119 lines
2.9 KiB
C++
119 lines
2.9 KiB
C++
/*
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* Copyright 2001-2013, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _CONTROL_H
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#define _CONTROL_H
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#include <Invoker.h>
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#include <Message.h> // For convenience
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#include <View.h>
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enum {
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B_CONTROL_OFF = 0,
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B_CONTROL_ON = 1,
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B_CONTROL_PARTIALLY_ON = 2
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};
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class BBitmap;
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class BWindow;
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namespace BPrivate {
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class BIcon;
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};
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class BControl : public BView, public BInvoker {
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public:
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BControl(BRect frame, const char* name,
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const char* label, BMessage* message,
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uint32 resizingMode, uint32 flags);
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BControl(const char* name, const char* label,
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BMessage* message, uint32 flags);
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virtual ~BControl();
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BControl(BMessage* data);
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static BArchivable* Instantiate(BMessage* data);
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virtual status_t Archive(BMessage* data, bool deep = true) const;
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virtual void WindowActivated(bool active);
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void MessageReceived(BMessage* message);
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virtual void MakeFocus(bool focus = true);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void MouseDown(BPoint where);
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virtual void MouseUp(BPoint where);
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virtual void MouseMoved(BPoint where, uint32 code,
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const BMessage* dragMessage);
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virtual void SetLabel(const char* string);
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const char* Label() const;
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virtual void SetValue(int32 value);
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int32 Value() const;
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virtual void SetEnabled(bool enabled);
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bool IsEnabled() const;
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual void ResizeToPreferred();
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virtual status_t Invoke(BMessage* message = NULL);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 what, const char* property);
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virtual status_t GetSupportedSuites(BMessage* message);
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virtual status_t Perform(perform_code d, void* arg);
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virtual status_t SetIcon(const BBitmap* bitmap,
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uint32 flags = 0);
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status_t SetIconBitmap(const BBitmap* bitmap,
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uint32 which, uint32 flags = 0);
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const BBitmap* IconBitmap(uint32 which) const;
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protected:
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bool IsFocusChanging() const;
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bool IsTracking() const;
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void SetTracking(bool state);
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void SetValueNoUpdate(int32 value);
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private:
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struct IconData;
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private:
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virtual void _ReservedControl2();
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virtual void _ReservedControl3();
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virtual void _ReservedControl4();
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BControl& operator=(const BControl&);
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void InitData(BMessage* data = NULL);
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private:
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char* fLabel;
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int32 fValue;
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bool fEnabled;
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bool fFocusChanging;
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bool fTracking;
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bool fWantsNav;
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BPrivate::BIcon* fIcon;
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#ifdef B_HAIKU_64_BIT
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uint32 _reserved[2];
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#else
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uint32 _reserved[3];
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#endif
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};
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#endif // _CONTROL_H
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