haiku/headers/os/game
Axel Dörfler b30d7f0e05 * Now calls BApplication::HideCursor() on creation and ShowCursor() when it's
disconnected (so that you can still just call ShowCursor() to have it back,
  in case you want that).
* Rewrote WindowScreen.h.
* Cleanup, removed unused variables, renamed private methods.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17349 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-06 17:08:12 +00:00
..
DirectWindow.h Added a BDirectWindow implementation which works with BeOS R5 (at least, with the Chart demo app) 2003-09-18 13:39:39 +00:00
FileGameSound.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
GameSound.h Fixes that make Haiku build with gcc 4. Mainly out of the following 2005-11-12 23:27:14 +00:00
GameSoundDefs.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
PushGameSound.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
SimpleGameSound.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
StreamingGameSound.h These files have been contributed by Christopher ML Zumwalt May 2002-10-06 11:31:21 +00:00
WindowScreen.h * Now calls BApplication::HideCursor() on creation and ShowCursor() when it's 2006-05-06 17:08:12 +00:00