haiku/headers/os/interface/GridLayout.h
Stephan Aßmus 89208c77f1 Finished unifying the Interface Kit headers:
* Fixed copyrights (puncuation and capitalization, removed authors from
  headers)
* Updated indentation style
* Unified pointer/reference style
* Re-ordered some methods for better grouping where it could be done
  (abd adopted source accordingly)
* Small coding style fixes here and there

No functional change intended.

+alphabranch


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32745 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-27 11:12:41 +00:00

99 lines
2.9 KiB
C++

/*
* Copyright 2006, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _GRID_LAYOUT_H
#define _GRID_LAYOUT_H
#include <TwoDimensionalLayout.h>
class BGridLayout : public BTwoDimensionalLayout {
public:
BGridLayout(float horizontal = 0.0f,
float vertical = 0.0f);
virtual ~BGridLayout();
int32 CountColumns() const;
int32 CountRows() const;
float HorizontalSpacing() const;
float VerticalSpacing() const;
void SetHorizontalSpacing(float spacing);
void SetVerticalSpacing(float spacing);
void SetSpacing(float horizontal, float vertical);
float ColumnWeight(int32 column) const;
void SetColumnWeight(int32 column, float weight);
float MinColumnWidth(int32 column) const;
void SetMinColumnWidth(int32 column, float width);
float MaxColumnWidth(int32 column) const;
void SetMaxColumnWidth(int32 column, float width);
float RowWeight(int32 row) const;
void SetRowWeight(int32 row, float weight);
float MinRowHeight(int row) const;
void SetMinRowHeight(int32 row, float height);
float MaxRowHeight(int32 row) const;
void SetMaxRowHeight(int32 row, float height);
virtual BLayoutItem* AddView(BView* child);
virtual BLayoutItem* AddView(int32 index, BView* child);
virtual BLayoutItem* AddView(BView* child, int32 column, int32 row,
int32 columnCount = 1, int32 rowCount = 1);
virtual bool AddItem(BLayoutItem* item);
virtual bool AddItem(int32 index, BLayoutItem* item);
virtual bool AddItem(BLayoutItem* item, int32 column,
int32 row, int32 columnCount = 1,
int32 rowCount = 1);
protected:
virtual void ItemAdded(BLayoutItem* item);
virtual void ItemRemoved(BLayoutItem* item);
virtual bool HasMultiColumnItems();
virtual bool HasMultiRowItems();
virtual int32 InternalCountColumns();
virtual int32 InternalCountRows();
virtual void GetColumnRowConstraints(
enum orientation orientation,
int32 index,
ColumnRowConstraints* constraints);
virtual void GetItemDimensions(BLayoutItem* item,
Dimensions* dimensions);
private:
class DummyLayoutItem;
class RowInfoArray;
struct ItemLayoutData;
bool _IsGridCellEmpty(int32 column, int32 row);
bool _AreGridCellsEmpty(int32 column, int32 row,
int32 columnCount, int32 rowCount);
bool _ResizeGrid(int32 columnCount, int32 rowCount);
ItemLayoutData* _LayoutDataForItem(BLayoutItem* item) const;
private:
BLayoutItem*** fGrid;
int32 fColumnCount;
int32 fRowCount;
RowInfoArray* fRowInfos;
RowInfoArray* fColumnInfos;
int32 fMultiColumnItems;
int32 fMultiRowItems;
};
#endif // _GRID_LAYOUT_H