haiku/headers/private/app
Clemens Zeidler c0eff34541 Remove unused PortLinkRef again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38217 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-08-17 23:27:22 +00:00
..
ApplicationPrivate.h
AppMisc.h * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
AppServerLink.h
DesktopLink.h * Added private methods get_app_server_port() (that stores the server port, 2009-12-01 07:53:09 +00:00
DirectMessageTarget.h Made DirectMessageTarget's destructor private to avoid potential future 2008-03-06 00:36:31 +00:00
LinkReceiver.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
LinkSender.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
LooperList.h * Rewrote BeBuild.h which had "a few" consequences (got rid of all those class 2007-10-15 20:13:55 +00:00
MessageAdapter.h * Unified handling of different BMessage formats into MessageAdapter.cpp 2007-06-27 20:22:53 +00:00
MessagePrivate.h Style cleanup. 2010-07-08 15:04:38 +00:00
MessageUtils.h Fixed various errors/warnings reported by cppcheck: 2010-02-08 22:50:38 +00:00
MessengerPrivate.h
PortLink.h Remove unused PortLinkRef again. 2010-08-17 23:27:22 +00:00
RegistrarDefs.h * Minor cleanup, updated copyright. 2009-10-25 15:14:49 +00:00
RosterPrivate.h Turns out the whole "active app" mechanism in the registrar wasn't used at all; the 2007-01-18 17:45:08 +00:00
Server.h
ServerLink.h * Make sure LinkSender knows team ID of receiving team; this fixes the >64k ServerLink transfers. 2010-04-11 14:26:19 +00:00
ServerMemoryAllocator.h
ServerProtocol.h Add facility to communicate with the desktop listener over an app server link. The ServerWindow dispatch the message to the DesktopObservable which dispatch it to the correct listener. 2010-08-17 06:25:55 +00:00
ServerProtocolStructs.h * Moved the implementation of SetViewCursor from the thread of the 2009-06-20 12:11:49 +00:00
ServerReadOnlyMemory.h App Server now saves/restores ui_color settings. 2008-03-04 01:19:04 +00:00
SimpleMallocIO.h
TokenSpace.h * Made BTokenSpace not throw any exceptions on memory shortage. 2009-11-04 12:19:59 +00:00