066d508682
... i.e. properly canonically named Haiku system packages.
158 lines
4.1 KiB
C++
158 lines
4.1 KiB
C++
/*
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* Copyright 2003-2005, Axel Dörfler, axeld@pinc-software.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef KERNEL_BOOT_VFS_H
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#define KERNEL_BOOT_VFS_H
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#include <SupportDefs.h>
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#include <util/DoublyLinkedList.h>
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#include <boot/stage2_args.h>
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#ifdef __cplusplus
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struct file_map_run;
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/** This is the base class for all VFS nodes */
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class Node : public DoublyLinkedListLinkImpl<Node> {
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public:
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Node();
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virtual ~Node();
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virtual status_t Open(void **_cookie, int mode);
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virtual status_t Close(void *cookie);
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virtual ssize_t ReadAt(void *cookie, off_t pos, void *buffer,
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size_t bufferSize) = 0;
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virtual ssize_t WriteAt(void *cookie, off_t pos, const void *buffer,
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size_t bufferSize) = 0;
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virtual status_t ReadLink(char* buffer, size_t bufferSize);
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virtual status_t GetName(char *nameBuffer, size_t bufferSize) const;
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virtual status_t GetFileMap(struct file_map_run *runs, int32 *count);
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virtual int32 Type() const;
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virtual off_t Size() const;
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virtual ino_t Inode() const;
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status_t Acquire();
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status_t Release();
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protected:
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int32 fRefCount;
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};
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typedef DoublyLinkedList<Node> NodeList;
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typedef NodeList::Iterator NodeIterator;
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class Directory : public Node {
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public:
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Directory();
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virtual ssize_t ReadAt(void *cookie, off_t pos, void *buffer, size_t bufferSize);
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virtual ssize_t WriteAt(void *cookie, off_t pos, const void *buffer, size_t bufferSize);
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virtual int32 Type() const;
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virtual Node* Lookup(const char* name, bool traverseLinks);
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virtual Node* LookupDontTraverse(const char* name) = 0;
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virtual status_t GetNextEntry(void *cookie, char *nameBuffer, size_t bufferSize) = 0;
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virtual status_t GetNextNode(void *cookie, Node **_node) = 0;
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virtual status_t Rewind(void *cookie) = 0;
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virtual bool IsEmpty() = 0;
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virtual status_t CreateFile(const char *name, mode_t permissions,
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Node **_node);
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};
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/** The console based nodes don't need cookies for I/O, they
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* also don't support to change the stream position.
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* Live is simple in the boot loader :-)
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*/
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class ConsoleNode : public Node {
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public:
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ConsoleNode();
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virtual ssize_t Read(void *buffer, size_t bufferSize);
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virtual ssize_t Write(const void *buffer, size_t bufferSize);
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};
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class MemoryDisk : public Node {
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public:
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MemoryDisk(const uint8* data, size_t size, const char* name);
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virtual ssize_t ReadAt(void* cookie, off_t pos, void* buffer,
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size_t bufferSize);
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virtual ssize_t WriteAt(void* cookie, off_t pos, const void* buffer,
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size_t bufferSize);
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virtual off_t Size() const;
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virtual status_t GetName(char *nameBuffer, size_t bufferSize) const;
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private:
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const uint8* fData;
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size_t fSize;
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char fName[64];
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};
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class BootVolume {
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public:
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BootVolume();
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~BootVolume();
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status_t SetTo(Directory* rootDirectory);
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void Unset();
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bool IsValid() const
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{ return fRootDirectory != NULL; }
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Directory* RootDirectory() const
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{ return fRootDirectory; }
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Directory* SystemDirectory() const
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{ return fSystemDirectory; }
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bool IsPackaged() const
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{ return fPackaged; }
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private:
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int _OpenSystemPackage();
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private:
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Directory* fRootDirectory;
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// root directory of the volume
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Directory* fSystemDirectory;
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// "system" directory of the volume; if packaged the root
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// directory of the mounted packagefs
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bool fPackaged;
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// indicates whether the boot volume's system is packaged
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};
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/* function prototypes */
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extern status_t vfs_init(stage2_args *args);
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extern status_t register_boot_file_system(BootVolume& bootVolume);
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extern status_t get_boot_file_system(stage2_args* args,
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BootVolume& _bootVolume);
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extern status_t mount_file_systems(stage2_args *args);
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extern int open_node(Node *node, int mode);
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extern int open_from(Directory *directory, const char *path, int mode,
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mode_t permissions = 0);
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extern Node *get_node_from(int fd);
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extern status_t add_partitions_for(int fd, bool mountFileSystems, bool isBootDevice = false);
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extern status_t add_partitions_for(Node *device, bool mountFileSystems, bool isBootDevice = false);
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#endif /* __cplusplus */
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#endif /* KERNEL_BOOT_VFS_H */
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