..
ApplicationPrivate.h
* There is now a server_read_only_memory structure that is placed in a (surprise!)
2006-04-25 20:12:06 +00:00
AppMisc.h
AppServerLink.h
* Added BString version of LinkReceiver::ReadString().
2005-11-07 16:14:05 +00:00
AreaLink.h
Another cleanup patch by Vasilis Kaoutsis - thanks!
2007-01-28 21:35:08 +00:00
ClipboardPrivate.h
DesktopLink.h
* Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel
2006-06-09 21:46:40 +00:00
DirectMessageTarget.h
Implemented direct message passing for local targets; this fixes a deadlock
2007-01-26 13:59:56 +00:00
LinkReceiver.h
* BView::FillRegion() sends the BRegion data instead of decomposing
2006-04-01 16:56:10 +00:00
LinkSender.h
Changed the meaning of the second parameter in AttachString(): it's now the maximum
2005-11-09 18:28:13 +00:00
LooperList.h
Got rid of the looper ID stuff - it seems nowhere to be used.
2007-01-26 12:11:33 +00:00
MessageAdapter.h
* Unified handling of different BMessage formats into MessageAdapter.cpp
2007-06-27 20:22:53 +00:00
MessagePrivate.h
Implemented direct message passing for local targets; this fixes a deadlock
2007-01-26 13:59:56 +00:00
MessageUtils.h
* Respect endiannes for item lengths inside swapped BMessages
2007-08-12 10:32:21 +00:00
MessengerPrivate.h
* reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
2005-11-20 16:24:23 +00:00
PortLink.h
Removed unused files like PortMessage.cpp/h and Session.cpp/h.
2005-11-02 12:55:20 +00:00
PortQueue.h
RegistrarDefs.h
Turns out the whole "active app" mechanism in the registrar wasn't used at all; the
2007-01-18 17:45:08 +00:00
RegistrarThread.h
RegistrarThreadManager.h
RosterPrivate.h
Turns out the whole "active app" mechanism in the registrar wasn't used at all; the
2007-01-18 17:45:08 +00:00
Server.h
ServerLink.h
* Added LinkReceiver methods that return the length of the string.
2006-02-27 13:09:37 +00:00
ServerMemoryAllocator.h
* There is now a server_read_only_memory structure that is placed in a (surprise!)
2006-04-25 20:12:06 +00:00
ServerProtocol.h
* use a different message code for DrawString() with escapement delta
2007-08-04 11:22:47 +00:00
ServerReadOnlyMemory.h
* Removed ColorSet, it's no longer needed or used.
2006-04-26 09:03:28 +00:00
SimpleMallocIO.h
More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening.
2005-07-31 11:48:38 +00:00
TokenSpace.h
Implemented direct message passing for local targets; this fixes a deadlock
2007-01-26 13:59:56 +00:00