haiku/docs/apps/cortex/RELEASE NOTES.html
Marcus Overhagen 24159a0c7d imported Cortex 2.1.2 documentation
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<title>Release Notes for Cortex r2.1.2</title>
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<table cellspacing=0 cellpadding=0 width=630><tr><td width=80>&nbsp;</td><td width=490><big><big>
<b>CORTEX Release Notes</b></big></big><small><br>&nbsp;</small>
</td><td width=60>&nbsp;</td></tr>
<tr><td align=right><small>this release</small>&nbsp;&nbsp;</td>
<td><b>2.1.2</b></td></tr>
<tr><td align=right><small>maintained&nbsp;by</small>&nbsp;&nbsp;</td>
<td><b><a
href="mailto:em@be.com">Eric Moon</a></b></td></tr>
<tr><td align=right><small>last&nbsp;updated</small>&nbsp;&nbsp;</td>
<td><b>13 June, 2000</td></tr>
<tr><td></td><td><small>For current project info, visit <a
href="http://cortex.sourceforge.net">http://cortex.sourceforge.net</a><br>
Please send bug reports to <a
href="mailto:em@be.com">em@be.com</a></small><br><br>
<a href="index.html">Back to index...</a><br>
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<tr><td></td><td colspan=2><img src="images/pix-white.gif" width=550 height=1 hspace=0><br>
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<tr valign=top><td align=right></td><td>
<b><a name="r2_1_2">r2.1.2</a><br>&nbsp;
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<small><small>
<font color="#e0c0a0">[</font>up<font color="#e0c0a0">]</font>
<font color="#e0c0a0">[</font><a href="#r2_1_0">down</a><font color="#e0c0a0">]</font>
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<tr valign=top><td></td><td><b>Bug fixes &amp; minor UI improvements</b><ul>
<li>Fixes for several UI bugs (including a severe one exposed by the BeOS 5.0.1
update -- the inability to drag nodes from the Media Add-Ons window.)
<li>Errors and confirmation of actions now appear in the status panel in the
lower left of the routing window.
</ul>
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<tr><td></td><td colspan=2><img src="images/pix-white.gif" width=550 height=1 hspace=0><br>
&nbsp;</td></tr>
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<tr valign=top><td align=right></td><td>
<b><a name="r2_1_0">r2.1.0</a><br>&nbsp;
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<small><small>
<font color="#e0c0a0">[</font><a href="#r2_1_2">up</a><font color="#e0c0a0">]</font>
<font color="#e0c0a0">[</font><a href="#dr2_0_2">down</a><font color="#e0c0a0">]</font>
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<tr valign=top><td></td><td><b>BeOS 5 Version, new UI</b><ul>
<li>Cortex is ready for BeOS 5. Thanks to the hard work of
Christopher Lenz (<a href="mailto:cmlenz@gmx.de">cmlenz@gmx.de</a> it
sports a much friendlier user interface.
<li>Bugs fixed, blah blah blah.
</ul>
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<tr><td></td><td colspan=2><img src="images/pix-white.gif" width=550 height=1 hspace=0><br>
&nbsp;</td></tr>
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<tr valign=top><td align=right></td><td>
<b><a name="dr2_0_2">dr2.0.2</a><br>&nbsp;
</td><td align=right>
<small><small>
<font color="#e0c0a0">[</font><a href="#r2_1_0">up</a><font color="#e0c0a0">]</font>
<font color="#e0c0a0">[</font><a href="#dr2_0_1">down</a><font color="#e0c0a0">]</font>
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<tr valign=top><td></td><td><b>PowerPC Version</b><ul>
<li>Cortex now compiles on the Metrowerks PPC compiler.
</ul>
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<tr valign=top><td></td><td><b>Features</b><ul>
<li>Position reporting: the node inspector window now displays the node's playback
position in SMPTE format. Position reporting has been disabled for video-buffer
producers that read from files (the video-file players and/or codecs in BeOS R4.5.2
don't take well to repeated querying about their position.)<br>&nbsp;
<li>Improved tool-tips.
</ul>
</td></tr>
<tr><td></td><td colspan=2><img src="images/pix-white.gif" width=550 height=1 hspace=0><br>
&nbsp;</td></tr>
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<tr valign=top><td align=right></td><td>
<b><a name="dr2_0_1">dr2.0.1</a><br>&nbsp;
</td><td align=right>
<small><small>
<font color="#e0c0a0">[</font><a href="#dr2_0_2">up</a><font color="#e0c0a0">]</font>
<font color="#e0c0a0">[</font>down<font color="#e0c0a0">]</font>
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<tr valign=top><td></td><td><b>Fixed Bugs:</b><ul>
<li>Broken ToneProducer sawtooth waveform.
<li>Groups not split when the sole connection joining them is broken.
<li>No default group for video input node(s) (which keeps you from starting them.)
<li>Thread-control variables not declared <code>volatile</code>.
</ul>
<p><b>B_RECORDING:</b> support for filtering live streams from physical inputs
has been vastly improved.
</p>
<p><b>Workaround:</b> on the BeOS R4.5.2, some nodes for audio-input hardware (such as the emu10k) stop
responding when requested to stop. Physical-input nodes cannot be stopped for now
(once the node has been started, the group inspector 'Start' and 'Stop' buttons will
have no effect.)
</p>
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<tr valign=top><td align=right><b>n)&nbsp;&nbsp;&nbsp;</b></td><td><b>Change Log</b></td></tr>
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<small><small>Copyright &copy; 1999-2000, Eric Moon. All rights reserved.</td></tr></table>
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