02be5353fd
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12772 a95241bf-73f2-0310-859d-f6bbb57e9c96
184 lines
5.4 KiB
C++
184 lines
5.4 KiB
C++
/*
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Open Tracker License
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Terms and Conditions
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Copyright (c) 1991-2000, Be Incorporated. All rights reserved.
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Permission is hereby granted, free of charge, to any person obtaining a copy of
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this software and associated documentation files (the "Software"), to deal in
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the Software without restriction, including without limitation the rights to
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use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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of the Software, and to permit persons to whom the Software is furnished to do
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so, subject to the following conditions:
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The above copyright notice and this permission notice applies to all licensees
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and shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF TITLE, MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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BE INCORPORATED BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF, OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Except as contained in this notice, the name of Be Incorporated shall not be
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used in advertising or otherwise to promote the sale, use or other dealings in
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this Software without prior written authorization from Be Incorporated.
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Tracker(TM), Be(R), BeOS(R), and BeIA(TM) are trademarks or registered trademarks
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of Be Incorporated in the United States and other countries. Other brand product
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names are registered trademarks or trademarks of their respective holders.
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All rights reserved.
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*/
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#ifndef _QUERY_POSE_VIEW_H
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#define _QUERY_POSE_VIEW_H
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class BQuery;
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#include "EntryIterator.h"
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#include "PoseView.h"
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namespace BPrivate {
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class BQueryContainerWindow;
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class QueryEntryListCollection;
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class BQueryPoseView : public BPoseView {
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public:
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BQueryPoseView(Model *, BRect, uint32 resizeMask = B_FOLLOW_ALL);
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virtual ~BQueryPoseView();
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virtual void MessageReceived(BMessage *message);
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const char *SearchForType() const;
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BQueryContainerWindow *ContainerWindow() const;
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bool ActiveOnDevice(dev_t) const;
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void Refresh();
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// makes queries that are static but need to appear dynamic
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// live - for instance for a query that contains a
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// date == today - RestartQuery gets called on midnight to update
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// the contents
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protected:
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virtual void AttachedToWindow();
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virtual void RestoreState(AttributeStreamNode *);
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virtual void RestoreState(const BMessage &);
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virtual void SavePoseLocations(BRect * = NULL);
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virtual void SetUpDefaultColumnsIfNeeded();
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virtual void SetViewMode(uint32);
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virtual void OpenParent();
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virtual void EditQueries();
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virtual EntryListBase *InitDirentIterator(const entry_ref *);
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virtual uint32 WatchNewNodeMask();
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virtual bool ShouldShowPose(const Model *, const PoseInfo *);
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virtual void AddPosesCompleted();
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private:
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// list of all the queries this PoseView represents
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// typically there will be one query per volume specified
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// QueryEntryListCollection provides the abstraction layer
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// defining the iterators for _add_poses_
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bool fShowResultsFromTrash;
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mutable BString fSearchForMimeType;
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BObjectList<BQuery> *fQueryList;
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QueryEntryListCollection *fQueryListContainer;
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bool fCreateOldPoseList;
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typedef BPoseView _inherited;
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};
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class QueryEntryListCollection : public EntryListBase {
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// This will become a replacement for BDirectory and QueryList in a
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// PoseView, allowing PoseView to have an arbitrary collection of
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// elements that behave as an EntryList
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// For now just manage a list of BQueries
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class QueryListRep {
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public:
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QueryListRep(BObjectList<BQuery> *queryList)
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: fQueryList(queryList),
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fRefCount(0),
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fShowResultsFromTrash(0),
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fOldPoseList(NULL)
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{}
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~QueryListRep()
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{
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ASSERT(fRefCount <= 0);
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delete fQueryList;
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delete fOldPoseList;
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}
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BObjectList<BQuery> *OpenQueryList()
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{
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fRefCount++;
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return fQueryList;
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}
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bool CloseQueryList()
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{
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return atomic_add(&fRefCount, -1) == 0;
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}
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BObjectList<BQuery> *fQueryList;
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int32 fRefCount;
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bool fShowResultsFromTrash;
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int32 fQueryListIndex;
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bool fDynamicDateQuery;
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bool fRefreshEveryHour;
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bool fRefreshEveryMinute;
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PoseList *fOldPoseList;
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// when doing a Refresh, this list is used to detect poses that
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// are no longer a part of a fDynamicDateQuery and need to be removed
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};
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public:
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QueryEntryListCollection(Model *, BHandler * = NULL, PoseList *oldPoseList = NULL);
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virtual ~QueryEntryListCollection();
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QueryEntryListCollection *Clone();
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BObjectList<BQuery> *QueryList() const
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{ return fQueryListRep->fQueryList; }
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PoseList *OldPoseList() const
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{ return fQueryListRep->fOldPoseList; }
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void ClearOldPoseList();
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virtual status_t GetNextEntry(BEntry *entry, bool traverse = false);
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virtual status_t GetNextRef(entry_ref *ref);
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virtual int32 GetNextDirents(struct dirent *buffer, size_t length,
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int32 count = INT_MAX);
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virtual status_t Rewind();
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virtual int32 CountEntries();
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bool ShowResultsFromTrash() const;
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bool DynamicDateQuery() const;
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bool DynamicDateRefreshEveryHour() const;
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bool DynamicDateRefreshEveryMinute() const;
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private:
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QueryEntryListCollection(const QueryEntryListCollection &);
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// only to be used by the Clone routine
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status_t FetchOneQuery(const BQuery *, BHandler *target,
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BObjectList<BQuery> *, BVolume *);
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QueryListRep *fQueryListRep;
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};
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} // namespace BPrivate
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using namespace BPrivate;
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#endif
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