haiku/headers/os/storage/NodeInfo.h

89 lines
2.3 KiB
C++

/*
* Copyright 2002-2006, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*/
#ifndef _NODE_INFO_H
#define _NODE_INFO_H
#ifndef _BE_BUILD_H
#include <BeBuild.h>
#endif
#include <SupportDefs.h>
#include <Mime.h>
#include <Message.h>
#include <File.h>
#include <Entry.h>
#ifdef USE_OPENBEOS_NAMESPACE
namespace OpenBeOS {
#endif // USE_OPENBEOS_NAMESPACE
class BBitmap;
class BResources;
//! BNodeInfo provides file type information
/*! BNodeInfo provides a nice wrapper to all sorts of usefull meta data.
Like it's mime type, the files icon and the application which will load
the file.
\see <a href="http://www.opensource.org/licenses/mit-license.html">MIT</a>
\author <a href='mailto:bonefish@users.sf.net'>Ingo Weinhold</a>
\author <a href="mailto:mrmlk@users.sf.net"> Michael Lloyd Lee </a>
\author Be Inc
\version 0
*/
class BNodeInfo {
public:
BNodeInfo();
BNodeInfo(BNode *node);
virtual ~BNodeInfo();
status_t SetTo(BNode *node);
status_t InitCheck() const;
virtual status_t GetType(char *type) const;
virtual status_t SetType(const char *type);
virtual status_t GetIcon(BBitmap *icon, icon_size k = B_LARGE_ICON) const;
virtual status_t SetIcon(const BBitmap *icon, icon_size k = B_LARGE_ICON);
status_t GetIcon(uint8** data, size_t* size, type_code* type) const;
status_t SetIcon(const uint8* data, size_t size);
status_t GetPreferredApp(char *signature,
app_verb verb = B_OPEN) const;
status_t SetPreferredApp(const char *signature,
app_verb verb = B_OPEN);
status_t GetAppHint(entry_ref *ref) const;
status_t SetAppHint(const entry_ref *ref);
status_t GetTrackerIcon(BBitmap *icon,
icon_size k = B_LARGE_ICON) const;
static status_t GetTrackerIcon(const entry_ref *ref,
BBitmap *icon,
icon_size k = B_LARGE_ICON);
private:
friend class BAppFileInfo;
virtual void _ReservedNodeInfo1(); //< FBC
virtual void _ReservedNodeInfo2(); //< FBC
virtual void _ReservedNodeInfo3(); //< FBC
BNodeInfo &operator=(const BNodeInfo &);
BNodeInfo(const BNodeInfo &);
BNode *fNode; //< The Node in question
uint32 _reserved[2]; //< FBC
status_t fCStatus; //< The status to return from InitCheck
};
#ifdef USE_OPENBEOS_NAMESPACE
}
#endif // USE_OPENBEOS_NAMESPACE
#endif // _NODE_INFO_H