600fbd78e4
it and rebuilding it on the server side (that causes a huge speed up for regions containing many rects) * There is a method in ServerLink that could have been used, but I actually needed to add the direct BRegion support to LinkReceiver * added LinkReceiver as a friend to BRegion class * ServerApp and ServerWindow keep the CursorManager locked after they have retrieved a cursor until they have called Acquire() on the cursor. (Axel: what good is using atomic* stuff in Acquire() and Release() if we have to protect this by a lock anyways?) git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16957 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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.. | ||
ApplicationPrivate.h | ||
AppMisc.h | ||
AppServerLink.h | ||
AreaLink.h | ||
ClipboardPrivate.h | ||
LinkReceiver.h | ||
LinkSender.h | ||
LooperList.h | ||
MessagePrivate.h | ||
MessageUtils.h | ||
MessengerPrivate.h | ||
PortLink.h | ||
PortQueue.h | ||
RegistrarDefs.h | ||
RegistrarThread.h | ||
RegistrarThreadManager.h | ||
RosterPrivate.h | ||
Server.h | ||
ServerLink.h | ||
ServerMemoryAllocator.h | ||
ServerProtocol.h | ||
SimpleMallocIO.h | ||
TokenSpace.h |