haiku/headers/build/os/app/Roster.h

202 lines
6.9 KiB
C++

//------------------------------------------------------------------------------
// Copyright (c) 2001-2002, OpenBeOS
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
// File Name: Roster.h
// Author: Ingo Weinhold (bonefish@users.sf.net)
// Description: BRoster class lets you launch apps and keeps
// track of apps that are running.
// Global be_roster represents the default BRoster.
// app_info structure provides info for a running app.
//------------------------------------------------------------------------------
#ifndef _ROSTER_H
#define _ROSTER_H
#include <Entry.h>
#include <Messenger.h>
#include <OS.h>
// app_info
struct app_info {
app_info();
~app_info();
thread_id thread;
team_id team;
port_id port;
uint32 flags;
entry_ref ref;
char signature[B_MIME_TYPE_LENGTH];
};
// app flags
#define B_SINGLE_LAUNCH (0x0)
#define B_MULTIPLE_LAUNCH (0x1)
#define B_EXCLUSIVE_LAUNCH (0x2)
#define B_LAUNCH_MASK (0x3)
#define B_BACKGROUND_APP (0x4)
#define B_ARGV_ONLY (0x8)
#define _B_APP_INFO_RESERVED1_ (0x10000000)
// watching request flags
enum {
B_REQUEST_LAUNCHED = 0x00000001,
B_REQUEST_QUIT = 0x00000002,
B_REQUEST_ACTIVATED = 0x00000004,
};
// notification message "what"
enum {
B_SOME_APP_LAUNCHED = 'BRAS',
B_SOME_APP_QUIT = 'BRAQ',
B_SOME_APP_ACTIVATED = 'BRAW',
};
class BFile;
class BList;
class BMimeType;
class BNodeInfo;
// BRoster
class BRoster {
public:
BRoster();
~BRoster();
// running apps
bool IsRunning(const char *mimeSig) const;
bool IsRunning(entry_ref *ref) const;
team_id TeamFor(const char *mimeSig) const;
team_id TeamFor(entry_ref *ref) const;
void GetAppList(BList *teamIDList) const;
void GetAppList(const char *sig, BList *teamIDList) const;
// app infos
status_t GetAppInfo(const char *sig, app_info *info) const;
status_t GetAppInfo(entry_ref *ref, app_info *info) const;
status_t GetRunningAppInfo(team_id team, app_info *info) const;
status_t GetActiveAppInfo(app_info *info) const;
// find app
status_t FindApp(const char *mimeType, entry_ref *app) const;
status_t FindApp(entry_ref *ref, entry_ref *app) const;
// broadcast
status_t Broadcast(BMessage *message) const;
status_t Broadcast(BMessage *message, BMessenger replyTo) const;
// watching
status_t StartWatching(BMessenger target,
uint32 eventMask = B_REQUEST_LAUNCHED
| B_REQUEST_QUIT) const;
status_t StopWatching(BMessenger target) const;
status_t ActivateApp(team_id team) const;
// launch app
status_t Launch(const char *mimeType, BMessage *initialMessage = 0,
team_id *appTeam = 0) const;
status_t Launch(const char *mimeType, BList *messageList,
team_id *appTeam = 0) const;
status_t Launch(const char *mimeType, int argc, char **args,
team_id *appTeam = 0) const;
status_t Launch(const entry_ref *ref, const BMessage *initialMessage = 0,
team_id *appTeam = 0) const;
status_t Launch(const entry_ref *ref, const BList *messageList,
team_id *appTeam = 0) const;
status_t Launch(const entry_ref *ref, int argc, const char * const *args,
team_id *appTeam = 0) const;
// recent documents, folders, apps
void GetRecentDocuments(BMessage *refList, int32 maxCount,
const char *fileType = 0,
const char *appSig = 0) const;
void GetRecentDocuments(BMessage *refList, int32 maxCount,
const char *fileTypes[], int32 fileTypesCount,
const char *appSig = 0) const;
void GetRecentFolders(BMessage *refList, int32 maxCount,
const char *appSig = 0) const;
void GetRecentApps(BMessage *refList, int32 maxCount) const;
void AddToRecentDocuments(const entry_ref *doc,
const char *appSig = 0) const;
void AddToRecentFolders(const entry_ref *folder,
const char *appSig = 0) const;
// private/reserved stuff starts here
class Private;
private:
class ArgVector;
friend class Private;
status_t ShutDown(bool reboot, bool confirm, bool synchronous);
status_t AddApplication(const char *mimeSig, const entry_ref *ref,
uint32 flags, team_id team, thread_id thread,
port_id port, bool fullReg, uint32 *pToken,
team_id *otherTeam) const;
status_t SetSignature(team_id team, const char *mimeSig) const;
void SetThread(team_id team, thread_id thread) const;
status_t SetThreadAndTeam(uint32 entryToken, thread_id thread,
team_id team) const;
status_t CompleteRegistration(team_id team, thread_id thread,
port_id port) const;
bool IsAppPreRegistered(const entry_ref *ref, team_id team,
app_info *info) const;
status_t RemovePreRegApp(uint32 entryToken) const;
status_t RemoveApp(team_id team) const;
status_t xLaunchAppPrivate(const char *mimeType, const entry_ref *ref,
const BList *messageList, int argc,
const char *const *args,
team_id *appTeam) const;
bool UpdateActiveApp(team_id team) const;
void SetAppFlags(team_id team, uint32 flags) const;
void DumpRoster() const;
status_t resolve_app(const char *inType, entry_ref *ref, entry_ref *appRef,
char *appSig, uint32 *appFlags,
bool *wasDocument) const;
status_t translate_ref(entry_ref *ref, BMimeType *appMeta,
entry_ref *appRef, BFile *appFile,
bool *wasDocument) const;
status_t translate_type(const char *mimeType, BMimeType *appMeta,
entry_ref *appRef, BFile *appFile) const;
status_t sniff_file(const entry_ref *file, BNodeInfo *nodeInfo,
char *mimeType) const;
status_t send_to_running(team_id team, int argc, const char *const *args,
const BList *messageList, const entry_ref *ref,
bool readyToRun) const;
void InitMessengers();
void AddToRecentApps(const char *appSig) const;
void ClearRecentDocuments() const;
void ClearRecentFolders() const;
void ClearRecentApps() const;
void LoadRecentLists(const char *filename) const;
void SaveRecentLists(const char *filename) const;
BMessenger fMess;
BMessenger fMimeMess;
uint32 _reserved[3];
};
// global BRoster instance
extern const BRoster *be_roster;
#endif // _ROSTER_H