haiku/headers/private/app
Michael Lotz 0127fb779d * Respect endiannes for item lengths inside swapped BMessages
* Also swap the flattened size when creating the read buffer
* Define specialized byte_swap()s for unsigned types too so that type_code and the like get swapped correctly

This should fix bug #1371.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21901 a95241bf-73f2-0310-859d-f6bbb57e9c96
2007-08-12 10:32:21 +00:00
..
ApplicationPrivate.h * There is now a server_read_only_memory structure that is placed in a (surprise!) 2006-04-25 20:12:06 +00:00
AppMisc.h
AppServerLink.h * Added BString version of LinkReceiver::ReadString(). 2005-11-07 16:14:05 +00:00
AreaLink.h Another cleanup patch by Vasilis Kaoutsis - thanks! 2007-01-28 21:35:08 +00:00
ClipboardPrivate.h
DesktopLink.h * Implemented AS_DIRECT_WINDOW_SET_FULLSCREEN so that it sets kWindowScreenFeel 2006-06-09 21:46:40 +00:00
DirectMessageTarget.h Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00
LinkReceiver.h * BView::FillRegion() sends the BRegion data instead of decomposing 2006-04-01 16:56:10 +00:00
LinkSender.h Changed the meaning of the second parameter in AttachString(): it's now the maximum 2005-11-09 18:28:13 +00:00
LooperList.h Got rid of the looper ID stuff - it seems nowhere to be used. 2007-01-26 12:11:33 +00:00
MessageAdapter.h * Unified handling of different BMessage formats into MessageAdapter.cpp 2007-06-27 20:22:53 +00:00
MessagePrivate.h Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00
MessageUtils.h * Respect endiannes for item lengths inside swapped BMessages 2007-08-12 10:32:21 +00:00
MessengerPrivate.h * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and 2005-11-20 16:24:23 +00:00
PortLink.h Removed unused files like PortMessage.cpp/h and Session.cpp/h. 2005-11-02 12:55:20 +00:00
PortQueue.h
RegistrarDefs.h Turns out the whole "active app" mechanism in the registrar wasn't used at all; the 2007-01-18 17:45:08 +00:00
RegistrarThread.h
RegistrarThreadManager.h
RosterPrivate.h Turns out the whole "active app" mechanism in the registrar wasn't used at all; the 2007-01-18 17:45:08 +00:00
Server.h
ServerLink.h * Added LinkReceiver methods that return the length of the string. 2006-02-27 13:09:37 +00:00
ServerMemoryAllocator.h * There is now a server_read_only_memory structure that is placed in a (surprise!) 2006-04-25 20:12:06 +00:00
ServerProtocol.h * use a different message code for DrawString() with escapement delta 2007-08-04 11:22:47 +00:00
ServerReadOnlyMemory.h * Removed ColorSet, it's no longer needed or used. 2006-04-26 09:03:28 +00:00
SimpleMallocIO.h More optimization for Message2. It now uses a more lightweight BSimpleMallocIO instead of the full blown BMallocIO. This wastes less memory and reduces unnecessary overhead when unflattening. 2005-07-31 11:48:38 +00:00
TokenSpace.h Implemented direct message passing for local targets; this fixes a deadlock 2007-01-26 13:59:56 +00:00