19e179ca4f
window of the view into the application thread. This solves the race condition with asynchronous SetViewCursor and deleting the cursor immediately afterwards for real. * The ServerApp now requires a reference to the current cursor, just in case... * Added TODOs for caching the BView token, it's currently resolved for every single BView call that talks to the server... not good! git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31133 a95241bf-73f2-0310-859d-f6bbb57e9c96
51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
/*
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* Copyright 2006-2009, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _CURSOR_H
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#define _CURSOR_H
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#include <Archivable.h>
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#include <InterfaceDefs.h>
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class BCursor : BArchivable {
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public:
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BCursor(const void* cursorData);
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BCursor(const BCursor& other);
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BCursor(BMessage* data);
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virtual ~BCursor();
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virtual status_t Archive(BMessage* archive,
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bool deep = true) const;
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static BArchivable* Instantiate(BMessage* archive);
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BCursor& operator=(const BCursor& other);
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bool operator==(const BCursor& other) const;
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bool operator!=(const BCursor& other) const;
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private:
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virtual status_t Perform(perform_code d, void* arg);
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virtual void _ReservedCursor1();
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virtual void _ReservedCursor2();
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virtual void _ReservedCursor3();
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virtual void _ReservedCursor4();
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void _FreeCursorData();
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private:
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friend class BApplication;
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friend class BView;
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int32 fServerToken;
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bool fNeedToFree;
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bool _reservedWasPendingViewCursor;
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// Probably bogus because of padding.
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uint32 _reserved[6];
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};
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#endif // _CURSOR_H
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