5d6551d69f
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20841 a95241bf-73f2-0310-859d-f6bbb57e9c96
173 lines
3.8 KiB
C++
173 lines
3.8 KiB
C++
/*
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* Copyright 2007, Hugo Santos. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Hugo Santos, hugosantos@gmail.com
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*/
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#ifndef _SLAB_HASH_STRATEGY_H_
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#define _SLAB_HASH_STRATEGY_H_
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#include <slab/Strategy.h>
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#include <slab/Utilities.h> // for TypedCache
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#include <KernelExport.h>
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#include <util/OpenHashTable.h>
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struct BaseHashCacheStrategy {
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struct Link : HashTableLink<Link> {
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const void *buffer;
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cache_slab *slab;
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};
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struct HashTableDefinition {
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typedef BaseHashCacheStrategy ParentType;
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typedef const void * KeyType;
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typedef Link ValueType;
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HashTableDefinition(BaseHashCacheStrategy *_parent) : parent(_parent) {}
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size_t HashKey(const void *key) const
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{
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return (((const uint8_t *)key)
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- ((const uint8_t *)0)) >> parent->fLowerBoundary;
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}
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size_t Hash(Link *value) const { return HashKey(value->buffer); }
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bool Compare(const void *key, Link *value) const
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{
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return value->buffer == key;
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}
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HashTableLink<Link> *GetLink(Link *value) const { return value; }
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BaseHashCacheStrategy *parent;
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};
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// for g++ 2.95
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friend class HashTableDefinition;
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typedef OpenHashTable<HashTableDefinition> HashTable;
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static inline int
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__Fls0(size_t value)
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{
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if (value == 0)
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return -1;
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int bit;
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for (bit = 0; value != 1; bit++)
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value >>= 1;
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return bit;
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}
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BaseHashCacheStrategy(base_cache *parent)
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: fHashTable(this), fLowerBoundary(__Fls0(parent->object_size)) {}
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cache_slab *ObjectSlab(void *object) const
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{
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return _Linkage(object)->slab;
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}
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protected:
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Link *_Linkage(void *object) const
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{
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Link *link = fHashTable.Lookup(object);
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if (link == NULL)
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panic("slab: missing buffer link from hash table.");
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return link;
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}
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HashTable fHashTable;
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const size_t fLowerBoundary;
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};
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template<typename Backend>
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struct HashCacheStrategy : BaseCacheStrategy<Backend>, BaseHashCacheStrategy {
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typedef typename BaseCacheStrategy<Backend>::BaseSlab BaseSlab;
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typedef typename BaseCacheStrategy<Backend>::Slab Slab;
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typedef HashCacheStrategy<Backend> Strategy;
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HashCacheStrategy(base_cache *parent)
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: BaseCacheStrategy<Backend>(parent), BaseHashCacheStrategy(parent),
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fSlabCache("slab cache", 0), fLinkCache("link cache", 0) {}
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BaseSlab *NewSlab(uint32_t flags)
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{
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size_t byteCount = _SlabSize();
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Slab *slab = fSlabCache.Alloc(flags);
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if (slab == NULL)
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return NULL;
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void *pages;
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if (Backend::AllocatePages(Parent(), &slab->id, &pages, byteCount,
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flags) < B_OK) {
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fSlabCache.Free(slab);
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return NULL;
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}
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// it's very important that we cast this to BaseHashCacheStrategy
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// so we get the proper instance offset through void *
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cache_slab *result = BaseCacheStrategy<Backend>::_ConstructSlab(slab,
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pages, _SlabSize(), this, _PrepareObject, _UnprepareObject);
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if (result == NULL) {
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Backend::FreePages(Parent(), slab->id);
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fSlabCache.Free(slab);
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}
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return result;
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}
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void ReturnSlab(BaseSlab *slab)
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{
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BaseCacheStrategy<Backend>::_DestructSlab(slab, this, _UnprepareObject);
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fSlabCache.Free((Slab *)slab);
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}
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private:
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size_t _SlabSize() const
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{
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return BaseCacheStrategy<Backend>::SlabSize(0);
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}
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base_cache *Parent() const { return BaseCacheStrategy<Backend>::Parent(); }
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static status_t _PrepareObject(void *_self, cache_slab *slab, void *object)
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{
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Strategy *self = (Strategy *)_self;
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Link *link = self->fLinkCache.Alloc(CACHE_DONT_SLEEP);
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if (link == NULL)
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return B_NO_MEMORY;
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link->slab = slab;
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link->buffer = object;
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self->fHashTable.Insert(link);
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return B_OK;
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}
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static void _UnprepareObject(void *_self, cache_slab *slab, void *object)
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{
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((Strategy *)_self)->_UnprepareObject(object);
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}
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void _UnprepareObject(void *object)
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{
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Link *link = _Linkage(object);
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fHashTable.Remove(link);
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fLinkCache.Free(link);
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}
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TypedCache<Slab, Backend> fSlabCache;
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TypedCache<Link, Backend> fLinkCache;
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};
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#endif
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