27e0dea9f0
* This makes it possible to select a specific device, even if no interface has been configured for it yet. To make it work, each interface now has a private direct route which will be returned if a socket is bound to a device. * This will be used for example in DHCP to make it work when more than one adapter is attached. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27983 a95241bf-73f2-0310-859d-f6bbb57e9c96
116 lines
3.6 KiB
C
116 lines
3.6 KiB
C
/*
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* Copyright 2006-2007, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef NET_SOCKET_H
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#define NET_SOCKET_H
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#include <net_buffer.h>
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#include <sys/socket.h>
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#include <lock.h>
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struct selectsync;
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#define NET_SOCKET_MODULE_NAME "network/stack/socket/v1"
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typedef struct net_socket {
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struct net_protocol *first_protocol;
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struct net_protocol_module_info *first_info;
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int family;
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int type;
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int protocol;
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struct sockaddr_storage address;
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struct sockaddr_storage peer;
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int options;
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int linger;
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int bound_to_device;
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struct {
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uint32 buffer_size;
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uint32 low_water_mark;
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bigtime_t timeout;
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} send, receive;
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status_t error;
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struct net_socket *parent;
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} net_socket;
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struct net_socket_module_info {
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struct module_info info;
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status_t (*open_socket)(int family, int type, int protocol,
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net_socket **_socket);
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status_t (*close)(net_socket *socket);
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status_t (*free)(net_socket *socket);
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status_t (*readv)(net_socket *socket, const iovec *vecs,
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size_t vecCount, size_t *_length);
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status_t (*writev)(net_socket *socket, const iovec *vecs,
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size_t vecCount, size_t *_length);
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status_t (*control)(net_socket *socket, int32 op, void *data,
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size_t length);
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ssize_t (*read_avail)(net_socket *socket);
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ssize_t (*send_avail)(net_socket *socket);
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status_t (*send_data)(net_socket *socket, net_buffer *buffer);
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status_t (*receive_data)(net_socket *socket, size_t length,
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uint32 flags, net_buffer **_buffer);
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status_t (*get_option)(net_socket *socket, int level, int option,
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void *value, int *_length);
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status_t (*set_option)(net_socket *socket, int level, int option,
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const void *value, int length);
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status_t (*get_next_stat)(uint32 *cookie, int family,
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struct net_stat *stat);
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// connections
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status_t (*spawn_pending_socket)(net_socket *parent,
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net_socket **_socket);
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void (*delete_socket)(net_socket *socket);
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status_t (*dequeue_connected)(net_socket *parent, net_socket **_socket);
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ssize_t (*count_connected)(net_socket *parent);
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status_t (*set_max_backlog)(net_socket *socket, uint32 backlog);
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status_t (*set_connected)(net_socket *socket);
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// notifications
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status_t (*request_notification)(net_socket *socket, uint8 event,
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struct selectsync *sync);
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status_t (*cancel_notification)(net_socket *socket, uint8 event,
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struct selectsync *sync);
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status_t (*notify)(net_socket *socket, uint8 event, int32 value);
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// standard socket API
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int (*accept)(net_socket *socket, struct sockaddr *address,
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socklen_t *_addressLength, net_socket **_acceptedSocket);
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int (*bind)(net_socket *socket, const struct sockaddr *address,
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socklen_t addressLength);
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int (*connect)(net_socket *socket, const struct sockaddr *address,
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socklen_t addressLength);
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int (*getpeername)(net_socket *socket, struct sockaddr *address,
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socklen_t *_addressLength);
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int (*getsockname)(net_socket *socket, struct sockaddr *address,
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socklen_t *_addressLength);
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int (*getsockopt)(net_socket *socket, int level, int option,
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void *optionValue, int *_optionLength);
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int (*listen)(net_socket *socket, int backlog);
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ssize_t (*receive)(net_socket *socket, struct msghdr *, void *data,
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size_t length, int flags);
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ssize_t (*send)(net_socket *socket, struct msghdr *, const void *data,
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size_t length, int flags);
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int (*setsockopt)(net_socket *socket, int level, int option,
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const void *optionValue, int optionLength);
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int (*shutdown)(net_socket *socket, int direction);
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status_t (*socketpair)(int family, int type, int protocol,
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net_socket* _sockets[2]);
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};
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#endif // NET_SOCKET_H
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