haiku/src/servers/app/MessageLooper.h
Axel Dörfler 89ab121e66 Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-23 18:30:48 +00:00

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879 B
C++

/*
* Copyright 2005, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef MESSAGE_LOOPER_H
#define MESSAGE_LOOPER_H
#include <PortLink.h>
#include <Locker.h>
#include <OS.h>
class MessageLooper : public BLocker {
public:
MessageLooper(const char* name);
virtual ~MessageLooper();
virtual bool Run();
virtual void Quit();
void PostMessage(int32 code);
thread_id Thread() const { return fThread; }
private:
virtual void _GetLooperName(char* name, size_t length);
virtual void _DispatchMessage(int32 code, BPrivate::LinkReceiver &link);
virtual void _MessageLooper();
virtual port_id _MessagePort() const = 0;
static int32 _message_thread(void *_looper);
protected:
thread_id fThread;
BPrivate::PortLink fLink;
bool fQuitting;
};
#endif /* MESSAGE_LOOPER_H */