861f2ade03
* Cleaned up private method names as much as possible (it's probably not a good idea to rename BStatable::set_stat() for compatibility reasons). * Cleaned up sources. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34690 a95241bf-73f2-0310-859d-f6bbb57e9c96
118 lines
2.9 KiB
C++
118 lines
2.9 KiB
C++
/*
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* Copyright 2002-2009, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _ENTRY_H
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#define _ENTRY_H
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <SupportDefs.h>
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#include <Statable.h>
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class BDirectory;
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class BPath;
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struct entry_ref {
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entry_ref();
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entry_ref(dev_t dev, ino_t dir,
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const char* name);
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entry_ref(const entry_ref& ref);
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~entry_ref();
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status_t set_name(const char* name);
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bool operator==(const entry_ref& ref) const;
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bool operator!=(const entry_ref& ref) const;
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entry_ref& operator=(const entry_ref& ref);
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dev_t device;
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ino_t directory;
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char* name;
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};
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class BEntry : public BStatable {
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public:
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BEntry();
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BEntry(const BDirectory* dir, const char* path,
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bool traverse = false);
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BEntry(const entry_ref* ref,
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bool traverse = false);
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BEntry(const char* path, bool traverse = false);
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BEntry(const BEntry& entry);
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virtual ~BEntry();
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status_t InitCheck() const;
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bool Exists() const;
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virtual status_t GetStat(struct stat* stat) const;
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status_t SetTo(const BDirectory* dir, const char* path,
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bool traverse = false);
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status_t SetTo(const entry_ref* ref,
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bool traverse = false);
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status_t SetTo(const char* path, bool traverse = false);
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void Unset();
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status_t GetRef(entry_ref *ref) const;
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status_t GetPath(BPath *path) const;
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status_t GetParent(BEntry *entry) const;
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status_t GetParent(BDirectory *dir) const;
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status_t GetName(char *buffer) const;
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status_t Rename(const char *path, bool clobber = false);
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status_t MoveTo(BDirectory *dir, const char *path = NULL,
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bool clobber = false);
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status_t Remove();
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bool operator==(const BEntry &item) const;
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bool operator!=(const BEntry &item) const;
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BEntry &operator=(const BEntry &item);
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private:
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friend class BDirectory;
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friend class BFile;
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friend class BNode;
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friend class BSymLink;
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virtual void _PennyEntry1();
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virtual void _PennyEntry2();
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virtual void _PennyEntry3();
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virtual void _PennyEntry4();
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virtual void _PennyEntry5();
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virtual void _PennyEntry6();
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/*! BEntry implementation of BStatable::set_stat() */
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virtual status_t set_stat(struct stat& stat, uint32 what);
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status_t _SetTo(int dir, const char* path,
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bool traverse);
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status_t _SetName(const char* name);
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status_t _Rename(BEntry& target, bool clobber);
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void _Dump(const char* name = NULL);
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status_t _GetStat(struct stat* stat) const;
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virtual status_t _GetStat(struct stat_beos* stat) const;
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private:
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int fDirFd;
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char* fName;
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status_t fCStatus;
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uint32 _reserved[4];
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};
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status_t get_ref_for_path(const char* path, entry_ref* ref);
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bool operator<(const entry_ref& a, const entry_ref& b);
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#endif // _ENTRY_H
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