b19e758b80
of BKeymap was not compatible with IsDeadKey() of the other Keymap incarnations. * Now, I've renamed IsDeadKey() to DeadKey(), and introduced a new ActiveDeadKey() method that works like the other former IsDeadKey(). * This fixes the dead key problems my earlier BKeymap work introduced. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36400 a95241bf-73f2-0310-859d-f6bbb57e9c96
62 lines
1.5 KiB
C++
62 lines
1.5 KiB
C++
/*
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* Copyright 2004-2010, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Jérôme Duval
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* Axel Dörfler, axeld@pinc-software.de.
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*/
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#ifndef _KEYMAP_H
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#define _KEYMAP_H
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#include <DataIO.h>
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#include <InterfaceDefs.h>
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class BKeymap {
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public:
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BKeymap();
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virtual ~BKeymap();
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status_t SetTo(const char* path);
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status_t SetTo(BDataIO& stream);
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status_t SetToCurrent();
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status_t SetToDefault();
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void Unset();
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bool IsModifierKey(uint32 keyCode) const;
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uint32 Modifier(uint32 keyCode) const;
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uint32 KeyForModifier(uint32 modifier) const;
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uint8 ActiveDeadKey(uint32 keyCode,
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uint32 modifiers) const;
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uint8 DeadKey(uint32 keyCode, uint32 modifiers,
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bool* isEnabled = NULL) const;
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bool IsDeadSecondKey(uint32 keyCode,
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uint32 modifiers,
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uint8 activeDeadKey) const;
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void GetChars(uint32 keyCode, uint32 modifiers,
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uint8 activeDeadKey, char** chars,
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int32* numBytes) const;
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const key_map& Map() const { return fKeys; }
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bool operator==(const BKeymap& other) const;
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bool operator!=(const BKeymap& other) const;
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BKeymap& operator=(const BKeymap& other);
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protected:
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int32 Offset(uint32 keyCode, uint32 modifiers,
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uint32* _table = NULL) const;
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uint8 DeadKeyIndex(int32 offset) const;
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protected:
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char* fChars;
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key_map fKeys;
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uint32 fCharsSize;
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};
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#endif // KEYMAP_H
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