haiku/headers/libs/agg/agg_renderer_markers.h
Stephan Aßmus e39da397f5 * long overdue update to AGG 2.4
* removed the useless parts of AGG (which are only needed for the
  interactive examples)
* make sure to jam -a libagg.a to solve any linking issues


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-06-14 14:30:17 +00:00

707 lines
35 KiB
C++

//----------------------------------------------------------------------------
// Anti-Grain Geometry - Version 2.4
// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com)
//
// Permission to copy, use, modify, sell and distribute this software
// is granted provided this copyright notice appears in all copies.
// This software is provided "as is" without express or implied
// warranty, and with no claim as to its suitability for any purpose.
//
//----------------------------------------------------------------------------
// Contact: mcseem@antigrain.com
// mcseemagg@yahoo.com
// http://www.antigrain.com
//----------------------------------------------------------------------------
//
// class renderer_markers
//
//----------------------------------------------------------------------------
#ifndef AGG_RENDERER_MARKERS_INCLUDED
#define AGG_RENDERER_MARKERS_INCLUDED
#include "agg_basics.h"
#include "agg_renderer_primitives.h"
namespace agg
{
//---------------------------------------------------------------marker_e
enum marker_e
{
marker_square,
marker_diamond,
marker_circle,
marker_crossed_circle,
marker_semiellipse_left,
marker_semiellipse_right,
marker_semiellipse_up,
marker_semiellipse_down,
marker_triangle_left,
marker_triangle_right,
marker_triangle_up,
marker_triangle_down,
marker_four_rays,
marker_cross,
marker_x,
marker_dash,
marker_dot,
marker_pixel,
end_of_markers
};
//--------------------------------------------------------renderer_markers
template<class BaseRenderer> class renderer_markers :
public renderer_primitives<BaseRenderer>
{
public:
typedef renderer_primitives<BaseRenderer> base_type;
typedef BaseRenderer base_ren_type;
typedef typename base_ren_type::color_type color_type;
//--------------------------------------------------------------------
renderer_markers(base_ren_type& rbuf) :
base_type(rbuf)
{}
//--------------------------------------------------------------------
bool visible(int x, int y, int r) const
{
rect_i rc(x-r, y-r, x+y, y+r);
return rc.clip(base_type::ren().bounding_clip_box());
}
//--------------------------------------------------------------------
void square(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r) base_type::outlined_rectangle(x-r, y-r, x+r, y+r);
else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
//--------------------------------------------------------------------
void diamond(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r;
int dx = 0;
do
{
base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
if(dx)
{
base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
}
++dy;
++dx;
}
while(dy <= 0);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void circle(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r) base_type::outlined_ellipse(x, y, r, r);
else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
//--------------------------------------------------------------------
void crossed_circle(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
base_type::outlined_ellipse(x, y, r, r);
int r6 = r + (r >> 1);
if(r <= 2) r6++;
r >>= 1;
base_type::ren().blend_hline(x-r6, y, x-r, base_type::line_color(), cover_full);
base_type::ren().blend_hline(x+r, y, x+r6, base_type::line_color(), cover_full);
base_type::ren().blend_vline(x, y-r6, y-r, base_type::line_color(), cover_full);
base_type::ren().blend_vline(x, y+r, y+r6, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//------------------------------------------------------------------------
void semiellipse_left(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int r8 = r * 4 / 5;
int dy = -r;
int dx = 0;
ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
do
{
dx += ei.dx();
dy += ei.dy();
base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full);
if(ei.dy() && dx)
{
base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
}
++ei;
}
while(dy < r8);
base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void semiellipse_right(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int r8 = r * 4 / 5;
int dy = -r;
int dx = 0;
ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
do
{
dx += ei.dx();
dy += ei.dy();
base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full);
if(ei.dy() && dx)
{
base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
}
++ei;
}
while(dy < r8);
base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void semiellipse_up(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int r8 = r * 4 / 5;
int dy = -r;
int dx = 0;
ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
do
{
dx += ei.dx();
dy += ei.dy();
base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
if(ei.dy() && dx)
{
base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
}
++ei;
}
while(dy < r8);
base_type::ren().blend_hline(x-dx, y-dy-1, x+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void semiellipse_down(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int r8 = r * 4 / 5;
int dy = -r;
int dx = 0;
ellipse_bresenham_interpolator ei(r * 3 / 5, r+r8);
do
{
dx += ei.dx();
dy += ei.dy();
base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
if(ei.dy() && dx)
{
base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
}
++ei;
}
while(dy < r8);
base_type::ren().blend_hline(x-dx, y+dy+1, x+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void triangle_left(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r;
int dx = 0;
int flip = 0;
int r6 = r * 3 / 5;
do
{
base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full);
if(dx)
{
base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
}
++dy;
dx += flip;
flip ^= 1;
}
while(dy < r6);
base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void triangle_right(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r;
int dx = 0;
int flip = 0;
int r6 = r * 3 / 5;
do
{
base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full);
if(dx)
{
base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
}
++dy;
dx += flip;
flip ^= 1;
}
while(dy < r6);
base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void triangle_up(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r;
int dx = 0;
int flip = 0;
int r6 = r * 3 / 5;
do
{
base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
if(dx)
{
base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
}
++dy;
dx += flip;
flip ^= 1;
}
while(dy < r6);
base_type::ren().blend_hline(x-dx, y-dy, x+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void triangle_down(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r;
int dx = 0;
int flip = 0;
int r6 = r * 3 / 5;
do
{
base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
if(dx)
{
base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
}
++dy;
dx += flip;
flip ^= 1;
}
while(dy < r6);
base_type::ren().blend_hline(x-dx, y+dy, x+dx, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void four_rays(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r;
int dx = 0;
int flip = 0;
int r3 = -(r / 3);
do
{
base_type::ren().blend_pixel(x - dx, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dx, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dx, y - dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dx, y - dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dy, y - dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dy, y + dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dy, y - dx, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dy, y + dx, base_type::line_color(), cover_full);
if(dx)
{
base_type::ren().blend_hline(x-dx+1, y+dy, x+dx-1, base_type::fill_color(), cover_full);
base_type::ren().blend_hline(x-dx+1, y-dy, x+dx-1, base_type::fill_color(), cover_full);
base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
}
++dy;
dx += flip;
flip ^= 1;
}
while(dy <= r3);
base_type::solid_rectangle(x+r3+1, y+r3+1, x-r3-1, y-r3-1);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void cross(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
base_type::ren().blend_vline(x, y-r, y+r, base_type::line_color(), cover_full);
base_type::ren().blend_hline(x-r, y, x+r, base_type::line_color(), cover_full);
}
else
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
}
//--------------------------------------------------------------------
void xing(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r)
{
int dy = -r * 7 / 10;
do
{
base_type::ren().blend_pixel(x + dy, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dy, y + dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x + dy, y - dy, base_type::line_color(), cover_full);
base_type::ren().blend_pixel(x - dy, y - dy, base_type::line_color(), cover_full);
++dy;
}
while(dy < 0);
}
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
//--------------------------------------------------------------------
void dash(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r) base_type::ren().blend_hline(x-r, y, x+r, base_type::line_color(), cover_full);
else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
//--------------------------------------------------------------------
void dot(int x, int y, int r)
{
if(visible(x, y, r))
{
if(r) base_type::solid_ellipse(x, y, r, r);
else base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
}
//--------------------------------------------------------------------
void pixel(int x, int y, int)
{
base_type::ren().blend_pixel(x, y, base_type::fill_color(), cover_full);
}
//--------------------------------------------------------------------
void marker(int x, int y, int r, marker_e type)
{
switch(type)
{
case marker_square: square(x, y, r); break;
case marker_diamond: diamond(x, y, r); break;
case marker_circle: circle(x, y, r); break;
case marker_crossed_circle: crossed_circle(x, y, r); break;
case marker_semiellipse_left: semiellipse_left(x, y, r); break;
case marker_semiellipse_right: semiellipse_right(x, y, r); break;
case marker_semiellipse_up: semiellipse_up(x, y, r); break;
case marker_semiellipse_down: semiellipse_down(x, y, r); break;
case marker_triangle_left: triangle_left(x, y, r); break;
case marker_triangle_right: triangle_right(x, y, r); break;
case marker_triangle_up: triangle_up(x, y, r); break;
case marker_triangle_down: triangle_down(x, y, r); break;
case marker_four_rays: four_rays(x, y, r); break;
case marker_cross: cross(x, y, r); break;
case marker_x: xing(x, y, r); break;
case marker_dash: dash(x, y, r); break;
case marker_dot: dot(x, y, r); break;
case marker_pixel: pixel(x, y, r); break;
}
}
//--------------------------------------------------------------------
template<class T>
void markers(int n, const T* x, const T* y, T r, marker_e type)
{
if(n <= 0) return;
if(r == 0)
{
do
{
base_type::ren().blend_pixel(int(*x), int(*y), base_type::fill_color(), cover_full);
++x;
++y;
}
while(--n);
return;
}
switch(type)
{
case marker_square: do { square (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_diamond: do { diamond (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_circle: do { circle (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_crossed_circle: do { crossed_circle (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_semiellipse_left: do { semiellipse_left (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_semiellipse_right: do { semiellipse_right(int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_semiellipse_up: do { semiellipse_up (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_semiellipse_down: do { semiellipse_down (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_triangle_left: do { triangle_left (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_triangle_right: do { triangle_right (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_triangle_up: do { triangle_up (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_triangle_down: do { triangle_down (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_four_rays: do { four_rays (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_cross: do { cross (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_x: do { xing (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_dash: do { dash (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_dot: do { dot (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
case marker_pixel: do { pixel (int(*x), int(*y), int(r)); ++x; ++y; } while(--n); break;
}
}
//--------------------------------------------------------------------
template<class T>
void markers(int n, const T* x, const T* y, const T* r, marker_e type)
{
if(n <= 0) return;
switch(type)
{
case marker_square: do { square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_diamond: do { diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_circle: do { circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_crossed_circle: do { crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_semiellipse_left: do { semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_semiellipse_right: do { semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_semiellipse_up: do { semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_semiellipse_down: do { semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_triangle_left: do { triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_triangle_right: do { triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_triangle_up: do { triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_triangle_down: do { triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_four_rays: do { four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_cross: do { cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_x: do { xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_dash: do { dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_dot: do { dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
case marker_pixel: do { pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; } while(--n); break;
}
}
//--------------------------------------------------------------------
template<class T>
void markers(int n, const T* x, const T* y, const T* r, const color_type* fc, marker_e type)
{
if(n <= 0) return;
switch(type)
{
case marker_square: do { base_type::fill_color(*fc); square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_diamond: do { base_type::fill_color(*fc); diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_circle: do { base_type::fill_color(*fc); circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_crossed_circle: do { base_type::fill_color(*fc); crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_semiellipse_left: do { base_type::fill_color(*fc); semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_semiellipse_right: do { base_type::fill_color(*fc); semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_semiellipse_up: do { base_type::fill_color(*fc); semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_semiellipse_down: do { base_type::fill_color(*fc); semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_triangle_left: do { base_type::fill_color(*fc); triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_triangle_right: do { base_type::fill_color(*fc); triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_triangle_up: do { base_type::fill_color(*fc); triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_triangle_down: do { base_type::fill_color(*fc); triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_four_rays: do { base_type::fill_color(*fc); four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_cross: do { base_type::fill_color(*fc); cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_x: do { base_type::fill_color(*fc); xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_dash: do { base_type::fill_color(*fc); dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_dot: do { base_type::fill_color(*fc); dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
case marker_pixel: do { base_type::fill_color(*fc); pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; } while(--n); break;
}
}
//--------------------------------------------------------------------
template<class T>
void markers(int n, const T* x, const T* y, const T* r, const color_type* fc, const color_type* lc, marker_e type)
{
if(n <= 0) return;
switch(type)
{
case marker_square: do { base_type::fill_color(*fc); base_type::line_color(*lc); square (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_diamond: do { base_type::fill_color(*fc); base_type::line_color(*lc); diamond (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_circle: do { base_type::fill_color(*fc); base_type::line_color(*lc); circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_crossed_circle: do { base_type::fill_color(*fc); base_type::line_color(*lc); crossed_circle (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_semiellipse_left: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_semiellipse_right: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_right(int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_semiellipse_up: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_semiellipse_down: do { base_type::fill_color(*fc); base_type::line_color(*lc); semiellipse_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_triangle_left: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_left (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_triangle_right: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_right (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_triangle_up: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_up (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_triangle_down: do { base_type::fill_color(*fc); base_type::line_color(*lc); triangle_down (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_four_rays: do { base_type::fill_color(*fc); base_type::line_color(*lc); four_rays (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_cross: do { base_type::fill_color(*fc); base_type::line_color(*lc); cross (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_x: do { base_type::fill_color(*fc); base_type::line_color(*lc); xing (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_dash: do { base_type::fill_color(*fc); base_type::line_color(*lc); dash (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_dot: do { base_type::fill_color(*fc); base_type::line_color(*lc); dot (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
case marker_pixel: do { base_type::fill_color(*fc); base_type::line_color(*lc); pixel (int(*x), int(*y), int(*r)); ++x; ++y; ++r; ++fc; ++lc; } while(--n); break;
}
}
};
}
#endif