haiku/headers/os/interface/ChannelControl.h

178 lines
5.7 KiB
C++

/*
* Copyright 2008-2009, Haiku, Inc. All rights reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _CHANNEL_CONTROL_H
#define _CHANNEL_CONTROL_H
//! BChannelControl is the base class for controls that have several
// independent values, with minima and maxima.
#include <Control.h>
#include <String.h>
class BChannelControl : public BControl {
public:
BChannelControl(BRect frame, const char* name,
const char* label, BMessage* model,
int32 channelCount = 1,
uint32 resizingMode
= B_FOLLOW_LEFT | B_FOLLOW_TOP,
uint32 flags = B_WILL_DRAW);
BChannelControl(const char* name,
const char* label, BMessage* model,
int32 channelCount = 1,
uint32 flags = B_WILL_DRAW);
BChannelControl(BMessage* archive);
virtual ~BChannelControl();
virtual status_t Archive(BMessage* data, bool deep = true) const;
virtual void Draw(BRect updateRect) = 0;
virtual void MouseDown(BPoint where) = 0;
virtual void KeyDown(const char* bytes, int32 numBytes) = 0;
virtual void FrameResized(float newWidth, float newHeight);
virtual void SetFont(const BFont* font,
uint32 mask = B_FONT_ALL);
virtual void AttachedToWindow();
virtual void DetachedFromWindow();
virtual void ResizeToPreferred();
virtual void GetPreferredSize(float* width,
float* height) = 0;
virtual void MessageReceived(BMessage* message);
virtual BHandler* ResolveSpecifier(BMessage* message, int32 index,
BMessage* specifier, int32 what,
const char* property);
virtual status_t GetSupportedSuites(BMessage* data);
virtual void SetModificationMessage(BMessage* message);
BMessage* ModificationMessage() const;
virtual status_t Invoke(BMessage* message = NULL);
//! These methods are similar to Invoke() Invoke() and InvokeNotify(), but
// include additional information about all of the channels in the control.
virtual status_t InvokeChannel(BMessage* message = NULL,
int32 fromChannel = 0,
int32 channelCount = -1,
const bool* _mask = NULL);
status_t InvokeNotifyChannel(BMessage* message = NULL,
uint32 kind = B_CONTROL_INVOKED,
int32 fromChannel = 0,
int32 channelCount = -1,
const bool* _mask = NULL);
virtual void SetValue(int32 value);
// SetCurrentChannel() determines which channel
virtual status_t SetCurrentChannel(int32 index);
int32 CurrentChannel() const;
virtual int32 CountChannels() const;
virtual int32 MaxChannelCount() const = 0;
virtual status_t SetChannelCount(int32 count);
int32 ValueFor(int32 channel) const;
virtual int32 GetValue(int32* _values, int32 fromChannel,
int32 channelCount) const;
status_t SetValueFor(int32 channel, int32 value);
virtual status_t SetValue(int32 fromChannel, int32 channelCount,
const int32* values);
status_t SetAllValue(int32 values);
status_t SetLimitsFor(int32 channel, int32 minimum,
int32 maximum);
status_t GetLimitsFor(int32 channel, int32* _minimum,
int32* _maximum) const ;
virtual status_t SetLimitsFor(int32 fromChannel,
int32 channelCount, const int32* minima,
const int32* maxima);
virtual status_t GetLimitsFor(int32 fromChannel,
int32 channelCount, int32* minima,
int32* maxima) const;
status_t SetLimits(int32 minimum, int32 maximum);
status_t GetLimits(int32* _minimum,
int32* _maximum) const;
virtual bool SupportsIndividualLimits() const = 0;
virtual status_t SetLimitLabels(const char* minLabel,
const char* maxLabel);
const char* MinLimitLabel() const;
const char* MaxLimitLabel() const;
virtual status_t SetLimitLabelsFor(int32 channel,
const char* minLabel, const char* maxLabel);
virtual status_t SetLimitLabelsFor(int32 fromChannel,
int32 channelCount, const char* minLabel,
const char* maxLabel);
const char* MinLimitLabelFor(int32 channel) const;
const char* MaxLimitLabelFor(int32 channel) const;
private:
// Forbidden (and unimplemented)
BChannelControl(const BChannelControl& other);
BChannelControl& operator=(const BChannelControl& other);
virtual void _Reserverd_ChannelControl_0(void*, ...);
virtual void _Reserverd_ChannelControl_1(void*, ...);
virtual void _Reserverd_ChannelControl_2(void*, ...);
virtual void _Reserverd_ChannelControl_3(void*, ...);
virtual void _Reserverd_ChannelControl_4(void*, ...);
virtual void _Reserverd_ChannelControl_5(void*, ...);
virtual void _Reserverd_ChannelControl_6(void*, ...);
virtual void _Reserverd_ChannelControl_7(void*, ...);
virtual void _Reserverd_ChannelControl_8(void*, ...);
virtual void _Reserverd_ChannelControl_9(void*, ...);
virtual void _Reserverd_ChannelControl_10(void*, ...);
virtual void _Reserverd_ChannelControl_11(void*, ...);
protected:
inline int32* const& MinLimitList() const;
inline int32* const& MaxLimitList() const;
inline int32* const& ValueList() const;
private:
int32 fChannelCount;
int32 fCurrentChannel;
int32* fChannelMin;
int32* fChannelMax;
int32* fChannelValues;
BString fMinLabel;
BString fMaxLabel;
void* fMultiLabels;
BMessage* fModificationMsg;
uint32 _reserved_[15];
status_t StuffValues(int32 fromChannel,
int32 channelCount, const int32* values);
};
inline int32* const&
BChannelControl::MinLimitList() const
{
return fChannelMin;
}
inline int32* const&
BChannelControl::MaxLimitList() const
{
return fChannelMax;
}
inline int32* const&
BChannelControl::ValueList() const
{
return fChannelValues;
}
#endif // _CHANNEL_CONTROL_H