8e8634bf54
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38122 a95241bf-73f2-0310-859d-f6bbb57e9c96
403 lines
9.3 KiB
C++
403 lines
9.3 KiB
C++
/*
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* Copyright 2001-2008, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _INTERFACE_DEFS_H
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#define _INTERFACE_DEFS_H
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#include <GraphicsDefs.h>
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#include <OS.h>
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class BBitmap;
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class BPoint;
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class BRect;
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// some handy UTF-8 characters
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#define B_UTF8_BULLET "\xE2\x80\xA2"
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#define B_UTF8_ELLIPSIS "\xE2\x80\xA6"
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#define B_UTF8_OPEN_QUOTE "\xE2\x80\x9C"
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#define B_UTF8_CLOSE_QUOTE "\xE2\x80\x9D"
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#define B_UTF8_COPYRIGHT "\xC2\xA9"
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#define B_UTF8_REGISTERED "\xC2\xAE"
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#define B_UTF8_TRADEMARK "\xE2\x84\xA2"
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#define B_UTF8_SMILING_FACE "\xE2\x98\xBB"
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#define B_UTF8_HIROSHI "\xE5\xBC\x98"
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#ifdef COMPILE_FOR_R5
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#define B_MAX_MOUSE_BUTTONS 3
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#else
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#define B_MAX_MOUSE_BUTTONS 16
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#endif
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// Key definitions
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struct key_info {
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uint32 modifiers;
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uint8 key_states[16];
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};
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enum {
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B_BACKSPACE = 0x08,
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B_RETURN = 0x0a,
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B_ENTER = 0x0a,
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B_SPACE = 0x20,
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B_TAB = 0x09,
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B_ESCAPE = 0x1b,
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B_SUBSTITUTE = 0x1a,
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B_LEFT_ARROW = 0x1c,
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B_RIGHT_ARROW = 0x1d,
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B_UP_ARROW = 0x1e,
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B_DOWN_ARROW = 0x1f,
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B_INSERT = 0x05,
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B_DELETE = 0x7f,
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B_HOME = 0x01,
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B_END = 0x04,
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B_PAGE_UP = 0x0b,
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B_PAGE_DOWN = 0x0c,
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B_FUNCTION_KEY = 0x10,
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// for Japanese keyboards
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B_KATAKANA_HIRAGANA = 0xf2,
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B_HANKAKU_ZENKAKU = 0xf3
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};
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enum {
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B_F1_KEY = 0x02,
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B_F2_KEY = 0x03,
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B_F3_KEY = 0x04,
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B_F4_KEY = 0x05,
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B_F5_KEY = 0x06,
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B_F6_KEY = 0x07,
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B_F7_KEY = 0x08,
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B_F8_KEY = 0x09,
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B_F9_KEY = 0x0a,
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B_F10_KEY = 0x0b,
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B_F11_KEY = 0x0c,
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B_F12_KEY = 0x0d,
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B_PRINT_KEY = 0x0e,
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B_SCROLL_KEY = 0x0f,
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B_PAUSE_KEY = 0x10
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};
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struct key_map {
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uint32 version;
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uint32 caps_key;
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uint32 scroll_key;
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uint32 num_key;
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uint32 left_shift_key;
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uint32 right_shift_key;
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uint32 left_command_key;
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uint32 right_command_key;
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uint32 left_control_key;
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uint32 right_control_key;
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uint32 left_option_key;
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uint32 right_option_key;
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uint32 menu_key;
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uint32 lock_settings;
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int32 control_map[128];
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int32 option_caps_shift_map[128];
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int32 option_caps_map[128];
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int32 option_shift_map[128];
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int32 option_map[128];
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int32 caps_shift_map[128];
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int32 caps_map[128];
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int32 shift_map[128];
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int32 normal_map[128];
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int32 acute_dead_key[32];
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int32 grave_dead_key[32];
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int32 circumflex_dead_key[32];
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int32 dieresis_dead_key[32];
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int32 tilde_dead_key[32];
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uint32 acute_tables;
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uint32 grave_tables;
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uint32 circumflex_tables;
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uint32 dieresis_tables;
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uint32 tilde_tables;
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};
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enum {
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B_CONTROL_TABLE = 0x00000001,
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B_OPTION_CAPS_SHIFT_TABLE = 0x00000002,
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B_OPTION_CAPS_TABLE = 0x00000004,
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B_OPTION_SHIFT_TABLE = 0x00000008,
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B_OPTION_TABLE = 0x00000010,
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B_CAPS_SHIFT_TABLE = 0x00000020,
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B_CAPS_TABLE = 0x00000040,
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B_SHIFT_TABLE = 0x00000080,
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B_NORMAL_TABLE = 0x00000100
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};
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// modifiers
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enum {
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B_SHIFT_KEY = 0x00000001,
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B_COMMAND_KEY = 0x00000002,
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B_CONTROL_KEY = 0x00000004,
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B_CAPS_LOCK = 0x00000008,
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B_SCROLL_LOCK = 0x00000010,
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B_NUM_LOCK = 0x00000020,
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B_OPTION_KEY = 0x00000040,
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B_MENU_KEY = 0x00000080,
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B_LEFT_SHIFT_KEY = 0x00000100,
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B_RIGHT_SHIFT_KEY = 0x00000200,
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B_LEFT_COMMAND_KEY = 0x00000400,
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B_RIGHT_COMMAND_KEY = 0x00000800,
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B_LEFT_CONTROL_KEY = 0x00001000,
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B_RIGHT_CONTROL_KEY = 0x00002000,
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B_LEFT_OPTION_KEY = 0x00004000,
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B_RIGHT_OPTION_KEY = 0x00008000
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};
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// Mouse definitions
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struct mouse_map {
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uint32 button[B_MAX_MOUSE_BUTTONS];
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};
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enum mode_mouse {
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B_NORMAL_MOUSE = 0,
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B_CLICK_TO_FOCUS_MOUSE = -1,
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B_FOCUS_FOLLOWS_MOUSE = 1
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};
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enum mode_focus_follows_mouse {
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B_NORMAL_FOCUS_FOLLOWS_MOUSE = 0,
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B_WARP_FOCUS_FOLLOWS_MOUSE = 1,
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B_INSTANT_WARP_FOCUS_FOLLOWS_MOUSE = 2
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};
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// View orientation/alignment/style
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enum border_style {
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B_PLAIN_BORDER,
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B_FANCY_BORDER,
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B_NO_BORDER
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};
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enum orientation {
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B_HORIZONTAL,
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B_VERTICAL
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};
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enum button_width {
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B_WIDTH_AS_USUAL,
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B_WIDTH_FROM_WIDEST,
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B_WIDTH_FROM_LABEL
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};
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struct scroll_bar_info {
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bool proportional;
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bool double_arrows;
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int32 knob;
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int32 min_knob_size;
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};
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enum alignment {
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B_ALIGN_LEFT,
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B_ALIGN_RIGHT,
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B_ALIGN_CENTER,
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B_ALIGN_HORIZONTAL_CENTER = B_ALIGN_CENTER,
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B_ALIGN_HORIZONTAL_UNSET = -1L,
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B_ALIGN_USE_FULL_WIDTH = -2L
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};
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enum vertical_alignment {
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B_ALIGN_TOP = 0x10L,
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B_ALIGN_MIDDLE = 0x20,
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B_ALIGN_BOTTOM = 0x30,
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B_ALIGN_VERTICAL_CENTER = B_ALIGN_MIDDLE,
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B_ALIGN_VERTICAL_UNSET = -1L,
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B_ALIGN_NO_VERTICAL = B_ALIGN_VERTICAL_UNSET,
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B_ALIGN_USE_FULL_HEIGHT = -2L
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};
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// Line join and cap modes
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enum join_mode {
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B_ROUND_JOIN = 0,
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B_MITER_JOIN,
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B_BEVEL_JOIN,
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B_BUTT_JOIN,
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B_SQUARE_JOIN
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};
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enum cap_mode {
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B_ROUND_CAP = B_ROUND_JOIN,
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B_BUTT_CAP = B_BUTT_JOIN,
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B_SQUARE_CAP = B_SQUARE_JOIN
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};
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const float B_DEFAULT_MITER_LIMIT = 10.0F;
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// Bitmap and overlay constants
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enum bitmap_tiling {
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B_TILE_BITMAP_X = 0x00000001,
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B_TILE_BITMAP_Y = 0x00000002,
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B_TILE_BITMAP = 0x00000003
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};
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enum overlay_options {
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B_OVERLAY_FILTER_HORIZONTAL = 0x00010000,
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B_OVERLAY_FILTER_VERTICAL = 0x00020000,
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B_OVERLAY_MIRROR = 0x00040000,
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B_OVERLAY_TRANSFER_CHANNEL = 0x00080000
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};
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enum bitmap_filtering {
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B_FILTER_BITMAP_BILINEAR = 0x00000100
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// TODO: Make this simply "SMOOTH_SCALE" and use
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// better quality methods the faster the computer?
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};
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// Default UI Colors
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enum color_which {
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B_PANEL_BACKGROUND_COLOR = 1,
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B_PANEL_TEXT_COLOR = 10,
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B_DOCUMENT_BACKGROUND_COLOR = 11,
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B_DOCUMENT_TEXT_COLOR = 12,
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B_CONTROL_BACKGROUND_COLOR = 13,
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B_CONTROL_TEXT_COLOR = 14,
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B_CONTROL_BORDER_COLOR = 15,
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B_CONTROL_HIGHLIGHT_COLOR = 16,
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B_NAVIGATION_BASE_COLOR = 4,
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B_NAVIGATION_PULSE_COLOR = 17,
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B_SHINE_COLOR = 18,
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B_SHADOW_COLOR = 19,
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B_MENU_BACKGROUND_COLOR = 2,
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B_MENU_SELECTED_BACKGROUND_COLOR = 6,
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B_MENU_ITEM_TEXT_COLOR = 7,
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B_MENU_SELECTED_ITEM_TEXT_COLOR = 8,
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B_MENU_SELECTED_BORDER_COLOR = 9,
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B_TOOL_TIP_BACKGROUND_COLOR = 20,
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B_TOOL_TIP_TEXT_COLOR = 21,
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B_SUCCESS_COLOR = 100,
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B_FAILURE_COLOR = 101,
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// Old name synonyms.
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B_KEYBOARD_NAVIGATION_COLOR = B_NAVIGATION_BASE_COLOR,
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B_MENU_SELECTION_BACKGROUND_COLOR = B_MENU_SELECTED_BACKGROUND_COLOR,
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B_TOOLTIP_BACKGROUND_COLOR = B_TOOL_TIP_BACKGROUND_COLOR,
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B_TOOLTIP_TEXT_COLOR = B_TOOL_TIP_TEXT_COLOR,
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// These are deprecated -- do not use in new code. See BScreen for
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// the replacement for B_DESKTOP_COLOR.
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B_DESKTOP_COLOR = 5,
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B_WINDOW_TAB_COLOR = 3,
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B_WINDOW_TEXT_COLOR = 22,
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B_WINDOW_INACTIVE_TAB_COLOR = 23,
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B_WINDOW_INACTIVE_TEXT_COLOR = 24
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};
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// Color tinting
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const float B_LIGHTEN_MAX_TINT = 0.0f; // 216 --> 255.0 (255)
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const float B_LIGHTEN_2_TINT = 0.385f; // 216 --> 240.0 (240)
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const float B_LIGHTEN_1_TINT = 0.590f; // 216 --> 232.0 (232)
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const float B_NO_TINT = 1.0f; // 216 --> 216.0 (216)
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const float B_DARKEN_1_TINT = 1.147f; // 216 --> 184.2 (184)
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const float B_DARKEN_2_TINT = 1.295f; // 216 --> 152.3 (152)
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const float B_DARKEN_3_TINT = 1.407f; // 216 --> 128.1 (128)
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const float B_DARKEN_4_TINT = 1.555f; // 216 --> 96.1 (96)
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const float B_DARKEN_MAX_TINT = 2.0f; // 216 --> 0.0 (0)
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// effects on standard gray level
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const float B_DISABLED_LABEL_TINT = B_DARKEN_3_TINT;
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const float B_HIGHLIGHT_BACKGROUND_TINT = B_DARKEN_2_TINT;
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const float B_DISABLED_MARK_TINT = B_LIGHTEN_2_TINT;
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status_t get_deskbar_frame(BRect* frame);
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const color_map* system_colors();
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status_t set_screen_space(int32 index, uint32 resolution,
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bool save = true);
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status_t get_scroll_bar_info(scroll_bar_info* info);
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status_t set_scroll_bar_info(scroll_bar_info* info);
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status_t get_mouse_type(int32* type);
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status_t set_mouse_type(int32 type);
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status_t get_mouse_map(mouse_map* map);
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status_t set_mouse_map(mouse_map* map);
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status_t get_click_speed(bigtime_t* speed);
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status_t set_click_speed(bigtime_t speed);
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status_t get_mouse_speed(int32* speed);
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status_t set_mouse_speed(int32 speed);
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status_t get_mouse_acceleration(int32* speed);
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status_t set_mouse_acceleration(int32 speed);
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status_t get_key_repeat_rate(int32* rate);
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status_t set_key_repeat_rate(int32 rate);
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status_t get_key_repeat_delay(bigtime_t* delay);
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status_t set_key_repeat_delay(bigtime_t delay);
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uint32 modifiers();
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status_t get_key_info(key_info* info);
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void get_key_map(key_map** _map, char** _keyBuffer);
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status_t get_keyboard_id(uint16* _id);
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status_t get_modifier_key(uint32 modifier, uint32 *key);
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void set_modifier_key(uint32 modifier, uint32 key);
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void set_keyboard_locks(uint32 modifiers);
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rgb_color keyboard_navigation_color();
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int32 count_workspaces();
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void set_workspace_count(int32 count);
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int32 current_workspace();
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void activate_workspace(int32 workspace);
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bigtime_t idle_time();
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void run_select_printer_panel();
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void run_add_printer_panel();
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void run_be_about();
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void set_focus_follows_mouse(bool follow);
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bool focus_follows_mouse();
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void set_mouse_mode(mode_mouse mode);
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mode_mouse mouse_mode();
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void set_focus_follows_mouse_mode(mode_focus_follows_mouse mode);
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mode_focus_follows_mouse focus_follows_mouse_mode();
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status_t get_mouse(BPoint* screenWhere, uint32* buttons);
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status_t get_mouse_bitmap(BBitmap** bitmap, BPoint* hotspot);
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void set_accept_first_click(bool acceptFirstClick);
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bool accept_first_click();
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rgb_color ui_color(color_which which);
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void set_ui_color(const color_which& which, const rgb_color& color);
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rgb_color tint_color(rgb_color color, float tint);
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extern "C" status_t _init_interface_kit_();
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// for convenience, should be removed including the friend declarations
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// in Menu.h, ...
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#endif // _INTERFACE_DEFS_H
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