haiku/headers/private/shared/Referenceable.h
Pawel Dziepak 077c84eb27 kernel: atomic_*() functions rework
* No need for the atomically changed variables to be declared as
   volatile.
 * Drop support for atomically getting and setting unaligned data.
 * Introduce atomic_get_and_set[64]() which works the same as
   atomic_set[64]() used to. atomic_set[64]() does not return the
   previous value anymore.
2013-11-05 22:32:59 +01:00

167 lines
2.4 KiB
C++

/*
* Copyright 2004-2010, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _REFERENCEABLE_H
#define _REFERENCEABLE_H
#include <SupportDefs.h>
// #pragma mark - BReferenceable
class BReferenceable {
public:
BReferenceable();
virtual ~BReferenceable();
// acquire and release return
// the previous ref count
int32 AcquireReference();
int32 ReleaseReference();
int32 CountReferences() const
{ return fReferenceCount; }
protected:
virtual void FirstReferenceAcquired();
virtual void LastReferenceReleased();
protected:
int32 fReferenceCount;
};
// #pragma mark - BReference
template<typename Type = BReferenceable>
class BReference {
public:
BReference()
:
fObject(NULL)
{
}
BReference(Type* object, bool alreadyHasReference = false)
:
fObject(NULL)
{
SetTo(object, alreadyHasReference);
}
BReference(const BReference<Type>& other)
:
fObject(NULL)
{
SetTo(other.fObject);
}
template<typename OtherType>
BReference(const BReference<OtherType>& other)
:
fObject(NULL)
{
SetTo(other.Get());
}
~BReference()
{
Unset();
}
void SetTo(Type* object, bool alreadyHasReference = false)
{
if (object != NULL && !alreadyHasReference)
object->AcquireReference();
Unset();
fObject = object;
}
void Unset()
{
if (fObject) {
fObject->ReleaseReference();
fObject = NULL;
}
}
Type* Get() const
{
return fObject;
}
Type* Detach()
{
Type* object = fObject;
fObject = NULL;
return object;
}
Type& operator*() const
{
return *fObject;
}
Type* operator->() const
{
return fObject;
}
operator Type*() const
{
return fObject;
}
BReference& operator=(const BReference<Type>& other)
{
SetTo(other.fObject);
return *this;
}
BReference& operator=(Type* other)
{
SetTo(other);
return *this;
}
template<typename OtherType>
BReference& operator=(const BReference<OtherType>& other)
{
SetTo(other.Get());
return *this;
}
bool operator==(const BReference<Type>& other) const
{
return fObject == other.fObject;
}
bool operator==(const Type* other) const
{
return fObject == other;
}
bool operator!=(const BReference<Type>& other) const
{
return fObject != other.fObject;
}
bool operator!=(const Type* other) const
{
return fObject != other;
}
private:
Type* fObject;
};
#endif // _REFERENCEABLE_H