36f94d9e39
* This should be probably uniformed with the future media kit format defs. Not sure why those formats are separated and used only by the codec kit. Eventually, if needed can be changed to some name that differentiate them better than media defs.
35 lines
1.1 KiB
C
35 lines
1.1 KiB
C
#ifndef _RAW_FORMATS_H
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#define _RAW_FORMATS_H
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#include <MediaDefs.h>
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// The raw audio format types defined here are only to be used by
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// the media kit codec API, they are not supported for application
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// use. Only the raw decoder does understand them, they are created
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// by the file readers, like WAV or AIFF reader
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// these values match those from media_raw_audio_format
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// (type & B_AUDIO_FORMAT_SIZE_MASK) == sample size
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enum {
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B_AUDIO_FORMAT_UINT8 = 0x0011,
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B_AUDIO_FORMAT_INT8 = 0x0001,
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B_AUDIO_FORMAT_INT16 = 0x0002,
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B_AUDIO_FORMAT_INT24 = 0x1003,
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B_AUDIO_FORMAT_INT32 = 0x0004,
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B_AUDIO_FORMAT_FLOAT32 = 0x0024,
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B_AUDIO_FORMAT_FLOAT64 = 0x1008,
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B_AUDIO_FORMAT_MASK = 0xffff,
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B_AUDIO_FORMAT_SIZE_MASK = 0xf,
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B_AUDIO_FORMAT_CHANNEL_ORDER_WAVE = 0x100000,
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B_AUDIO_FORMAT_CHANNEL_ORDER_AIFF = 0x200000,
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};
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// FYI: A few channel orders for 6 channel audio...
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// DTS channel order : C, FL, FR, SL, SR, LFE
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// AAC channel order : C, FL, FR, SL, SR, LFE
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// AC3 channel order : FL, C, FR, SL, SR, LFE
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// wav channel order : FL, FR, C, LFE, SL, SR
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// aiff channel order : FL, SL, C, FR, SR, LFE
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#endif // _RAW_FORMATS_H
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