5860caae39
* Stopping a job is very simplistic right now, and will have to be extended considerably, probably with its own job.
78 lines
2.0 KiB
C++
78 lines
2.0 KiB
C++
/*
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* Copyright 2015 Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _LAUNCH_ROSTER_H
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#define _LAUNCH_ROSTER_H
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#include <Messenger.h>
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// Flags for RegisterEvent()
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enum {
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B_STICKY_EVENT = 0x01
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};
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class BLaunchRoster {
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public:
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BLaunchRoster();
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~BLaunchRoster();
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status_t InitCheck() const;
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status_t GetData(BMessage& data);
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status_t GetData(const char* signature, BMessage& data);
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port_id GetPort(const char* name = NULL);
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port_id GetPort(const char* signature,
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const char* name);
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status_t Target(const char* name, const BMessage& data,
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const char* baseName = NULL);
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status_t Target(const char* name,
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const BMessage* data = NULL,
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const char* baseName = NULL);
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status_t Start(const char* name);
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status_t Stop(const char* name, bool force = false);
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status_t StartSession(const char* login);
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status_t RegisterEvent(const BMessenger& source,
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const char* name, uint32 flags);
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status_t UnregisterEvent(const BMessenger& source,
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const char* name);
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status_t NotifyEvent(const BMessenger& source,
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const char* name);
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status_t ResetStickyEvent(const BMessenger& source,
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const char* name);
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status_t GetTargets(BStringList& targets);
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status_t GetTargetInfo(const char* name, BMessage& info);
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status_t GetJobs(const char* target, BStringList& jobs);
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status_t GetJobInfo(const char* name, BMessage& info);
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class Private;
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private:
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friend class Private;
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void _InitMessenger();
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status_t _SendRequest(BMessage& request);
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status_t _SendRequest(BMessage& request,
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BMessage& reply);
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status_t _UpdateEvent(uint32 what,
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const BMessenger& source, const char* name,
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uint32 flags = 0);
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status_t _GetInfo(uint32 what, const char* name,
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BMessage& info);
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private:
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BMessenger fMessenger;
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uint32 _reserved[5];
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};
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#endif // _LAUNCH_ROSTER_H
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