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ApplicationPrivate.h
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* There is now a server_read_only_memory structure that is placed in a (surprise!)
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2006-04-25 20:12:06 +00:00 |
AppMisc.h
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Added global lock that can be used for lazy initializations.
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2007-10-10 21:30:51 +00:00 |
AppServerLink.h
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* Added BString version of LinkReceiver::ReadString().
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2005-11-07 16:14:05 +00:00 |
AreaLink.h
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* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
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2007-10-15 20:13:55 +00:00 |
ClipboardPrivate.h
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DesktopLink.h
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* Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel
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2006-06-09 21:46:40 +00:00 |
DirectMessageTarget.h
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Made DirectMessageTarget's destructor private to avoid potential future
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2008-03-06 00:36:31 +00:00 |
LinkReceiver.h
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* BView::FillRegion() sends the BRegion data instead of decomposing
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2006-04-01 16:56:10 +00:00 |
LinkSender.h
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Changed the meaning of the second parameter in AttachString(): it's now the maximum
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2005-11-09 18:28:13 +00:00 |
LooperList.h
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* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
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2007-10-15 20:13:55 +00:00 |
MessageAdapter.h
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* Unified handling of different BMessage formats into MessageAdapter.cpp
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2007-06-27 20:22:53 +00:00 |
MessagePrivate.h
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Rewrite and activate message passing by area. Passing by area works now with
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2008-03-09 13:35:41 +00:00 |
MessageUtils.h
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* Respect endiannes for item lengths inside swapped BMessages
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2007-08-12 10:32:21 +00:00 |
MessengerPrivate.h
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* reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
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2005-11-20 16:24:23 +00:00 |
PortLink.h
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Removed unused files like PortMessage.cpp/h and Session.cpp/h.
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2005-11-02 12:55:20 +00:00 |
PortQueue.h
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RegistrarDefs.h
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bonefish+axeld:
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2007-11-14 01:28:47 +00:00 |
RosterPrivate.h
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Turns out the whole "active app" mechanism in the registrar wasn't used at all; the
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2007-01-18 17:45:08 +00:00 |
Server.h
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BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm.
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2005-07-03 16:55:27 +00:00 |
ServerLink.h
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* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
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2007-10-15 20:13:55 +00:00 |
ServerMemoryAllocator.h
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* There is now a server_read_only_memory structure that is placed in a (surprise!)
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2006-04-25 20:12:06 +00:00 |
ServerProtocol.h
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Renamed all *LAYER* constants to *VIEW*.
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2008-03-08 16:44:18 +00:00 |
ServerReadOnlyMemory.h
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App Server now saves/restores ui_color settings.
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2008-03-04 01:19:04 +00:00 |
SimpleMallocIO.h
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More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening.
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2005-07-31 11:48:38 +00:00 |
TokenSpace.h
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* Rewrote BeBuild.h which had "a few" consequences (got rid of all those class
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2007-10-15 20:13:55 +00:00 |