81364c9d82
http://insightfactory.tumblr.com/image/142366356207 * Make the color box a rectangle with proportions of golden ratio. * Override GetContentSize() to make menu item area larger. * Label should never truncate since I make sure there is enough room. * Draw the label using BMenuItem parent class * Carefully adjust the spacing so that there is an attractive amount of padding between the checkmark and color box and the color box and label. Add _AddMenu method to BMenuField that adds BColorMenuItem as its base menu item. This shows the BColorMenuItem in the closed state. Create BPrivate::MenuItemPrivate Add a SetSubmenu() method to MenuItemPrivate that gives you the ability to add a submenu after creating the object. This method should be public Skip disabled items Color gets updated even if you select an item in a submenu
72 lines
2.0 KiB
C++
72 lines
2.0 KiB
C++
/*
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* Copyright 2014 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* John Scipione, jscipione@gmail.com
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*/
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#ifndef COLOR_MENU_ITEM_H
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#define COLOR_MENU_ITEM_H
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#include <InterfaceDefs.h>
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#include <MenuItem.h>
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class BColorMenuItem : public BMenuItem {
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public:
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BColorMenuItem(const char* label,
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BMessage* message, rgb_color color,
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char shortcut = 0,
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uint32 modifiers = 0);
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BColorMenuItem(BMenu* menu, rgb_color color,
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BMessage* message = NULL);
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BColorMenuItem(BMessage* data);
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static BArchivable* Instantiate(BMessage* archive);
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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virtual void DrawContent();
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virtual void GetContentSize(float* _width, float* _height);
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virtual void SetMarked(bool mark);
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rgb_color Color() const { return fColor; };
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virtual void SetColor(rgb_color color) { fColor = color; };
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private:
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virtual void _ReservedColorMenuItem1();
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virtual void _ReservedColorMenuItem2();
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virtual void _ReservedColorMenuItem3();
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virtual void _ReservedColorMenuItem4();
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virtual void _ReservedColorMenuItem5();
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virtual void _ReservedColorMenuItem6();
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virtual void _ReservedColorMenuItem7();
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virtual void _ReservedColorMenuItem8();
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virtual void _ReservedColorMenuItem9();
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virtual void _ReservedColorMenuItem10();
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virtual void _ReservedColorMenuItem11();
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virtual void _ReservedColorMenuItem12();
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virtual void _ReservedColorMenuItem13();
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virtual void _ReservedColorMenuItem14();
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virtual void _ReservedColorMenuItem15();
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virtual void _ReservedColorMenuItem16();
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virtual void _ReservedColorMenuItem17();
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virtual void _ReservedColorMenuItem18();
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virtual void _ReservedColorMenuItem19();
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virtual void _ReservedColorMenuItem20();
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float _LeftMargin();
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float _Padding();
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float _ColorRectWidth();
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private:
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rgb_color fColor;
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uint32 _reserved[30];
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};
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#endif // COLOR_MENU_ITEM_H
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