haiku/src/kits/media/TimedEventQueuePrivate.cpp
beveloper d91580cd9a removed/fixed warnings
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4418 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-08-31 02:18:11 +00:00

624 lines
16 KiB
C++

/*
* Copyright (c) 2002, 2003 Marcus Overhagen <Marcus@Overhagen.de>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files or portions
* thereof (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject
* to the following conditions:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice
* in the binary, as well as this list of conditions and the following
* disclaimer in the documentation and/or other materials provided with
* the distribution.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
/* Implements _event_queue_imp used by BTimedEventQueue, not thread save!
*/
#include <TimedEventQueue.h>
#include <Autolock.h>
#include <Buffer.h>
#include <InterfaceDefs.h> //defines B_DELETE
#include "TimedEventQueuePrivate.h"
#include "Debug.h"
#include "debug.h"
_event_queue_imp::_event_queue_imp() :
fLock(new BLocker("BTimedEventQueue locker")),
fEventCount(0),
fFirstEntry(NULL),
fLastEntry(NULL),
fCleanupHookContext(NULL),
fCleanupHook(0)
{
}
_event_queue_imp::~_event_queue_imp()
{
event_queue_entry *entry;
entry = fFirstEntry;
while (entry) {
event_queue_entry *deleteme;
deleteme = entry;
entry = entry->next;
delete deleteme;
}
delete fLock;
}
status_t
_event_queue_imp::AddEvent(const media_timed_event &event)
{
BAutolock lock(fLock);
// printf(" adding %12Ld at %12Ld\n", event.event_time, system_time());
if (event.type <= 0) {
return B_BAD_VALUE;
}
//create a new queue
if (fFirstEntry == NULL) {
ASSERT(fEventCount == 0);
ASSERT(fLastEntry == NULL);
fFirstEntry = fLastEntry = new event_queue_entry;
memcpy(&fFirstEntry->event,&event,sizeof(media_timed_event));
fFirstEntry->prev = NULL;
fFirstEntry->next = NULL;
fEventCount++;
return B_OK;
}
//insert at queue begin
if (fFirstEntry->event.event_time >= event.event_time) {
event_queue_entry *newentry = new event_queue_entry;
memcpy(&newentry->event,&event,sizeof(media_timed_event));
newentry->prev = NULL;
newentry->next = fFirstEntry;
fFirstEntry->prev = newentry;
fFirstEntry = newentry;
fEventCount++;
return B_OK;
}
//insert at queue end
if (fLastEntry->event.event_time <= event.event_time) {
event_queue_entry *newentry = new event_queue_entry;
memcpy(&newentry->event,&event,sizeof(media_timed_event));
newentry->prev = fLastEntry;
newentry->next = NULL;
fLastEntry->next = newentry;
fLastEntry = newentry;
fEventCount++;
return B_OK;
}
//insert into the queue
for (event_queue_entry *entry = fLastEntry; entry; entry = entry->prev) {
if (entry->event.event_time <= event.event_time) {
//insert after entry
event_queue_entry *newentry = new event_queue_entry;
memcpy(&newentry->event,&event,sizeof(media_timed_event));
newentry->prev = entry;
newentry->next = entry->next;
(entry->next)->prev = newentry;
entry->next = newentry;
fEventCount++;
return B_OK;
}
}
debugger("_event_queue_imp::AddEvent failed, should not be here\n");
return B_OK;
}
status_t
_event_queue_imp::RemoveEvent(const media_timed_event *event)
{
BAutolock lock(fLock);
for (event_queue_entry *entry = fFirstEntry; entry; entry = entry->next) {
if (entry->event == *event) {
// No cleanup here
RemoveEntry(entry);
return B_OK;
}
}
return B_ERROR;
}
status_t
_event_queue_imp::RemoveFirstEvent(media_timed_event * outEvent)
{
BAutolock lock(fLock);
if (fFirstEntry == 0)
return B_ERROR;
if (outEvent != 0) {
// No cleanup here
*outEvent = fFirstEntry->event;
} else {
CleanupEvent(&fFirstEntry->event);
}
RemoveEntry(fFirstEntry);
return B_OK;
}
bool
_event_queue_imp::HasEvents() const
{
return fEventCount != 0;
}
int32
_event_queue_imp::EventCount() const
{
#if DEBUG > 1
Dump();
#endif
return fEventCount;
}
const media_timed_event *
_event_queue_imp::FirstEvent() const
{
return fFirstEntry ? &fFirstEntry->event : NULL;
}
bigtime_t
_event_queue_imp::FirstEventTime() const
{
return fFirstEntry ? fFirstEntry->event.event_time : B_INFINITE_TIMEOUT;
}
const media_timed_event *
_event_queue_imp::LastEvent() const
{
return fLastEntry ? &fLastEntry->event : NULL;
}
bigtime_t
_event_queue_imp::LastEventTime() const
{
return fLastEntry ? fLastEntry->event.event_time : B_INFINITE_TIMEOUT;
}
const media_timed_event *
_event_queue_imp::FindFirstMatch(bigtime_t eventTime,
BTimedEventQueue::time_direction direction,
bool inclusive,
int32 eventType)
{
event_queue_entry *end;
event_queue_entry *entry;
BAutolock lock(fLock);
switch (direction) {
case BTimedEventQueue::B_ALWAYS:
for (entry = fFirstEntry; entry; entry = entry->next) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type)
return &entry->event;
}
return NULL;
case BTimedEventQueue::B_BEFORE_TIME:
end = GetEnd_BeforeTime(eventTime, inclusive);
if (end == NULL)
return NULL;
end = end->next;
for (entry = fFirstEntry; entry != end; entry = entry->next) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
return &entry->event;
}
}
return NULL;
case BTimedEventQueue::B_AT_TIME:
{
bool found_time = false;
for (entry = fFirstEntry; entry; entry = entry->next) {
if (eventTime == entry->event.event_time) {
found_time = true;
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type)
return &entry->event;
} else if (found_time)
return NULL;
}
return NULL;
}
case BTimedEventQueue::B_AFTER_TIME:
for (entry = GetStart_AfterTime(eventTime, inclusive); entry; entry = entry->next) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
return &entry->event;
}
}
return NULL;
}
return NULL;
}
status_t
_event_queue_imp::DoForEach(BTimedEventQueue::for_each_hook hook,
void *context,
bigtime_t eventTime,
BTimedEventQueue::time_direction direction,
bool inclusive,
int32 eventType)
{
event_queue_entry *end;
event_queue_entry *entry;
event_queue_entry *remove;
BTimedEventQueue::queue_action action;
BAutolock lock(fLock);
switch (direction) {
case BTimedEventQueue::B_ALWAYS:
for (entry = fFirstEntry; entry; ) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
action = (*hook)(&entry->event, context);
switch (action) {
case BTimedEventQueue::B_DONE:
return B_OK;
case BTimedEventQueue::B_REMOVE_EVENT:
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
break;
case BTimedEventQueue::B_NO_ACTION:
case BTimedEventQueue::B_RESORT_QUEUE:
default:
entry = entry->next;
break;
}
} else {
entry = entry->next;
}
}
return B_OK;
case BTimedEventQueue::B_BEFORE_TIME:
end = GetEnd_BeforeTime(eventTime, inclusive);
if (end == NULL)
return B_OK;
end = end->next;
for (entry = fFirstEntry; entry != end; ) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
action = (*hook)(&entry->event, context);
switch (action) {
case BTimedEventQueue::B_DONE:
return B_OK;
case BTimedEventQueue::B_REMOVE_EVENT:
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
break;
case BTimedEventQueue::B_NO_ACTION:
case BTimedEventQueue::B_RESORT_QUEUE:
default:
entry = entry->next;
break;
}
} else {
entry = entry->next;
}
}
return B_OK;
case BTimedEventQueue::B_AT_TIME:
{
bool found_time = false;
for (entry = fFirstEntry; entry; ) {
if (eventTime == entry->event.event_time) {
found_time = true;
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
action = (*hook)(&entry->event, context);
switch (action) {
case BTimedEventQueue::B_DONE:
return B_OK;
case BTimedEventQueue::B_REMOVE_EVENT:
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
break;
case BTimedEventQueue::B_NO_ACTION:
case BTimedEventQueue::B_RESORT_QUEUE:
default:
entry = entry->next;
break;
}
} else {
entry = entry->next;
}
} else if (found_time) {
break;
} else {
entry = entry->next;
}
}
return B_OK;
}
case BTimedEventQueue::B_AFTER_TIME:
for (entry = GetStart_AfterTime(eventTime, inclusive); entry; ) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
action = (*hook)(&entry->event, context);
switch (action) {
case BTimedEventQueue::B_DONE:
return B_OK;
case BTimedEventQueue::B_REMOVE_EVENT:
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
break;
case BTimedEventQueue::B_NO_ACTION:
case BTimedEventQueue::B_RESORT_QUEUE:
default:
entry = entry->next;
break;
}
} else {
entry = entry->next;
}
}
return B_OK;
}
return B_ERROR;
}
status_t
_event_queue_imp::FlushEvents(bigtime_t eventTime,
BTimedEventQueue::time_direction direction,
bool inclusive,
int32 eventType)
{
event_queue_entry *end;
event_queue_entry *entry;
event_queue_entry *remove;
BAutolock lock(fLock);
switch (direction) {
case BTimedEventQueue::B_ALWAYS:
for (entry = fFirstEntry; entry; ) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
} else {
entry = entry->next;
}
}
return B_OK;
case BTimedEventQueue::B_BEFORE_TIME:
end = GetEnd_BeforeTime(eventTime, inclusive);
if (end == NULL)
return B_OK;
end = end->next;
for (entry = fFirstEntry; entry != end; ) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
} else {
entry = entry->next;
}
}
return B_OK;
case BTimedEventQueue::B_AT_TIME:
{
bool found_time = false;
for (entry = fFirstEntry; entry; ) {
if (eventTime == entry->event.event_time) {
found_time = true;
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
} else {
entry = entry->next;
}
} else if (found_time) {
break;
} else {
entry = entry->next;
}
}
return B_OK;
}
case BTimedEventQueue::B_AFTER_TIME:
for (entry = GetStart_AfterTime(eventTime, inclusive); entry; ) {
if (eventType == BTimedEventQueue::B_ANY_EVENT || eventType == entry->event.type) {
CleanupEvent(&entry->event);
remove = entry;
entry = entry->next;
RemoveEntry(remove);
} else {
entry = entry->next;
}
}
return B_OK;
}
return B_ERROR;
}
void
_event_queue_imp::SetCleanupHook(BTimedEventQueue::cleanup_hook hook, void *context)
{
BAutolock lock(fLock);
fCleanupHookContext = context;
fCleanupHook = hook;
}
void
_event_queue_imp::RemoveEntry(event_queue_entry *entry)
{
//remove the entry from double-linked list
//and delete it
if (entry->prev != NULL)
(entry->prev)->next = entry->next;
if (entry->next != NULL)
(entry->next)->prev = entry->prev;
if (entry == fFirstEntry) {
fFirstEntry = entry->next;
if (fFirstEntry != NULL)
fFirstEntry->prev = NULL;
}
if (entry == fLastEntry) {
fLastEntry = entry->prev;
if (fLastEntry != NULL)
fLastEntry->next = NULL;
}
delete entry;
fEventCount--;
ASSERT(fEventCount >= 0);
ASSERT(fEventCount != 0 || ((fFirstEntry == NULL) && (fLastEntry == NULL)));
}
void
_event_queue_imp::CleanupEvent(media_timed_event *event)
{
//perform the cleanup action required
//when deleting an event from the queue
//BeBook says:
// Each event has a cleanup flag associated with it that indicates
// what sort of special action needs to be performed when the event is
// removed from the queue. If this value is B_NO_CLEANUP, nothing is done.
// If it's B_RECYCLE, and the event is a B_HANDLE_BUFFER event, BTimedEventQueue
// will automatically recycle the buffer associated with the event.
// If the cleanup flag is B_DELETE or is B_USER_CLEANUP or greater,
// the cleanup hook function will be called.
//and:
// cleanup hook function specified by hook to be called for events
// as they're removed from the queue. The hook will be called only
// for events with cleanup_flag values of B_DELETE or B_USER_CLEANUP or greater.
//and:
// These values define how BTimedEventQueue should handle removing
// events from the queue. If the flag is B_USER_CLEANUP or greater,
// the cleanup hook function is called when the event is removed.
//Problems:
// B_DELETE is a keyboard code! (seems to have existed in early
// sample code as a cleanup flag)
//
// exiting cleanup flags are:
// B_NO_CLEANUP = 0,
// B_RECYCLE_BUFFER, // recycle buffers handled by BTimedEventQueue
// B_EXPIRE_TIMER, // call TimerExpired() on the event->data
// B_USER_CLEANUP = 0x4000 // others go to the cleanup func
//
if (event->cleanup == BTimedEventQueue::B_NO_CLEANUP) {
// do nothing
} else if (event->type == BTimedEventQueue::B_HANDLE_BUFFER && event->cleanup == BTimedEventQueue::B_RECYCLE_BUFFER) {
((BBuffer *)event->pointer)->Recycle();
DEBUG_ONLY(*const_cast<void **>(&event->pointer) = NULL);
} else if (event->cleanup == BTimedEventQueue::B_EXPIRE_TIMER) {
// call TimerExpired() on the event->data
debugger("BTimedEventQueue cleanup: calling TimerExpired() should be implemented here\n");
} else if (event->cleanup == B_DELETE || event->cleanup >= BTimedEventQueue::B_USER_CLEANUP) {
if (fCleanupHook)
(*fCleanupHook)(event,fCleanupHookContext);
} else {
ERROR("BTimedEventQueue cleanup unhandled! type = %ld, cleanup = %ld\n", event->type, event->cleanup);
}
}
_event_queue_imp::event_queue_entry *
_event_queue_imp::GetEnd_BeforeTime(bigtime_t eventTime, bool inclusive)
{
event_queue_entry *entry;
entry = fLastEntry;
while (entry) {
if ((entry->event.event_time > eventTime) || (!inclusive && entry->event.event_time == eventTime))
entry = entry->prev;
else
break;
}
return entry;
}
_event_queue_imp::event_queue_entry *
_event_queue_imp::GetStart_AfterTime(bigtime_t eventTime, bool inclusive)
{
event_queue_entry *entry;
entry = fFirstEntry;
while (entry) {
if ((entry->event.event_time < eventTime) || (!inclusive && entry->event.event_time == eventTime))
entry = entry->next;
else
break;
}
return entry;
}
#if DEBUG > 1
void
_event_queue_imp::Dump() const
{
TRACE("fEventCount = 0x%x\n",(int)fEventCount);
TRACE("fFirstEntry = 0x%x\n",(int)fFirstEntry);
TRACE("fLastEntry = 0x%x\n",(int)fLastEntry);
for (event_queue_entry *entry = fFirstEntry; entry; entry = entry->next) {
TRACE("entry = 0x%x\n",(int)entry);
TRACE(" entry.prev = 0x%x\n",(int)entry->prev);
TRACE(" entry.next = 0x%x\n",(int)entry->next);
TRACE(" entry.event.event_time = 0x%x\n",(int)entry->event.event_time);
}
}
#endif