haiku/headers/private/notification/AppUsage.h
Adrien Destugues e9834f35e7 * revert '43157 as the files are actually needed. I still don't understand how I managed to build everything without them ...
* Move the files shared between server and preflet to the server folder.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43159 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-11-03 12:49:18 +00:00

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1.4 KiB
C++

/*
* Copyright 2010, Haiku, Inc. All Rights Reserved.
* Copyright 2008-2009, Pier Luigi Fiorini. All Rights Reserved.
* Copyright 2004-2008, Michael Davidson. All Rights Reserved.
* Copyright 2004-2007, Mikael Eiman. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _APP_USAGE_H
#define _APP_USAGE_H
#include <map>
#include <Entry.h>
#include <Flattenable.h>
#include <Notification.h>
#include <Roster.h>
#include <String.h>
class BMessage;
class NotificationReceived;
typedef std::map<BString, NotificationReceived*> notification_t;
class AppUsage : public BFlattenable {
public:
AppUsage();
AppUsage(const char* name,
bool allow = true);
~AppUsage();
virtual bool AllowsTypeCode(type_code code) const;
virtual status_t Flatten(void* buffer, ssize_t numBytes) const;
virtual ssize_t FlattenedSize() const;
virtual bool IsFixedSize() const;
virtual type_code TypeCode() const;
virtual status_t Unflatten(type_code code, const void* buffer,
ssize_t numBytes);
const char* Name();
bool Allowed(const char* title, notification_type type);
bool Allowed();
NotificationReceived* NotificationAt(int32 index);
int32 Notifications();
void AddNotification(NotificationReceived* notification);
private:
BString fName;
bool fAllow;
notification_t fNotifications;
};
#endif // _APP_USAGE_H