dd10337fd0
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the BPrivate namespace. Made AppServerLink a cheap object - it will use the applications receiver/sender and not create its own buffers. Fixed broken communication stuff here and there (mostly Font.cpp). Put the newly introduced set|get_system_colors() into the BPrivate namespace - please don't introduce private functions into the public namespace!!! Also fixed their broken communication use, as Darkwyrm obviously forgot about it again: the sequence Flush(); GetNextMessage() without error checking is purely wrong and can make the app hang and/or crash! :-) Other minor cleanup. The input_server used some test mode with the haiku build target which is probably wrong. Hopefully I did not forget anything this time. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
64 lines
1.5 KiB
C++
64 lines
1.5 KiB
C++
/*
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* Copyright 2001-2005, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* DarkWyrm <bpmagic@columbus.rr.com>
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* Pahtz <pahtz@yahoo.com.au>
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#ifndef LINKMSGSENDER_H
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#define LINKMSGSENDER_H
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#include <OS.h>
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namespace BPrivate {
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class LinkSender {
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public:
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LinkSender(port_id sendport);
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virtual ~LinkSender(void);
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void SetPort(port_id port);
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port_id Port() { return fPort; }
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status_t StartMessage(int32 code, size_t minSize = 0);
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void CancelMessage(void);
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status_t EndMessage(bool needsReply = false);
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status_t Flush(bigtime_t timeout = B_INFINITE_TIMEOUT, bool needsReply = false);
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// see BPrivate::BAppServerLink which inherits from BPortLink
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//status_t FlushWithReply(int32 *code);
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status_t Attach(const void *data, size_t size);
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status_t AttachString(const char *string, int32 length = -1);
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template <class Type> status_t Attach(const Type& data)
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{
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return Attach(&data, sizeof(Type));
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}
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protected:
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size_t SpaceLeft() const { return fBufferSize - fCurrentEnd; }
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size_t CurrentMessageSize() const { return fCurrentEnd - fCurrentStart; }
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status_t AdjustBuffer(size_t newBufferSize, char **_oldBuffer = NULL);
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status_t FlushCompleted(size_t newBufferSize);
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port_id fPort;
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char *fBuffer;
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size_t fBufferSize;
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uint32 fCurrentEnd; // current append position
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uint32 fCurrentStart; // start of current message
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status_t fCurrentStatus;
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};
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} // namespace BPrivate
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#endif /* LINKMSGSENDER_H */
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