083de48a4b
characters first, and then falls back to take everything. fTrigger is now uint32 and works with all unicode characters; unlike in BeOS, the MenuTriggerTest application now works correctly in Haiku. * fTriggerIndex is now a character position, not a byte position of the label; this allows BMenuItem::DrawContent() to draw the trigger at the correct position, even if there are multi-byte UTF-8 characters. * The above fixed bug #1506; triggers are still not working, though. * Rewrote Menu.h header. * Renamed all private methods (that are not called by BWindow) to have the underscore prefix. * Removed unused methods. * Some minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22384 a95241bf-73f2-0310-859d-f6bbb57e9c96 |
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.. | ||
add-ons | ||
app | ||
arch | ||
be_apps | ||
device | ||
drivers | ||
game | ||
interface | ||
kernel | ||
media | ||
midi | ||
midi2 | ||
net | ||
opengl | ||
storage | ||
support | ||
translation | ||
AppKit.h | ||
Be.h | ||
BeBuild.h | ||
DeviceKit.h | ||
GameKit.h | ||
InterfaceKit.h | ||
KernelKit.h | ||
MailKit.h | ||
MediaKit.h | ||
MidiKit.h | ||
NetKit.h | ||
NetworkKit.h | ||
OpenGLKit.h | ||
StorageKit.h | ||
SupportKit.h | ||
TranslationKit.h |