6eb37bdef7
* Indentation updated. * Better grouping of methods. +alphabranch git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32702 a95241bf-73f2-0310-859d-f6bbb57e9c96
118 lines
3.0 KiB
C++
118 lines
3.0 KiB
C++
/*
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* Copyright 2003-2009, Haiku Inc. All rights reserved.
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* Distributed under the terms of the MIT license.
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*/
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#ifndef _MENU_BAR_H
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#define _MENU_BAR_H
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#include <BeBuild.h>
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#include <InterfaceDefs.h>
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#include <Menu.h>
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#include <OS.h>
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enum menu_bar_border {
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B_BORDER_FRAME,
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B_BORDER_CONTENTS,
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B_BORDER_EACH_ITEM
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};
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class BMenu;
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class BWindow;
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class BMenuItem;
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class BMenuField;
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class BMenuBar : public BMenu {
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public:
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BMenuBar(BRect frame, const char* title,
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uint32 resizeMask = B_FOLLOW_LEFT_RIGHT
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| B_FOLLOW_TOP,
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menu_layout layout = B_ITEMS_IN_ROW,
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bool resizeToFit = true);
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BMenuBar(const char* title,
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menu_layout layout = B_ITEMS_IN_ROW,
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uint32 flags = B_WILL_DRAW
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| B_FRAME_EVENTS);
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BMenuBar(BMessage* archive);
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virtual ~BMenuBar();
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void AttachedToWindow();
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virtual void DetachedFromWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void WindowActivated(bool state);
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virtual void MakeFocus(bool state = true);
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virtual void ResizeToPreferred();
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virtual void GetPreferredSize(float* _width,
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float* _height);
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virtual BSize MinSize();
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virtual BSize MaxSize();
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virtual BSize PreferredSize();
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virtual void FrameMoved(BPoint newPosition);
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virtual void FrameResized(float newWidth, float newHeight);
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virtual void Show();
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virtual void Hide();
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virtual void Draw(BRect updateRect);
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virtual void MessageReceived(BMessage *message);
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virtual void MouseDown(BPoint where);
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virtual void MouseUp(BPoint where);
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virtual BHandler* ResolveSpecifier(BMessage* message,
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int32 index, BMessage* specifier,
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int32 form, const char* property);
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virtual status_t GetSupportedSuites(BMessage* data);
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virtual void SetBorder(menu_bar_border border);
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menu_bar_border Border() const;
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virtual status_t Perform(perform_code code, void* data);
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private:
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friend class BWindow;
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friend class BMenuField;
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friend class BMenu;
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virtual void _ReservedMenuBar1();
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virtual void _ReservedMenuBar2();
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virtual void _ReservedMenuBar3();
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virtual void _ReservedMenuBar4();
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BMenuBar &operator=(const BMenuBar &);
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// TODO: Tracker uses this function so we can't change
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// its signature without breaking it
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void StartMenuBar(int32 menuIndex,
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bool sticky = true, bool showMenu = false,
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BRect* special_rect = NULL);
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static int32 _TrackTask(void *arg);
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BMenuItem* _Track(int32 *action, int32 startIndex = -1,
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bool showMenu = false);
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void _StealFocus();
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void _RestoreFocus();
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void _InitData(menu_layout layout);
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menu_bar_border fBorder;
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thread_id fTrackingPID;
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int32 fPrevFocusToken;
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sem_id fMenuSem;
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BRect* fLastBounds;
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uint32 _reserved[2];
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bool fTracking;
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};
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#endif /* _MENU_BAR_H */
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