24796718b9
* Introduce build variable HAIKU_IMAGE_ADDITIONAL_PACKAGES which can be set to add additional packages to the image. * Use HAIKU_IMAGE_ADDITIONAL_PACKAGES to support specifying a list of additional packages via the build-package-list build profile action. * Add htmldoc and texi2html when building the list of the packages for which we need source packages when building the bootstrap Haiku image. We don't want them on the regular image, but they are needed to build some packages that are on it.
448 lines
12 KiB
Plaintext
448 lines
12 KiB
Plaintext
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rule SetupObjectsDir
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{
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# SetupObjectsDir
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#
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# Internal rule used to set up the *{LOCATE,SEARCH}*_{TARGET,SOURCE}
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# variables for the current directory.
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local relPath = [ FDirName $(SUBDIR_TOKENS[2-]) ] ;
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if $(relPath) = . {
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relPath = ;
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}
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COMMON_PLATFORM_LOCATE_TARGET
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= [ FDirName $(HAIKU_COMMON_PLATFORM_OBJECT_DIR) $(relPath) ] ;
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HOST_COMMON_ARCH_LOCATE_TARGET
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= [ FDirName $(HOST_COMMON_ARCH_OBJECT_DIR) $(relPath) ] ;
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TARGET_COMMON_ARCH_LOCATE_TARGET
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= [ FDirName $(TARGET_COMMON_ARCH_OBJECT_DIR) $(relPath) ] ;
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local var ;
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for var in COMMON_DEBUG DEBUG_$(HAIKU_DEBUG_LEVELS) {
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HOST_$(var)_LOCATE_TARGET
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= [ FDirName $(HOST_$(var)_OBJECT_DIR) $(relPath) ] ;
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TARGET_$(var)_LOCATE_TARGET
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= [ FDirName $(TARGET_$(var)_OBJECT_DIR_$(TARGET_PACKAGING_ARCH))
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$(relPath) ] ;
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}
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LOCATE_TARGET = $(COMMON_PLATFORM_LOCATE_TARGET) ;
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LOCATE_SOURCE = $(LOCATE_TARGET) ;
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SEARCH_SOURCE = $(SUBDIR) $(LOCATE_SOURCE)
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$(HOST_COMMON_DEBUG_LOCATE_TARGET) # Also add the standard output
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$(TARGET_COMMON_DEBUG_LOCATE_TARGET) # dirs for generated sources.
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;
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}
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rule SetupFeatureObjectsDir feature
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{
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# SetupFeatureObjectsDir <feature>
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#
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# Updates the *{LOCATE,SEARCH}*_{TARGET,SOURCE} variables for the current
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# directory appending a <feature> to each of them. Note that it resets
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# the LOCATE_TARGET, LOCATE_SOURCE, SEARCH_SOURCE (!) variables. I.e. it
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# should be invoked before customizing these variables further (e.g. like
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# adding additional source directories to SEARCH_SOURCE).
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COMMON_PLATFORM_LOCATE_TARGET
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= [ FDirName $(COMMON_PLATFORM_LOCATE_TARGET) $(feature) ] ;
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local var ;
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for var in COMMON_ARCH COMMON_DEBUG DEBUG_$(HAIKU_DEBUG_LEVELS) {
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HOST_$(var)_LOCATE_TARGET
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= [ FDirName $(HOST_$(var)_LOCATE_TARGET) $(feature) ] ;
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TARGET_$(var)_LOCATE_TARGET
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= [ FDirName $(TARGET_$(var)_LOCATE_TARGET) $(feature) ] ;
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}
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LOCATE_TARGET = [ FDirName $(LOCATE_TARGET) $(feature) ] ;
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LOCATE_SOURCE = $(LOCATE_TARGET) ;
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SEARCH_SOURCE = $(SUBDIR) $(LOCATE_SOURCE)
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$(HOST_COMMON_DEBUG_LOCATE_TARGET) # Also add the standard output
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$(TARGET_COMMON_DEBUG_LOCATE_TARGET) # dirs for generated sources.
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;
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}
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rule SubIncludeGPL
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{
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# SubInclude rule that can be used to conditionally include GPL licensed
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# add-ons
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if $(HAIKU_INCLUDE_GPL_ADDONS) = 1 {
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SubInclude $(1) ;
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}
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}
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# pragma mark - MakeLocate variants
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rule MakeLocateCommonPlatform files : subdir
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{
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# The file is shared between all target platforms.
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MakeLocate $(files)
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: [ FDirName $(COMMON_PLATFORM_LOCATE_TARGET) $(subdir) ] ;
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}
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rule MakeLocatePlatform files : subdir
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{
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# The file is specific for the target platform, but
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# architecture independent. Usually the right rule for generated
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# sources, though sometimes sources can be architecture specific.
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local file ;
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for file in $(files) {
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local directory ;
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if [ on $(file) return $(PLATFORM) ] = host {
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directory = $(HOST_COMMON_ARCH_LOCATE_TARGET) ;
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} else {
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directory = $(TARGET_COMMON_ARCH_LOCATE_TARGET) ;
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}
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MakeLocate $(file) : [ FDirName $(directory) $(subdir) ] ;
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}
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}
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rule MakeLocateArch files : subdir
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{
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# The file is platform+architecture specific, but is debug
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# level independent. This is usually the right rule for generated
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# architecture specific data or source files.
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local file ;
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for file in $(files) {
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local directory ;
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if [ on $(file) return $(PLATFORM) ] = host {
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directory = $(HOST_COMMON_DEBUG_LOCATE_TARGET) ;
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} else {
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directory = $(TARGET_COMMON_DEBUG_LOCATE_TARGET) ;
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}
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MakeLocate $(file) : [ FDirName $(directory) $(subdir) ] ;
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}
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}
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rule MakeLocateDebug files : subdir
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{
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# The file is platform+architecture+debug level specific.
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# That's what should be used for compiled code.
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local file ;
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for file in $(files) {
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local directory ;
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on $(file) {
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if $(PLATFORM) = host {
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directory = $(HOST_DEBUG_$(DEBUG)_LOCATE_TARGET) ;
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} else {
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directory = $(TARGET_DEBUG_$(DEBUG)_LOCATE_TARGET) ;
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}
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}
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MakeLocate $(file) : [ FDirName $(directory) $(subdir) ] ;
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}
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}
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# pragma mark - Deferred SubIncludes
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# The variable used to collect the deferred SubIncludes.
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HAIKU_DEFERRED_SUB_INCLUDES = ;
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rule DeferredSubInclude params : jamfile : scope
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{
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# DeferredSubInclude <subdir tokens> [ : <jamfile name> [ : <scope> ] ] ;
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#
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# Takes the same directory tokens parameter as SubInclude plus an optional
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# alternative Jamfile name. The the subdirectory referred to by
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# <subdir tokens> will be included when ExecuteDeferredSubIncludes is
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# invoked, i.e. at the end of the root Jamfile. The <jamfile name> parameter
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# specifies the name of the Jamfile to include. By default it is "Jamfile".
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# The <scope> parameter can be "global" (default) or "local", specifying
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# whether the alternative Jamfile name shall also be used for subdirectories.
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HAIKU_DEFERRED_SUB_INCLUDES += "/" $(params) ;
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if $(jamfile) {
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SetConfigVar JAMFILE : $(params) : $(jamfile) : $(scope) ;
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}
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}
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rule ExecuteDeferredSubIncludes
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{
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# ExecuteDeferredSubIncludes ;
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#
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# Performs the deferred SubIncludes scheduled by DeferredSubInclude.
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local tokensList = $(HAIKU_DEFERRED_SUB_INCLUDES) ;
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while $(tokensList) {
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# chop off leading "/"
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tokensList = $(tokensList[2-]) ;
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# get the tokens for the next include
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local tokens ;
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while $(tokensList) && $(tokensList[1]) != "/" {
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tokens += $(tokensList[1]) ;
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tokensList = $(tokensList[2-]) ;
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}
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# perform the include
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if $(tokens) {
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SubInclude $(tokens) ;
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}
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}
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}
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rule HaikuSubInclude tokens
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{
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# HaikuSubInclude <tokens> ;
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#
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# Current subdir relative SubInclude.
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# <tokens> - subdir tokens specifying the subdirectory to be include
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# (relative to the current subdir)
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if $(tokens) {
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SubInclude HAIKU_TOP $(SUBDIR_TOKENS) $(tokens) ;
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}
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}
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# pragma mark - Unique IDs/targets
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# private to NextID; incremented with each NextID invocation
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HAIKU_NEXT_ID = 0 ;
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rule NextID
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{
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# NextID ;
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local result = $(HAIKU_NEXT_ID:J=) ;
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HAIKU_NEXT_ID = [ AddNumAbs $(HAIKU_NEXT_ID) : 1 ] ;
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return $(result) ;
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}
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rule NewUniqueTarget basename
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{
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# NewUniqueTarget [ basename ] ;
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local id = [ NextID ] ;
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return $(basename[1]:E=_target:G=unique!target)_$(id) ;
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}
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# pragma mark - RunCommandLine
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rule RunCommandLine commandLine
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{
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# RunCommandLine <commandLine>
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#
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# Creates a pseudo target that, when made by jam, causes the supplied shell
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# command line to be executed. Elements of <commandLine> with the prefix ":"
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# are replaced by the rule. After stripping the prefix such a string specifies
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# a build system target and the finally executed command line will contain
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# a path to the target instead.
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# The pseudo target will depend on all targets thus identified. Each
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# invocation of this rule creates a different pseudo target, which is
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# returned to the caller.
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# collect the targets in the command line and replace them by $targetX*
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# variables
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local substitutedCommandLine ;
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local targets ;
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local targetVarName = target ;
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local i ;
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for i in $(commandLine) {
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# targets are marked by the ":" prefix
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local target = [ Match ^:(.*) : $(i) ] ;
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if $(target) {
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targets += $(target) ;
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targetVarName = $(targetVarName)X ;
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i = "$"$(targetVarName) ;
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}
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substitutedCommandLine += $(i) ;
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}
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# define the "run" target
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local run = [ NewUniqueTarget run ] ;
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COMMAND_LINE on $(run) = $(substitutedCommandLine) ;
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NotFile $(run) ;
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Always $(run) ;
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Depends $(run) : $(targets) ;
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RunCommandLine1 $(run) : $(targets) ;
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return $(run) ;
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}
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actions RunCommandLine1 {
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target=target;
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for t in $(2) ; do
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target=${target}X
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eval "${target}=${t}"
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done
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$(HOST_ADD_BUILD_COMPATIBILITY_LIB_DIR)
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"$(COMMAND_LINE)"
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}
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#pragma mark - DefineBuildProfile
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rule DefineBuildProfile name : type : path {
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# DefineBuildProfile <name> : <type> [ : <path> ]
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#
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# Makes a build profile known. Build profiles can be used to define
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# different sets of settings for Haiku images/installations. For each
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# profile the default actions "build", "update", and "mount" (the latter
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# only for disks or image types) will be available (i.e. can be specified
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# as second parameter on the jam command line). They will build an image
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# or installation, update only given targets, respectively just mount the
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# image or disk using the bfs_shell.
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#
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# <name> - The name of the build profile.
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# <type> - The type of the build profile. Must be one of "image" (plain
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# disk image), "anyboot-image" (custom disk image that can be
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# written to CD or disk device), "cd-image" (ISO CD image),
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# "vmware-image" (VMware disk image), "disk" (actual partition
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# or hard disk device), "install" (installation in a directory),
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# or "custom" (user-defined).
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# <path> - The path associated with the profile. Depending on the profile
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# type, this is the path to the disk image/VMware image, hard
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# disk/partition device, or the installation directory. If the
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# parameter is omitted, the value of the HAIKU[_VMWARE]_IMAGE_NAME,
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# HAIKU_IMAGE_DIR, respectively HAIKU_INSTALL_DIR or their default
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# values will be used instead.
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if [ on $(name) return $(HAIKU_BUILD_PROFILE_SPECIFIED) ] {
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Exit "ERROR: Build profile \"$(name)\" defined twice!" ;
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}
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HAIKU_BUILD_PROFILE_SPECIFIED on $(name) = 1 ;
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if ! $(HAIKU_BUILD_PROFILE) || $(HAIKU_BUILD_PROFILE) != $(name) {
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return ;
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}
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HAIKU_BUILD_PROFILE_DEFINED = 1 ;
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# split path into directory path and name
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local targetDir = $(path:D) ;
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local targetName = $(path:BS) ;
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# Jam's path splitting produces an empty string, if a component doesn't
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# exist. That's a little unhandy for checks.
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if $(targetDir) = "" {
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targetDir = ;
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}
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if $(targetName) = "" {
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targetName = ;
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}
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targetDir ?= $(HAIKU_IMAGE_DIR) ;
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targetDir ?= $(HAIKU_DEFAULT_IMAGE_DIR) ;
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# "disk" is "image" with HAIKU_DONT_CLEAR_IMAGE
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if $(type) = "disk" {
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type = "image" ;
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HAIKU_DONT_CLEAR_IMAGE = 1 ;
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}
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local buildTarget ;
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local startOffset ;
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switch $(type) {
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case "anyboot-image" : {
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targetName ?= $(HAIKU_ANYBOOT_NAME) ;
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targetName ?= $(HAIKU_DEFAULT_ANYBOOT_NAME) ;
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HAIKU_ANYBOOT_DIR = $(targetDir) ;
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HAIKU_ANYBOOT_NAME = $(targetName) ;
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buildTarget = haiku-anyboot-image ;
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}
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case "cd-image" : {
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targetName ?= $(HAIKU_CD_NAME) ;
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targetName ?= $(HAIKU_DEFAULT_CD_NAME) ;
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HAIKU_CD_DIR = $(targetDir) ;
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HAIKU_CD_NAME = $(targetName) ;
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buildTarget = haiku-cd ;
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}
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case "image" : {
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targetName ?= $(HAIKU_IMAGE_NAME) ;
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targetName ?= $(HAIKU_DEFAULT_IMAGE_NAME) ;
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HAIKU_IMAGE_DIR = $(targetDir) ;
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HAIKU_IMAGE_NAME = $(targetName) ;
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buildTarget = haiku-image ;
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}
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case "vmware-image" : {
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targetName ?= $(HAIKU_VMWARE_IMAGE_NAME) ;
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targetName ?= $(HAIKU_DEFAULT_VMWARE_IMAGE_NAME) ;
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HAIKU_IMAGE_DIR = $(targetDir) ;
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HAIKU_VMWARE_IMAGE_NAME = $(targetName) ;
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buildTarget = haiku-vmware-image ;
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startOffset = --start-offset 65536 ;
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}
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case "install" : {
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path ?= $(HAIKU_INSTALL_DIR) ;
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path ?= $(HAIKU_DEFAULT_INSTALL_DIR) ;
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HAIKU_INSTALL_DIR = $(path) ;
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buildTarget = install-haiku ;
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}
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case "custom" : {
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# user-defined -- don't do anything
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return 1 ;
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}
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case * : {
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Exit "Unsupported build profile type: " $(type) ;
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}
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}
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switch $(HAIKU_BUILD_PROFILE_ACTION) {
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case "build" : {
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JAM_TARGETS = $(buildTarget) ;
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}
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case "update" : {
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JAM_TARGETS = $(buildTarget) ;
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SetUpdateHaikuImageOnly 1 ;
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HAIKU_PACKAGES_UPDATE_ONLY = 1 ;
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HAIKU_INCLUDE_IN_IMAGE on $(HAIKU_BUILD_PROFILE_PARAMETERS) = 1 ;
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HAIKU_INCLUDE_IN_PACKAGES on $(HAIKU_BUILD_PROFILE_PARAMETERS) = 1 ;
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}
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case "update-all" : {
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JAM_TARGETS = $(buildTarget) ;
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SetUpdateHaikuImageOnly 1 ;
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HAIKU_PACKAGES_UPDATE_ONLY = 1 ;
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HAIKU_INCLUDE_IN_IMAGE = 1 ;
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HAIKU_INCLUDE_IN_PACKAGES = 1 ;
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}
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case "update-packages" : {
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JAM_TARGETS = $(buildTarget) ;
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SetUpdateHaikuImageOnly 1 ;
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HAIKU_UPDATE_ALL_PACKAGES = 1 ;
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}
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case "build-package-list" : {
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HAIKU_IMAGE_LIST_PACKAGES_TARGET
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= $(HAIKU_BUILD_PROFILE_PARAMETERS[1]) ;
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HAIKU_IMAGE_ADDITIONAL_PACKAGES
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= $(HAIKU_BUILD_PROFILE_PARAMETERS[2-]) ;
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JAM_TARGETS = $(HAIKU_IMAGE_LIST_PACKAGES_TARGET) ;
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}
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case "mount" : {
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if $(type) in "install" "cd-image" {
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Exit "Build action \"mount\" not supported for profile type"
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"\"$(type)\"." ;
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}
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local commandLine = :<build>bfs_shell $(startOffset)
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\"$(targetName:D=$(targetDir))\" ;
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JAM_TARGETS = [ RunCommandLine $(commandLine) ] ;
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}
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}
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return 1 ;
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}
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