fb3e35fcec
build. I sure hope that this doesn't break the build for anyone else. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28992 a95241bf-73f2-0310-859d-f6bbb57e9c96
511 lines
12 KiB
C++
511 lines
12 KiB
C++
/*
|
|
Open Tracker License
|
|
|
|
Terms and Conditions
|
|
|
|
Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
this software and associated documentation files (the "Software"), to deal in
|
|
the Software without restriction, including without limitation the rights to
|
|
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
|
of the Software, and to permit persons to whom the Software is furnished to do
|
|
so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice applies to all licensees
|
|
and shall be included in all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
|
|
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
Except as contained in this notice, the name of Be Incorporated shall not be
|
|
used in advertising or otherwise to promote the sale, use or other dealings in
|
|
this Software without prior written authorization from Be Incorporated.
|
|
|
|
Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
|
|
of Be Incorporated in the United States and other countries. Other brand product
|
|
names are registered trademarks or trademarks of their respective holders.
|
|
All rights reserved.
|
|
*/
|
|
|
|
// bonefish:
|
|
// * removed need for exceptions
|
|
// * fixed warnings
|
|
// * implemented rehashing
|
|
// * added RemoveAll()
|
|
// TODO:
|
|
// * shrinking of element vectors
|
|
|
|
// Hash table with open addresssing
|
|
|
|
#ifndef __OPEN_HASH_TABLE__
|
|
#define __OPEN_HASH_TABLE__
|
|
|
|
#include <malloc.h>
|
|
#include <new>
|
|
|
|
// don't include <Debug.h>
|
|
#define ASSERT(E) (void)0
|
|
#define TRESPASS() (void)0
|
|
|
|
namespace BPrivate {
|
|
|
|
template <class Element>
|
|
class ElementVector {
|
|
// element vector for OpenHashTable needs to implement this
|
|
// interface
|
|
public:
|
|
Element &At(int32 index);
|
|
Element *Add();
|
|
int32 IndexOf(const Element &) const;
|
|
void Remove(int32 index);
|
|
};
|
|
|
|
class OpenHashElement {
|
|
public:
|
|
uint32 Hash() const;
|
|
bool operator==(const OpenHashElement &) const;
|
|
void Adopt(OpenHashElement &);
|
|
// low overhead copy, original element is in undefined state
|
|
// after call (calls Adopt on BString members, etc.)
|
|
int32 fNext;
|
|
};
|
|
|
|
const uint32 kPrimes [] = {
|
|
509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139,
|
|
524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859,
|
|
134217689, 268435399, 536870909, 1073741789, 2147483647, 0
|
|
};
|
|
|
|
template <class Element, class ElementVec = ElementVector<Element> >
|
|
class OpenHashTable {
|
|
public:
|
|
OpenHashTable(int32 minSize, ElementVec *elementVector = 0,
|
|
float maxLoadFactor = 0.8);
|
|
// it is up to the subclass of OpenHashTable to supply
|
|
// elementVector
|
|
~OpenHashTable();
|
|
|
|
bool InitCheck() const;
|
|
|
|
void SetElementVector(ElementVec *elementVector);
|
|
|
|
Element *FindFirst(uint32 elementHash) const;
|
|
Element *Add(uint32 elementHash);
|
|
|
|
void Remove(Element *element, bool dontRehash = false);
|
|
void RemoveAll();
|
|
|
|
// when calling Add, any outstanding element pointer may become
|
|
// invalid; to deal with this, get the element index and restore
|
|
// it after the add
|
|
int32 ElementIndex(const Element *) const;
|
|
Element *ElementAt(int32 index) const;
|
|
|
|
int32 ArraySize() const;
|
|
int32 VectorSize() const;
|
|
int32 CountElements() const;
|
|
|
|
protected:
|
|
static int32 OptimalSize(int32 minSize);
|
|
|
|
private:
|
|
bool _RehashIfNeeded();
|
|
bool _Rehash();
|
|
|
|
int32 fArraySize;
|
|
int32 fInitialSize;
|
|
int32 fElementCount;
|
|
int32 *fHashArray;
|
|
ElementVec *fElementVector;
|
|
float fMaxLoadFactor;
|
|
};
|
|
|
|
template <class Element>
|
|
class OpenHashElementArray : public ElementVector<Element> {
|
|
// this is a straightforward implementation of an element vector
|
|
// deleting is handled by linking deleted elements into a free list
|
|
// the vector never shrinks
|
|
public:
|
|
OpenHashElementArray(int32 initialSize);
|
|
~OpenHashElementArray();
|
|
|
|
bool InitCheck() const;
|
|
|
|
Element &At(int32 index);
|
|
const Element &At(int32 index) const;
|
|
Element *Add(const Element &);
|
|
Element *Add();
|
|
void Remove(int32 index);
|
|
int32 IndexOf(const Element &) const;
|
|
int32 Size() const;
|
|
|
|
private:
|
|
Element *fData;
|
|
int32 fSize;
|
|
int32 fNextFree;
|
|
int32 fNextDeleted;
|
|
};
|
|
|
|
|
|
//-----------------------------------
|
|
|
|
template<class Element, class ElementVec>
|
|
OpenHashTable<Element, ElementVec>::OpenHashTable(int32 minSize,
|
|
ElementVec *elementVector, float maxLoadFactor)
|
|
: fArraySize(OptimalSize(minSize)),
|
|
fInitialSize(fArraySize),
|
|
fElementCount(0),
|
|
fElementVector(elementVector),
|
|
fMaxLoadFactor(maxLoadFactor)
|
|
{
|
|
// sanity check the maximal load factor
|
|
if (fMaxLoadFactor < 0.5)
|
|
fMaxLoadFactor = 0.5;
|
|
// allocate and init the array
|
|
fHashArray = (int32*)calloc(fArraySize, sizeof(int32));
|
|
if (fHashArray) {
|
|
for (int32 index = 0; index < fArraySize; index++)
|
|
fHashArray[index] = -1;
|
|
}
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
OpenHashTable<Element, ElementVec>::~OpenHashTable()
|
|
{
|
|
RemoveAll();
|
|
free(fHashArray);
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
bool
|
|
OpenHashTable<Element, ElementVec>::InitCheck() const
|
|
{
|
|
return (fHashArray && fElementVector);
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
int32
|
|
OpenHashTable<Element, ElementVec>::OptimalSize(int32 minSize)
|
|
{
|
|
for (int32 index = 0; ; index++)
|
|
if (!kPrimes[index] || kPrimes[index] >= (uint32)minSize)
|
|
return (int32)kPrimes[index];
|
|
|
|
return 0;
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
Element *
|
|
OpenHashTable<Element, ElementVec>::FindFirst(uint32 hash) const
|
|
{
|
|
ASSERT(fElementVector);
|
|
hash %= fArraySize;
|
|
if (fHashArray[hash] < 0)
|
|
return 0;
|
|
|
|
return &fElementVector->At(fHashArray[hash]);
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
int32
|
|
OpenHashTable<Element, ElementVec>::ElementIndex(const Element *element) const
|
|
{
|
|
return fElementVector->IndexOf(*element);
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
Element *
|
|
OpenHashTable<Element, ElementVec>::ElementAt(int32 index) const
|
|
{
|
|
return &fElementVector->At(index);
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
int32
|
|
OpenHashTable<Element, ElementVec>::ArraySize() const
|
|
{
|
|
return fArraySize;
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
int32
|
|
OpenHashTable<Element, ElementVec>::VectorSize() const
|
|
{
|
|
return fElementVector->Size();
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
int32
|
|
OpenHashTable<Element, ElementVec>::CountElements() const
|
|
{
|
|
return fElementCount;
|
|
}
|
|
|
|
|
|
template<class Element, class ElementVec>
|
|
Element *
|
|
OpenHashTable<Element, ElementVec>::Add(uint32 hash)
|
|
{
|
|
ASSERT(fElementVector);
|
|
_RehashIfNeeded();
|
|
hash %= fArraySize;
|
|
Element *result = fElementVector->Add();
|
|
if (result) {
|
|
result->fNext = fHashArray[hash];
|
|
fHashArray[hash] = fElementVector->IndexOf(*result);
|
|
fElementCount++;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
void
|
|
OpenHashTable<Element, ElementVec>::Remove(Element *element, bool dontRehash)
|
|
{
|
|
if (!dontRehash)
|
|
_RehashIfNeeded();
|
|
uint32 hash = element->Hash() % fArraySize;
|
|
int32 next = fHashArray[hash];
|
|
ASSERT(next >= 0);
|
|
|
|
if (&fElementVector->At(next) == element) {
|
|
fHashArray[hash] = element->fNext;
|
|
fElementVector->Remove(next);
|
|
fElementCount--;
|
|
return;
|
|
}
|
|
|
|
for (int32 index = next; index >= 0; ) {
|
|
// look for an existing match in table
|
|
next = fElementVector->At(index).fNext;
|
|
if (next < 0) {
|
|
TRESPASS();
|
|
return;
|
|
}
|
|
|
|
if (&fElementVector->At(next) == element) {
|
|
fElementVector->At(index).fNext = element->fNext;
|
|
fElementVector->Remove(next);
|
|
fElementCount--;
|
|
return;
|
|
}
|
|
index = next;
|
|
}
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
void
|
|
OpenHashTable<Element, ElementVec>::RemoveAll()
|
|
{
|
|
for (int32 i = 0; fElementCount > 0 && i < fArraySize; i++) {
|
|
int32 index = fHashArray[i];
|
|
while (index >= 0) {
|
|
Element* element = &fElementVector->At(index);
|
|
int32 next = element->fNext;
|
|
fElementVector->Remove(index);
|
|
fElementCount--;
|
|
index = next;
|
|
}
|
|
fHashArray[i] = -1;
|
|
}
|
|
_RehashIfNeeded();
|
|
}
|
|
|
|
template<class Element, class ElementVec>
|
|
void
|
|
OpenHashTable<Element, ElementVec>::SetElementVector(ElementVec *elementVector)
|
|
{
|
|
fElementVector = elementVector;
|
|
}
|
|
|
|
// _RehashIfNeeded
|
|
template<class Element, class ElementVec>
|
|
bool
|
|
OpenHashTable<Element, ElementVec>::_RehashIfNeeded()
|
|
{
|
|
// The load factor range [fMaxLoadFactor / 3, fMaxLoadFactor] is fine,
|
|
// I think. After rehashing the load factor will be about
|
|
// fMaxLoadFactor * 2 / 3, respectively fMaxLoadFactor / 2.
|
|
float loadFactor = (float)fElementCount / (float)fArraySize;
|
|
if (loadFactor > fMaxLoadFactor
|
|
|| (fArraySize > fInitialSize && loadFactor < fMaxLoadFactor / 3)) {
|
|
return _Rehash();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// _Rehash
|
|
template<class Element, class ElementVec>
|
|
bool
|
|
OpenHashTable<Element, ElementVec>::_Rehash()
|
|
{
|
|
bool result = true;
|
|
int32 newSize = int32(fElementCount * 1.73 * fMaxLoadFactor);
|
|
newSize = (fInitialSize > newSize ? fInitialSize : newSize);
|
|
if (newSize != fArraySize) {
|
|
// allocate a new array
|
|
int32 *newHashArray = (int32*)calloc(newSize, sizeof(int32));
|
|
if (newHashArray) {
|
|
// init the new hash array
|
|
for (int32 index = 0; index < newSize; index++)
|
|
newHashArray[index] = -1;
|
|
// iterate through all elements and put them into the new
|
|
// hash array
|
|
for (int i = 0; i < fArraySize; i++) {
|
|
int32 index = fHashArray[i];
|
|
while (index >= 0) {
|
|
// insert the element in the new array
|
|
Element &element = fElementVector->At(index);
|
|
int32 next = element.fNext;
|
|
uint32 hash = (element.Hash() % newSize);
|
|
element.fNext = newHashArray[hash];
|
|
newHashArray[hash] = index;
|
|
// next element in old list
|
|
index = next;
|
|
}
|
|
}
|
|
// delete the old array and set the new one
|
|
free(fHashArray);
|
|
fHashArray = newHashArray;
|
|
fArraySize = newSize;
|
|
} else
|
|
result = false;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
template<class Element>
|
|
OpenHashElementArray<Element>::OpenHashElementArray(int32 initialSize)
|
|
: fSize(initialSize),
|
|
fNextFree(0),
|
|
fNextDeleted(-1)
|
|
{
|
|
fData = (Element*)calloc((size_t)initialSize, sizeof(Element));
|
|
}
|
|
|
|
template<class Element>
|
|
OpenHashElementArray<Element>::~OpenHashElementArray()
|
|
{
|
|
free(fData);
|
|
}
|
|
|
|
template<class Element>
|
|
bool
|
|
OpenHashElementArray<Element>::InitCheck() const
|
|
{
|
|
return fData;
|
|
}
|
|
|
|
template<class Element>
|
|
Element &
|
|
OpenHashElementArray<Element>::At(int32 index)
|
|
{
|
|
ASSERT(index < fSize);
|
|
return fData[index];
|
|
}
|
|
|
|
template<class Element>
|
|
const Element &
|
|
OpenHashElementArray<Element>::At(int32 index) const
|
|
{
|
|
ASSERT(index < fSize);
|
|
return fData[index];
|
|
}
|
|
|
|
template<class Element>
|
|
int32
|
|
OpenHashElementArray<Element>::IndexOf(const Element &element) const
|
|
{
|
|
int32 result = &element - fData;
|
|
if (result < 0 || result > fSize)
|
|
return -1;
|
|
|
|
return result;
|
|
}
|
|
|
|
template<class Element>
|
|
int32
|
|
OpenHashElementArray<Element>::Size() const
|
|
{
|
|
return fSize;
|
|
}
|
|
|
|
|
|
template<class Element>
|
|
Element *
|
|
OpenHashElementArray<Element>::Add(const Element &newElement)
|
|
{
|
|
Element *element = Add();
|
|
if (element)
|
|
element.Adopt(newElement);
|
|
return element;
|
|
}
|
|
|
|
#if DEBUG
|
|
const int32 kGrowChunk = 10;
|
|
#else
|
|
const int32 kGrowChunk = 1024;
|
|
#endif
|
|
|
|
template<class Element>
|
|
Element *
|
|
OpenHashElementArray<Element>::Add()
|
|
{
|
|
int32 index = fNextFree;
|
|
if (fNextDeleted >= 0) {
|
|
index = fNextDeleted;
|
|
fNextDeleted = At(index).fNext;
|
|
} else if (fNextFree >= fSize - 1) {
|
|
int32 newSize = fSize + kGrowChunk;
|
|
/*
|
|
Element *newData = (Element *)calloc((size_t)newSize , sizeof(Element));
|
|
if (!newData)
|
|
return NULL;
|
|
memcpy(newData, fData, fSize * sizeof(Element));
|
|
free(fData);
|
|
*/
|
|
Element *newData = (Element*)realloc(fData,
|
|
(size_t)newSize * sizeof(Element));
|
|
if (!newData)
|
|
return NULL;
|
|
|
|
fData = newData;
|
|
fSize = newSize;
|
|
index = fNextFree;
|
|
fNextFree++;
|
|
} else
|
|
fNextFree++;
|
|
|
|
new (&At(index)) Element;
|
|
// call placement new to initialize the element properly
|
|
ASSERT(At(index).fNext == -1);
|
|
|
|
return &At(index);
|
|
}
|
|
|
|
template<class Element>
|
|
void
|
|
OpenHashElementArray<Element>::Remove(int32 index)
|
|
{
|
|
// delete by chaining empty elements in a single linked
|
|
// list, reusing the next field
|
|
ASSERT(index < fSize);
|
|
At(index).~Element();
|
|
// call the destructor explicitly to destroy the element
|
|
// properly
|
|
At(index).fNext = fNextDeleted;
|
|
fNextDeleted = index;
|
|
}
|
|
|
|
} // namespace BPrivate
|
|
|
|
using BPrivate::OpenHashTable;
|
|
|
|
#endif // __OPEN_HASH_TABLE__
|