haiku/headers/os/interface/Region.h
Axel Dörfler dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00

86 lines
1.9 KiB
C++

/*******************************************************************************
/
/ File: Region.h
/
/ Description: BRegion represents an area that's composed of individual
/ rectangles.
/
/ Copyright 1992-98, Be Incorporated, All Rights Reserved
/
*******************************************************************************/
#ifndef _REGION_H
#define _REGION_H
#include <BeBuild.h>
#include <Rect.h>
namespace BPrivate {
class ServerLink;
};
/* Integer rect used to define a cliping rectangle. All bounds are included */
/* Moved from DirectWindow.h */
typedef struct {
int32 left;
int32 top;
int32 right;
int32 bottom;
} clipping_rect;
/*----- BRegion class --------------------------------------------*/
class BRegion {
public:
BRegion();
BRegion(const BRegion &region);
BRegion(const BRect rect);
virtual ~BRegion();
BRegion &operator=(const BRegion &from);
BRect Frame() const;
clipping_rect FrameInt() const;
BRect RectAt(int32 index);
clipping_rect RectAtInt(int32 index);
int32 CountRects();
void Set(BRect newBounds);
void Set(clipping_rect newBounds);
bool Intersects(BRect r) const;
bool Intersects(clipping_rect r) const;
bool Contains(BPoint pt) const;
bool Contains(int32 x, int32 y);
void PrintToStream() const;
void OffsetBy(int32 dh, int32 dv);
void MakeEmpty();
void Include(BRect r);
void Include(clipping_rect r);
void Include(const BRegion*);
void Exclude(BRect r);
void Exclude(clipping_rect r);
void Exclude(const BRegion*);
void IntersectWith(const BRegion*);
/*----- Private or reserved -----------------------------------------*/
class Support;
private:
friend class BView;
friend class BDirectWindow;
friend class Support;
friend class BPrivate::ServerLink;
void _AddRect(clipping_rect r);
void set_size(long new_size);
private:
long count;
long data_size;
clipping_rect bound;
clipping_rect *data;
};
#endif /* _REGION_H */