haiku/headers/private/kernel/boot/vfs.h
Augustin Cavalier 5e43707307 bootloader: Refactor console functions into the VFS ConsoleNode class.
This way it becomes much easier to write multiple console implementations
in one bootloader.

Tested for bios_ia32 and efi.

Change-Id: I67134f5c3de109b15d46898864ba7f51c6592afc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4642
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2021-10-22 19:02:06 +00:00

189 lines
5.2 KiB
C++

/*
* Copyright 2003-2005, Axel Dörfler, axeld@pinc-software.de.
* Distributed under the terms of the MIT License.
*/
#ifndef KERNEL_BOOT_VFS_H
#define KERNEL_BOOT_VFS_H
#include <dirent.h>
#include <SupportDefs.h>
#include <util/DoublyLinkedList.h>
#include <boot/stage2_args.h>
#ifdef __cplusplus
struct file_map_run;
struct stat;
class PackageVolumeInfo;
class PackageVolumeState;
/** This is the base class for all VFS nodes */
class Node : public DoublyLinkedListLinkImpl<Node> {
public:
Node();
virtual ~Node();
virtual status_t Open(void **_cookie, int mode);
virtual status_t Close(void *cookie);
virtual ssize_t ReadAt(void *cookie, off_t pos, void *buffer,
size_t bufferSize) = 0;
virtual ssize_t WriteAt(void *cookie, off_t pos, const void *buffer,
size_t bufferSize) = 0;
virtual status_t ReadLink(char* buffer, size_t bufferSize);
virtual status_t GetName(char *nameBuffer, size_t bufferSize) const;
virtual status_t GetFileMap(struct file_map_run *runs, int32 *count);
virtual int32 Type() const;
virtual off_t Size() const;
virtual ino_t Inode() const;
void Stat(struct stat& stat);
status_t Acquire();
status_t Release();
protected:
int32 fRefCount;
};
typedef DoublyLinkedList<Node> NodeList;
typedef NodeList::Iterator NodeIterator;
class Directory : public Node {
public:
Directory();
virtual ssize_t ReadAt(void *cookie, off_t pos, void *buffer, size_t bufferSize);
virtual ssize_t WriteAt(void *cookie, off_t pos, const void *buffer, size_t bufferSize);
virtual int32 Type() const;
virtual Node* Lookup(const char* name, bool traverseLinks);
virtual Node* LookupDontTraverse(const char* name) = 0;
virtual status_t GetNextEntry(void *cookie, char *nameBuffer, size_t bufferSize) = 0;
virtual status_t GetNextNode(void *cookie, Node **_node) = 0;
virtual status_t Rewind(void *cookie) = 0;
virtual bool IsEmpty() = 0;
virtual status_t CreateFile(const char *name, mode_t permissions,
Node **_node);
};
/** The console based nodes don't need cookies for I/O, they
* also don't support to change the stream position.
* Live is simple in the boot loader :-)
*/
class ConsoleNode : public Node {
public:
ConsoleNode();
virtual ssize_t Read(void *buffer, size_t bufferSize);
virtual ssize_t Write(const void *buffer, size_t bufferSize);
virtual void ClearScreen() = 0;
virtual int32 Width() = 0;
virtual int32 Height() = 0;
virtual void SetCursor(int32 x, int32 y) = 0;
virtual void SetCursorVisible(bool visible) = 0;
virtual void SetColors(int32 foreground, int32 background) = 0;
};
class MemoryDisk : public Node {
public:
MemoryDisk(const uint8* data, size_t size, const char* name);
virtual ssize_t ReadAt(void* cookie, off_t pos, void* buffer,
size_t bufferSize);
virtual ssize_t WriteAt(void* cookie, off_t pos, const void* buffer,
size_t bufferSize);
virtual off_t Size() const;
virtual status_t GetName(char *nameBuffer, size_t bufferSize) const;
private:
const uint8* fData;
size_t fSize;
char fName[64];
};
class BootVolume {
public:
BootVolume();
~BootVolume();
status_t SetTo(Directory* rootDirectory,
PackageVolumeInfo* packageVolumeInfo
= NULL,
PackageVolumeState* packageVolumeState
= NULL);
void Unset();
bool IsValid() const
{ return fRootDirectory != NULL; }
Directory* RootDirectory() const
{ return fRootDirectory; }
Directory* SystemDirectory() const
{ return fSystemDirectory; }
bool IsPackaged() const
{ return fPackageVolumeInfo != NULL; }
PackageVolumeInfo* GetPackageVolumeInfo() const
{ return fPackageVolumeInfo; }
PackageVolumeState* GetPackageVolumeState() const
{ return fPackageVolumeState; }
private:
status_t _SetTo(Directory* rootDirectory,
PackageVolumeInfo* packageVolumeInfo,
PackageVolumeState* packageVolumeState);
int _OpenSystemPackage();
private:
Directory* fRootDirectory;
// root directory of the volume
Directory* fSystemDirectory;
// "system" directory of the volume; if packaged the root
// directory of the mounted packagefs
PackageVolumeInfo* fPackageVolumeInfo;
PackageVolumeState* fPackageVolumeState;
};
/* function prototypes */
extern status_t vfs_init(stage2_args *args);
extern status_t register_boot_file_system(BootVolume& bootVolume);
extern status_t get_boot_file_system(stage2_args* args,
BootVolume& _bootVolume);
extern status_t mount_file_systems(stage2_args *args);
extern int open_node(Node *node, int mode);
extern int open_from(Directory *directory, const char *path, int mode,
mode_t permissions = 0);
extern DIR* open_directory(Directory* baseDirectory, const char* path);
extern status_t get_stat(Directory* directory, const char* path,
struct stat& st);
extern Node* get_node_from(int fd);
// returns a reference
extern Directory* directory_from(DIR* dir);
// does not return a reference
extern status_t add_partitions_for(int fd, bool mountFileSystems, bool isBootDevice = false);
extern status_t add_partitions_for(Node *device, bool mountFileSystems, bool isBootDevice = false);
#endif /* __cplusplus */
#endif /* KERNEL_BOOT_VFS_H */