haiku/headers/private/kernel/disk_device_manager/KPhysicalPartition.h
Ingo Weinhold a162af3b0e Made KPartition abstract and derived two classes, KPhysicalPartition
and KShadowPartition from it. KPhysicalPartition represents a partition
that exists on-disk, while KShadowPartition is a partition edited by the
API user, but not yet written to disk. Related changes in other classes.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3851 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-07-04 23:45:26 +00:00

56 lines
1.2 KiB
C++

// KPartition.h
#ifndef _K_DISK_DEVICE_PHYSICAL_PARTITION_H
#define _K_DISK_DEVICE_PHYSICAL_PARTITION_H
#include <KPartition.h>
namespace BPrivate {
namespace DiskDevice {
class KDiskDevice;
class KDiskSystem;
class KShadowPartition;
class KPhysicalPartition : public KPartition {
public:
KPhysicalPartition(partition_id id = -1);
virtual ~KPhysicalPartition();
virtual bool PrepareForRemoval();
virtual status_t Open(int flags, int *fd);
virtual status_t PublishDevice();
virtual status_t UnpublishDevice();
virtual status_t Mount(uint32 mountFlags, const char *parameters);
virtual status_t Unmount();
// Hierarchy
virtual status_t CreateChild(partition_id id, int32 index,
KPartition **child = NULL);
// Shadow Partition
virtual status_t CreateShadowPartition(); // creates a complete tree
virtual void DeleteShadowPartition(); // deletes ...
virtual KShadowPartition *ShadowPartition();
virtual bool IsShadowPartition() const;
virtual KPhysicalPartition *PhysicalPartition();
// DiskSystem
virtual void Dump(bool deep, int32 level);
protected:
KShadowPartition *fShadowPartition;
};
} // namespace DiskDevice
} // namespace BPrivate
using BPrivate::DiskDevice::KPhysicalPartition;
#endif // _K_DISK_DEVICE_PHYSICAL_PARTITION_H