haiku/headers/private/kernel/condition_variable.h
Ingo Weinhold 4535495d80 Merged the signals branch into trunk, with these changes:
* The team and thread kernel structures have been renamed to Team and Thread
  respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
  private kernel headers are included that are no longer C compatible.

Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@40196 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-01-10 21:54:38 +00:00

150 lines
3.3 KiB
C++

/*
* Copyright 2007-2011, Ingo Weinhold, ingo_weinhold@gmx.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _KERNEL_CONDITION_VARIABLE_H
#define _KERNEL_CONDITION_VARIABLE_H
#include <OS.h>
#include <debug.h>
#ifdef __cplusplus
#include <util/DoublyLinkedList.h>
#include <util/OpenHashTable.h>
struct ConditionVariable;
struct ConditionVariableEntry
: DoublyLinkedListLinkImpl<ConditionVariableEntry> {
public:
#if KDEBUG
inline ConditionVariableEntry();
inline ~ConditionVariableEntry();
#endif
bool Add(const void* object);
status_t Wait(uint32 flags = 0, bigtime_t timeout = 0);
status_t Wait(const void* object, uint32 flags = 0,
bigtime_t timeout = 0);
inline status_t WaitStatus() const { return fWaitStatus; }
inline ConditionVariable* Variable() const { return fVariable; }
private:
inline void AddToVariable(ConditionVariable* variable);
private:
ConditionVariable* fVariable;
Thread* fThread;
status_t fWaitStatus;
friend struct ConditionVariable;
};
struct ConditionVariable {
public:
void Init(const void* object,
const char* objectType);
// for anonymous (unpublished) cvars
void Publish(const void* object,
const char* objectType);
void Unpublish(bool threadsLocked = false);
inline void NotifyOne(bool threadsLocked = false,
status_t result = B_OK);
inline void NotifyAll(bool threadsLocked = false,
status_t result = B_OK);
static void NotifyOne(const void* object,
bool threadsLocked = false,
status_t result = B_OK);
static void NotifyAll(const void* object,
bool threadsLocked = false,
status_t result = B_OK);
// (both methods) caller must ensure that
// the variable is not unpublished
// concurrently
void Add(ConditionVariableEntry* entry);
status_t Wait(uint32 flags = 0, bigtime_t timeout = 0);
// all-in one, i.e. doesn't need a
// ConditionVariableEntry
const void* Object() const { return fObject; }
const char* ObjectType() const { return fObjectType; }
static void ListAll();
void Dump() const;
private:
void _Notify(bool all, bool threadsLocked,
status_t result);
void _NotifyLocked(bool all, status_t result);
protected:
typedef DoublyLinkedList<ConditionVariableEntry> EntryList;
const void* fObject;
const char* fObjectType;
EntryList fEntries;
ConditionVariable* fNext;
friend struct ConditionVariableEntry;
friend struct ConditionVariableHashDefinition;
};
#if KDEBUG
inline
ConditionVariableEntry::ConditionVariableEntry()
: fVariable(NULL)
{
}
inline
ConditionVariableEntry::~ConditionVariableEntry()
{
if (fVariable != NULL) {
panic("Destroying condition variable entry %p, but it's still "
"attached to variable %p\n", this, fVariable);
}
}
#endif
inline void
ConditionVariable::NotifyOne(bool threadsLocked, status_t result)
{
_Notify(false, threadsLocked, result);
}
inline void
ConditionVariable::NotifyAll(bool threadsLocked, status_t result)
{
_Notify(true, threadsLocked, result);
}
extern "C" {
#endif // __cplusplus
extern void condition_variable_init();
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* _KERNEL_CONDITION_VARIABLE_H */