on the app_server side. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-04-05 14:59:43 +00:00

135 lines
2.9 KiB
C++

/*
* Copyright 2003-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Adrian Oanca <adioanca@cotty.iren.ro>
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef VIEW_PRIVATE_H
#define VIEW_PRIVATE_H
#include <Font.h>
#include <InterfaceDefs.h>
#include <Point.h>
#include <Rect.h>
#include <Region.h>
#include <ServerProtocolStructs.h>
const static uint32 kDeleteReplicant = 'JAHA';
const static uint32 kWorkspacesViewFlag = 0x40000000UL;
// was/is _B_RESERVED1_ in View.h
enum {
B_VIEW_FONT_BIT = 0x00000001,
B_VIEW_HIGH_COLOR_BIT = 0x00000002,
B_VIEW_DRAWING_MODE_BIT = 0x00000004,
B_VIEW_CLIP_REGION_BIT = 0x00000008,
B_VIEW_LINE_MODES_BIT = 0x00000010,
B_VIEW_BLENDING_BIT = 0x00000020,
B_VIEW_SCALE_BIT = 0x00000040,
B_VIEW_FONT_ALIASING_BIT = 0x00000080,
B_VIEW_FRAME_BIT = 0x00000100,
B_VIEW_ORIGIN_BIT = 0x00000200,
B_VIEW_PEN_SIZE_BIT = 0x00000400,
B_VIEW_PEN_LOCATION_BIT = 0x00000800,
B_VIEW_LOW_COLOR_BIT = 0x00008000,
B_VIEW_VIEW_COLOR_BIT = 0x00010000,
B_VIEW_PATTERN_BIT = 0x00020000,
B_VIEW_ALL_BITS = 0x0003ffff,
// these used for archiving only
B_VIEW_RESIZE_BIT = 0x00001000,
B_VIEW_FLAGS_BIT = 0x00002000,
B_VIEW_EVENT_MASK_BIT = 0x00004000
};
namespace BPrivate {
class PortLink;
class ViewState {
public:
ViewState();
inline bool IsValid(uint32 bit) const;
inline bool IsAllValid() const;
void UpdateServerFontState(BPrivate::PortLink &link);
void UpdateServerState(BPrivate::PortLink &link);
void UpdateFrom(BPrivate::PortLink &link);
public:
BPoint pen_location;
float pen_size;
rgb_color high_color;
rgb_color low_color;
// This one is not affected by pop state/push state
rgb_color view_color;
::pattern pattern;
::drawing_mode drawing_mode;
BRegion clipping_region;
bool clipping_region_used;
BPoint origin;
// line modes
join_mode line_join;
cap_mode line_cap;
float miter_limit;
// alpha blending
source_alpha alpha_source_mode;
alpha_function alpha_function_mode;
float scale;
// fonts
BFont font;
uint16 font_flags;
bool font_aliasing;
// font aliasing. Used for printing only!
// flags used for synchronization with app_server
uint32 valid_flags;
// flags used for archiving
uint32 archiving_flags;
// maintain our own rect as seen from the app while printing
BRect print_rect;
};
inline bool
ViewState::IsValid(uint32 bit) const
{
return valid_flags & bit;
}
inline bool
ViewState::IsAllValid() const
{
return (valid_flags & B_VIEW_ALL_BITS & ~B_VIEW_CLIP_REGION_BIT)
== (B_VIEW_ALL_BITS & ~B_VIEW_CLIP_REGION_BIT);
}
} // namespace BPrivate
struct _array_data_{
// the max number of points in the array
uint32 maxCount;
// the current number of points in the array
uint32 count;
// the array of points
ViewLineArrayInfo* array;
};
#endif /* VIEW_PRIVATE_H */