c10a3393e2
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12948 a95241bf-73f2-0310-859d-f6bbb57e9c96
251 lines
7.7 KiB
C++
251 lines
7.7 KiB
C++
//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Slider.h
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// Author: Marc Flerackers (mflerackers@androme.be)
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// Description: BSlider creates and displays a sliding thumb control.
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//------------------------------------------------------------------------------
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#ifndef _SLIDER_H
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#define _SLIDER_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <Control.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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enum hash_mark_location {
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B_HASH_MARKS_NONE = 0,
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B_HASH_MARKS_TOP = 1,
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B_HASH_MARKS_LEFT = 1,
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B_HASH_MARKS_BOTTOM = 2,
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B_HASH_MARKS_RIGHT = 2,
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B_HASH_MARKS_BOTH = 3
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};
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enum thumb_style {
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B_BLOCK_THUMB,
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B_TRIANGLE_THUMB
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};
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// Globals ---------------------------------------------------------------------
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#define USE_OFF_SCREEN_VIEW 0
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// BSlider class ---------------------------------------------------------------
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class BSlider : public BControl {
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public:
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BSlider(BRect frame,
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const char *name,
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const char *label,
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BMessage *message,
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int32 minValue,
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int32 maxValue,
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thumb_style thumbType = B_BLOCK_THUMB,
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uint32 resizingMode = B_FOLLOW_LEFT |
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B_FOLLOW_TOP,
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uint32 flags = B_NAVIGABLE | B_WILL_DRAW |
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B_FRAME_EVENTS);
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BSlider(BRect frame,
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const char *name,
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const char *label,
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BMessage *message,
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int32 minValue,
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int32 maxValue,
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orientation posture /*= B_HORIZONTAL*/,
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thumb_style thumbType = B_BLOCK_THUMB,
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uint32 resizingMode = B_FOLLOW_LEFT |
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B_FOLLOW_TOP,
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uint32 flags = B_NAVIGABLE | B_WILL_DRAW |
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B_FRAME_EVENTS);
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virtual ~BSlider();
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BSlider(BMessage *data);
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static BArchivable *Instantiate(BMessage *data);
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virtual status_t Archive(BMessage *data, bool deep = true) const;
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virtual status_t Perform(perform_code d, void *arg);
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virtual void WindowActivated(bool state);
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virtual void AttachedToWindow();
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virtual void AllAttached();
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virtual void AllDetached();
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virtual void DetachedFromWindow();
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virtual void MessageReceived(BMessage *msg);
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virtual void FrameMoved(BPoint new_position);
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virtual void FrameResized(float w,float h);
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virtual void KeyDown(const char * bytes, int32 n);
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virtual void MouseDown(BPoint);
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virtual void MouseUp(BPoint pt);
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virtual void MouseMoved(BPoint pt, uint32 c, const BMessage *m);
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virtual void Pulse();
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virtual void SetLabel(const char *label);
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virtual void SetLimitLabels(const char *minLabel,
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const char *maxLabel);
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const char* MinLimitLabel() const;
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const char* MaxLimitLabel() const;
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virtual void SetValue(int32);
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virtual int32 ValueForPoint(BPoint) const;
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virtual void SetPosition(float);
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float Position() const;
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virtual void SetEnabled(bool on);
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void GetLimits(int32 * minimum, int32 * maximum);
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virtual void Draw(BRect);
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virtual void DrawSlider();
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virtual void DrawBar();
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virtual void DrawHashMarks();
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virtual void DrawThumb();
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virtual void DrawFocusMark();
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virtual void DrawText();
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virtual char* UpdateText() const;
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virtual BRect BarFrame() const;
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virtual BRect HashMarksFrame() const;
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virtual BRect ThumbFrame() const;
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virtual void SetFlags(uint32 flags);
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virtual void SetResizingMode(uint32 mode);
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virtual void GetPreferredSize( float *width, float *height);
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virtual void ResizeToPreferred();
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virtual status_t Invoke(BMessage *msg=NULL);
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virtual BHandler *ResolveSpecifier(BMessage *msg,
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int32 index,
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BMessage *specifier,
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int32 form,
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const char *property);
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virtual status_t GetSupportedSuites(BMessage *data);
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virtual void SetModificationMessage(BMessage *message);
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BMessage *ModificationMessage() const;
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virtual void SetSnoozeAmount(int32);
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int32 SnoozeAmount() const;
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virtual void SetKeyIncrementValue(int32 value);
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int32 KeyIncrementValue() const;
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virtual void SetHashMarkCount(int32 count);
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int32 HashMarkCount() const;
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virtual void SetHashMarks(hash_mark_location where);
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hash_mark_location HashMarks() const;
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virtual void SetStyle(thumb_style s);
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thumb_style Style() const;
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virtual void SetBarColor(rgb_color);
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rgb_color BarColor() const;
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virtual void UseFillColor(bool, const rgb_color* c=NULL);
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bool FillColor(rgb_color*) const;
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BView* OffscreenView() const;
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orientation Orientation() const;
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virtual void SetOrientation(orientation);
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float BarThickness() const;
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virtual void SetBarThickness(float thickness);
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virtual void SetFont(const BFont *font, uint32 properties = B_FONT_ALL);
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#ifndef __HAIKU__
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virtual void _ReservedSlider4();
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#else
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virtual void SetLimits(int32 minimum, int32 maximum); // Was _ReservedSlider4()
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#endif
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/*----- Private or reserved -----------------------------------------*/
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private:
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void _DrawBlockThumb();
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void _DrawTriangleThumb();
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BPoint _Location() const;
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void _SetLocation(BPoint p);
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float _MinPosition() const;
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float _MaxPosition() const;
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//virtual void _ReservedSlider1();
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//virtual void _ReservedSlider2();
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//virtual void _ReservedSlider3();
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//virtual void _ReservedSlider4();
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virtual void _ReservedSlider5();
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virtual void _ReservedSlider6();
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virtual void _ReservedSlider7();
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virtual void _ReservedSlider8();
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virtual void _ReservedSlider9();
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virtual void _ReservedSlider10();
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virtual void _ReservedSlider11();
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virtual void _ReservedSlider12();
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BSlider &operator=(const BSlider &);
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void _InitObject();
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BMessage* fModificationMessage;
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int32 fSnoozeAmount;
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rgb_color fBarColor;
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rgb_color fFillColor;
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bool fUseFillColor;
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char* fMinLimitStr;
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char* fMaxLimitStr;
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int32 fMinValue;
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int32 fMaxValue;
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int32 fKeyIncrementValue;
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int32 fHashMarkCount;
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hash_mark_location fHashMarks;
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#if USE_OFF_SCREEN_VIEW
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BBitmap* fOffScreenBits;
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BView* fOffScreenView;
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#endif
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thumb_style fStyle;
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BPoint fLocation;
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BPoint fInitialLocation;
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orientation fOrientation;
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float fBarThickness;
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#if USE_OFF_SCREEN_VIEW
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uint32 _reserved[8];
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#else
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uint32 _reserved[10];
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#endif
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};
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//------------------------------------------------------------------------------
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#endif // _SLIDER_H
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