haiku/headers/private/app
Jérôme Duval af86ce75a0 copyright update
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-24 15:08:32 +00:00
..
ApplicationPrivate.h * Added a private API class BServer, a BApplication subclass especially 2005-06-28 14:53:29 +00:00
AppMisc.h Introduced generalized versions of get_app_path() and get_app_ref() returning the path/ref for an arbitrary team. 2005-07-15 12:15:21 +00:00
AppServerLink.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
AreaLink.h
ClipboardPrivate.h
LinkMsgReader.h Added a LinkReceiver::Code() method, that can be used to retrieve the 2005-07-01 06:50:09 +00:00
LinkMsgSender.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
LooperList.h
Message2.h Cleaned up and optimized Message2.cpp. It avoids as many unnecessary copies as it can now. 2005-07-25 00:06:34 +00:00
Message3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageBody3.h Ok, hopefully fixed all problems with Message3 now. Flat buffers are so fragile... 2005-08-09 14:27:35 +00:00
MessageBody.h Removed (unimplemented) BMessageBody::Unflatten() as Unflattening happens directly at the BMessage level. 2005-07-12 17:49:33 +00:00
MessageField2.h Moving towards more flat buffering. Speed is still lower than the original Be implementation, but it's not because of the backend, it's probably the slow BMessage::Header implementation. 2005-08-06 15:03:18 +00:00
MessageField3.h Actually the Message3 implementation was broken. It still is, because we lose one (but an important) byte somewhere when resizing the flat buffer. But at least the design flaws should be corrected with this commit. You can go ahead and review it Ingo. 2005-08-09 05:49:13 +00:00
MessageField.h
MessagePrivate.h
MessageUtils2.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
MessageUtils3.h This is the third implementation of BMessage. It operates purly on a flat buffer. It should be completely working and it is fast. See: http://haiku.mlotz.ch/messagespeed.html 2005-08-08 01:34:09 +00:00
MessageUtils.h
MessengerPrivate.h
PortLink.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
PortMessage.h
PortQueue.h
RegistrarDefs.h * Added BRoster::ShutDown(). 2005-07-03 17:04:47 +00:00
RegistrarThread.h
RegistrarThreadManager.h
RosterPrivate.h Added a boolean "synchronous" parameter to BRoster::Shutdown(). Used in the 2005-07-17 16:37:11 +00:00
Server.h BServer now remembers whether the GUI context has already been initialized, so that InitGUIContext() can be invoked twice without harm. 2005-07-03 16:55:27 +00:00
ServerMemIO.h
ServerProtocol.h copyright update 2005-08-24 15:08:32 +00:00
Session.h
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h Cleanup. Added BTokenSpace::GetList(), though it's probably not needed after all 2005-07-05 17:22:35 +00:00