2c69b5b6c0
make it work, one would need to use versioning for all libbe symbols. This is worth an 8k price per file that links against libbe.so, so I didn't want to commit this as is. An alternative to this solution would be to write a separate application that is responsible for the app_server's window. Comments welcome. * Removed BeOS compatbility of the libbe_test stuff. * Renamed the libbe_test targets from *haiku* to *test*, ie. libbe_haiku.so is now called libbe_test.so, haiku_registrar is now test_registrar, etc. * This also removes BeOS compatibility from tracker/FSUtils.cpp (all BeOS compatibility should be removed, but I don't want to make Alexandre more work in his branch, and it's not urgent at all). * Replaced the former "run" scripts for the test environment with a single run script (see updated NOTES file). * Removed the libbe_test target from some applications - this was only to help developing them under BeOS, and is thus no longer necessary. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32521 a95241bf-73f2-0310-859d-f6bbb57e9c96
112 lines
2.5 KiB
Plaintext
112 lines
2.5 KiB
Plaintext
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# unit test pseudo target
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NotFile unittests ;
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rule UnitTestLib
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{
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# UnitTestLib <lib> : <sources> : <libraries> ;
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#
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local lib = $(1) ;
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local sources = $(2) ;
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local libraries = $(3) ;
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# if TEST_DEBUG is defined, we turn on debugging
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if $(TEST_DEBUG) {
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DEBUG on $(lib) [ FGristFiles $(sources:S=$(SUFOBJ)) ] ?= 1 ;
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}
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# define TEST_R5/TEST_HAIKU depending on the platform we build for
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if $(TARGET_PLATFORM) = libbe_test {
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ObjectDefines $(2) : TEST_HAIKU TEST_OBOS ;
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# make the target depend on the installed libbe libraries
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Depends $(lib) :
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<tests!unittests>libbe_test.so ;
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} else {
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ObjectDefines $(2) : TEST_R5 ;
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}
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UseCppUnitObjectHeaders $(sources) ;
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MakeLocate $(lib) : $(TARGET_UNIT_TEST_LIB_DIR) ;
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SharedLibrary $(lib) : $(sources) : $(libraries) libcppunit.so ;
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Depends unittests : $(lib) ;
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}
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rule UnitTest
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{
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# UnitTest <target> : <sources> : <libraries> : <resources> ;
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#
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local target = $(1) ;
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local sources = $(2) ;
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local libraries = $(3) ;
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local resources = $(4) ;
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# define TEST_R5/TEST_HAIKU depending on the platform we build for
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if $(TARGET_PLATFORM) = libbe_test {
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ObjectDefines $(2) : TEST_HAIKU TEST_OBOS ;
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# make the target depend on the installed libbe libraries
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Depends $(target) :
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<tests!unittests>libbe_test.so ;
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} else {
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ObjectDefines $(2) : TEST_R5 ;
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}
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UseCppUnitObjectHeaders $(sources) ;
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MakeLocate $(target) : $(TARGET_UNIT_TEST_DIR) ;
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SimpleTest $(target) : $(sources) : $(libraries) libcppunit.so
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: $(resources) ;
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Depends unittests : $(lib) ;
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}
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rule TestObjects
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{
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# TestObjects <sources> ;
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#
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local sources = $(1) ;
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# define TEST_R5/TEST_HAIKU depending on the platform we build for
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if $(TARGET_PLATFORM) = libbe_test {
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ObjectDefines $(2) : TEST_HAIKU TEST_OBOS ;
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} else {
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ObjectDefines $(2) : TEST_R5 ;
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}
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UseCppUnitObjectHeaders $(sources) ;
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Objects $(sources) ;
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}
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rule SimpleTest
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{
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# SimpleTest <target> : <sources> : [ <libraries> ] : [ <resources> ] ;
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# if TEST_DEBUG is defined, we turn on debugging
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if $(TEST_DEBUG) {
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DEBUG on $(1) [ FGristFiles $(2:S=$(SUFOBJ)) ] ?= 1 ;
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}
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Executable $(1) : $(2) : $(3) : $(4) ;
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}
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rule BuildPlatformTest
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{
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# Usage BuildPlatformTest <target> : <sources> ;
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local target = $(1) ;
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local sources = $(2) ;
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local relPath ;
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if [ FIsPrefix src tests : $(SUBDIR_TOKENS) ] {
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relPath = $(SUBDIR_TOKENS[3-]) ;
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} else {
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relPath = $(SUBDIR_TOKENS[2-]) ;
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}
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MakeLocate $(target) : [ FDirName $(HAIKU_TEST_DIR) $(relPath) ] ;
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BuildPlatformMain $(target) : $(sources) ;
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}
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