9e8dc2a9bb
* Images preloaded by the boot loader had to be modules to be of any use to the kernel. Extended the mechanism so that any images not accepted by the module code would later be tried to be added as drivers by the devfs. This is a little hacky ATM, since the devfs manages the drivers using a hash map keyed by the drivers inode ID, which those drivers obviously don't have. * The devfs emulates read_pages() using read(), if the device driver doesn't implement the former (all old-style drivers), thus making it possible to BFS, which uses the file cache which in turn requires read_pages(), on the device. write_pages() emulation is still missing. * Replaced the kernel_args::boot_disk structure by a KMessage, which can more flexibly be extended and deals more gracefully with arbitrarily-size data. The disk_identifier structure still exists, though. It is added as message field in cases where needed (non net boot). Moved the boot_drive_number field of the bios_ia32 platform specific args into the message. * Made the stage 1 PXE boot loader superfluous. Moved the relevant initialization code into the stage 2 loader, which can now be loaded directly via PXE. * The PXE boot loader does now download a boot tgz archive via TFTP. It does no longer use the RemoteDisk protocol (it could actually be removed from the boot loader). It also parses the DHCP options in the DHCPACK packet provided by PXE and extracts the root path to be mounted by the kernel. * Reorganized the boot volume search in the kernel (vfs_boot.cpp) and added support for network boot. In this case the net stack is initialized and the network interface the boot loader used is brought up and configured. Since NBD and RemoteDisk are our only options for net boot (and those aren't really configurable dynamically) ATM, the the boot device is found automatically by the disk device manager. Booting via PXE does work to some degree now. The most grievous problem is that loading certain drivers or kernel modules (or related activity) causes a reboot (likely a triple fault, though one wonders where our double fault handler is on vacation). Namely the keyboard and mouse input server add-ons need to be deactivated as well as the media server. A smaller problem is the net server, which apparently tries to (re-)configure the network interface we're using to boot, which obviously doesn't work out that well. So, if all this stuff is disabled Haiku does fully boot, when using the RemoteDisk protocol (not being able to use keyboard or mouse doesn't make this a particular fascinating experience, though ;-)). I had no luck with NBD -- it seemed to have protocol problems with the servers I tried. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21611 a95241bf-73f2-0310-859d-f6bbb57e9c96
220 lines
4.9 KiB
C++
220 lines
4.9 KiB
C++
/*
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* Copyright 2003-2005, Axel Dörfler, axeld@pinc-software.de.
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* Distributed under the terms of the MIT License.
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*/
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#include "loader.h"
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#include "elf.h"
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#include "RootFileSystem.h"
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#include <OS.h>
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#include <util/list.h>
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#include <boot/stage2.h>
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#include <boot/vfs.h>
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#include <boot/platform.h>
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#include <boot/stdio.h>
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#include <boot/partitions.h>
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#include <unistd.h>
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#include <string.h>
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#ifndef BOOT_ARCH
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# error BOOT_ARCH has to be defined to differentiate the kernel per platform
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#endif
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#define KERNEL_IMAGE "kernel_" BOOT_ARCH
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#define KERNEL_PATH "beos/system/" KERNEL_IMAGE
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static const char *sPaths[] = {
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"beos/system/add-ons/kernel",
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"home/config/add-ons/kernel",
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NULL
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};
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bool
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is_bootable(Directory *volume)
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{
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if (volume->IsEmpty())
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return false;
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// check for the existance of a kernel (for our platform)
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int fd = open_from(volume, KERNEL_PATH, O_RDONLY);
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if (fd < B_OK)
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return false;
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close(fd);
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return true;
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}
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status_t
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load_kernel(stage2_args *args, Directory *volume)
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{
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int fd = open_from(volume, KERNEL_PATH, O_RDONLY);
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if (fd < B_OK)
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return fd;
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dprintf("load kernel...\n");
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status_t status = elf_load_image(fd, &gKernelArgs.kernel_image);
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close(fd);
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if (status < B_OK) {
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dprintf("loading kernel failed: %lx!\n", status);
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return status;
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}
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status = elf_relocate_image(&gKernelArgs.kernel_image);
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if (status < B_OK) {
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dprintf("relocating kernel failed: %lx!\n", status);
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return status;
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}
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return B_OK;
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}
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static status_t
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load_modules_from(Directory *volume, const char *path)
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{
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// we don't have readdir() & co. (yet?)...
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int fd = open_from(volume, path, O_RDONLY);
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if (fd < B_OK)
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return fd;
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Directory *modules = (Directory *)get_node_from(fd);
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if (modules == NULL)
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return B_ENTRY_NOT_FOUND;
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void *cookie;
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if (modules->Open(&cookie, O_RDONLY) == B_OK) {
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char name[B_FILE_NAME_LENGTH];
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while (modules->GetNextEntry(cookie, name, sizeof(name)) == B_OK) {
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if (!strcmp(name, ".") || !strcmp(name, ".."))
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continue;
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status_t status = elf_load_image(modules, name);
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if (status != B_OK)
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dprintf("Could not load \"%s\" error %ld\n", name, status);
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}
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modules->Close(cookie);
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}
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return B_OK;
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}
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/** Loads a module by module name. This basically works in the same
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* way as the kernel module loader; it will cut off the last part
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* of the module name until it could find a module and loads it.
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* It tests both, kernel and user module directories.
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*/
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static status_t
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load_module(Directory *volume, const char *name)
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{
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char moduleName[B_FILE_NAME_LENGTH];
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if (strlcpy(moduleName, name, sizeof(moduleName)) > sizeof(moduleName))
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return B_NAME_TOO_LONG;
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for (int32 i = 0; sPaths[i]; i++) {
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// get base path
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int baseFD = open_from(volume, sPaths[i], O_RDONLY);
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if (baseFD < B_OK)
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continue;
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Directory *base = (Directory *)get_node_from(baseFD);
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while (true) {
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int fd = open_from(base, moduleName, O_RDONLY);
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if (fd >= B_OK) {
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struct stat stat;
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if (fstat(fd, &stat) != 0 || !S_ISREG(stat.st_mode))
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return B_BAD_VALUE;
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status_t status = elf_load_image(base, moduleName);
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close(fd);
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close(baseFD);
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return status;
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}
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// cut off last name element (or stop trying if there are no more)
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char *last = strrchr(moduleName, '/');
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if (last != NULL)
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last[0] = '\0';
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else
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break;
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}
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close(baseFD);
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}
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return B_OK;
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}
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status_t
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load_modules(stage2_args *args, Directory *volume)
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{
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int32 failed = 0;
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// ToDo: this should be mostly replaced by a hardware oriented detection mechanism
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for (int32 i = 0; sPaths[i]; i++) {
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char path[B_FILE_NAME_LENGTH];
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sprintf(path, "%s/boot", sPaths[i]);
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if (load_modules_from(volume, path) != B_OK)
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failed++;
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}
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if (failed > 1) {
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// couldn't load any boot modules
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// fall back to load all modules (currently needed by the boot floppy)
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const char *paths[] = { "bus_managers", "busses/ide", "busses/scsi",
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"generic", "partitioning_systems", "drivers/bin", NULL};
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for (int32 i = 0; paths[i]; i++) {
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char path[B_FILE_NAME_LENGTH];
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sprintf(path, "%s/%s", sPaths[0], paths[i]);
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load_modules_from(volume, path);
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}
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}
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// and now load all partitioning and file system modules
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// needed to identify the boot volume
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if (!gKernelArgs.boot_volume.GetBool(BOOT_VOLUME_BOOTED_FROM_IMAGE,
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false)) {
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// iterate over the mounted volumes and load their file system
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Partition *partition;
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if (gRoot->GetPartitionFor(volume, &partition) == B_OK) {
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while (partition != NULL) {
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load_module(volume, partition->ModuleName());
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partition = partition->Parent();
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}
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}
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} else {
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// The boot image should only contain the file system
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// needed to boot the system, so we just load it.
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// ToDo: this is separate from the fall back from above
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// as this piece will survive a more intelligent module
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// loading approach...
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char path[B_FILE_NAME_LENGTH];
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sprintf(path, "%s/%s", sPaths[0], "file_systems");
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load_modules_from(volume, path);
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}
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return B_OK;
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}
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