haiku/build/jam/BootRules
Ingo Weinhold b0944c78b0 More work towards hybrid support
* All packaging architecture dependent variables do now have a
  respective suffix and are set up for each configured packaging
  architecture, save for the kernel and boot loader variables, which
  are still only set up for the primary architecture.
  For convenience TARGET_PACKAGING_ARCH, TARGET_ARCH, TARGET_LIBSUPC++,
  and TARGET_LIBSTDC++ are set to the respective values for the primary
  packaging architecture by default.
* Introduce a set of MultiArch* rules to help with building targets for
  multiple packaging architectures. Generally the respective targets are
  (additionally) gristed with the packaging architecture. For libraries
  the additional grist is usually omitted for the primary architecture
  (e.g. libroot.so and <x86>libroot.so for x86_gcc2/x86 hybrid), so that
  Jamfiles for targets built only for the primary architecture don't
  need to be changed.
* Add multi-arch build support for all targets needed for the stage 1
  cross devel package as well as for libbe (untested).
2013-08-01 08:54:06 +02:00

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rule SetupBoot
{
# Usage SetupBoot <sources_or_objects> : <extra_cc_flags> : <include_private_headers> ;
#
# <sources_or_objects> - Ideally sources, otherwise HDRSEARCH can not be
# set for the sources and the sources some header
# dependencies might be missing.
local sources = [ FGristFiles $(1) ] ;
local objects = $(sources:S=$(SUFOBJ)) ;
# add private kernel headers
if $(3) != false {
SourceSysHdrs $(sources) : $(TARGET_PRIVATE_KERNEL_HEADERS) ;
}
local object ;
for object in $(objects) {
# add boot flags for the object
ObjectCcFlags $(object) : $(TARGET_BOOT_CCFLAGS) $(2) ;
ObjectC++Flags $(object) : $(TARGET_BOOT_C++FLAGS) $(2) ;
ObjectDefines $(object) : $(TARGET_KERNEL_DEFINES) ;
ASFLAGS on $(object) = $(TARGET_BOOT_CCFLAGS) ;
# override warning flags
TARGET_WARNING_CCFLAGS_$(TARGET_PACKAGING_ARCH) on $(object)
= $(TARGET_KERNEL_WARNING_CCFLAGS) ;
TARGET_WARNING_C++FLAGS_$(TARGET_PACKAGING_ARCH) on $(object)
= $(TARGET_KERNEL_WARNING_C++FLAGS) ;
}
}
rule BootObjects
{
SetupBoot $(1) : $(2) ;
Objects $(1) ;
}
rule BootLd
{
# BootLd <name> : <objs> : <linkerscript> : <args> ;
LINK on $(1) = $(TARGET_LD_$(TARGET_PACKAGING_ARCH)) ;
LINKFLAGS on $(1) = $(4) ;
if $(3) { LINKFLAGS on $(1) += --script=$(3) ; }
# Remove any preset LINKLIBS, but link against libgcc.a. Linking against
# libsupc++ is opt-out.
local libs ;
if ! [ on $(1) return HAIKU_NO_LIBSUPC++ ] {
libs += $(TARGET_BOOT_LIBSUPC++) ;
}
LINKLIBS on $(1) = $(libs) $(TARGET_BOOT_LIBGCC) ;
# TODO: Do we really want to invoke SetupBoot here? The objects should
# have been compiled with BootObjects anyway, so we're doing that twice.
SetupBoot $(2) ;
# Show that we depend on the libraries we need
LocalClean clean : $(1) ;
LocalDepends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocateDebug $(1) ;
on $(1) XRes $(1) : $(RESFILES) ;
if ! [ on $(1) return $(DONT_USE_BEOS_RULES) ] {
SetType $(1) ;
MimeSet $(1) ;
SetVersion $(1) ;
}
}
actions BootLd bind VERSION_SCRIPT
{
$(LINK) $(LINKFLAGS) -o "$(1)" "$(2)" $(LINKLIBS) \
--version-script=$(VERSION_SCRIPT)
}
rule BootMergeObject
{
# BootMergeObject <name> : <sources> : <extra CFLAGS> : <other objects> ;
# Compiles source files and merges the object files to an object file.
# <name>: Name of the object file to create. No grist will be added.
# <sources>: Sources to be compiled. Grist will be added.
# <extra CFLAGS>: Additional flags for compilation.
# <other objects>: Object files or static libraries to be merged. No grist
# will be added.
#
SetupBoot $(2) : $(3) ;
Objects $(2) ;
MergeObjectFromObjects $(1) : $(2:S=$(SUFOBJ)) : $(4) ;
LINKFLAGS on $(1) += $(TARGET_BOOT_LINKFLAGS) ;
}
rule BootStaticLibrary
{
# Usage BootStaticLibrary <name> : <sources> : <extra cc flags> ;
# This is designed to take a set of sources and libraries and create
# a file called lib<name>.a
SetupBoot $(2) : $(3) : false ;
Library $(1) : $(2) ;
}
rule BootStaticLibraryObjects
{
# Usage BootStaticLibrary <name> : <sources> ;
# This is designed to take a set of sources and libraries and create
# a file called <name>
# Show that we depend on the libraries we need
SetupBoot $(2) ;
LocalClean clean : $(1) ;
LocalDepends all : $(1) ;
Depends $(1) : $(2) ;
MakeLocateDebug $(1) ;
}
actions BootStaticLibraryObjects
{
# Force recreation of the archive to avoid build errors caused by
# stale dependencies after renaming or deleting object files.
$(RM) "$(1)"
$(HAIKU_AR_$(TARGET_PACKAGING_ARCH)) -r "$(1)" "$(2)" ;
}